Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
DARKWRLD24
Odin
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 37L
1,593 Elo+
Solo
Ix Chel
Ix Chel
WatermelonChamoy
Ix Chel
Level 103
God Stats
34W - 23L
1,581 SR
Queue Stats
700W - 677L
1,524 Elo+
Solo
Fenrir
Fenrir
Zalkarn
Fenrir
Level 152
God Stats
37W - 40L
1,544 SR
Queue Stats
123W - 119L
1,608 Elo+
Solo
Nut
Nut
hitowi
Nut
Level 127
God Stats
3W - 3L
1,595 SR
Queue Stats
38W - 28L
1,587 Elo+
Solo
Team Averages
Level 135
1,544 SR
1,562 Elo+

VS

Team Averages
Level 142
1,464 SR
1,509 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Darkice55
Cernunnos
Level 159
God Stats
1W - 0L
1,285 SR
Queue Stats
203W - 186L
1,555 Elo+
Solo
Mulan
Mulan
sawer01
Mulan
Level 142
God Stats
21W - 22L
1,535 SR
Queue Stats
73W - 78L
1,459 Elo+
Solo
Ares
Ares
sum randum guy1
Ares
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 80L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
8
0 / 2 / 5
5,248
583
2,723
8,441
4,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 2 / 1
4,510
501
2,043
6,940
4,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 3 / 1
5,331
592
3,860
6,449
2,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
Zalkarn
Fenrir
6
2 / 0 / 0
4,602
511
1,077
2,905
1,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nut
hitowi
Nut
9
5 / 1 / 0
5,479
609
6,556
7,065
2,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
3 / 1 / 2
6,355
706
4,044
7,379
3,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Merlin
 
Merlin
10
1 / 2 / 1
5,723
636
3,223
3,652
1,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Darkice55
Cernunnos
9
1 / 3 / 2
5,082
565
5,747
5,588
1,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mulan
sawer01
Mulan
11
3 / 1 / 1
6,524
725
4,674
4,851
2,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 1 / 0
4,822
536
2,634
7,059
3,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
14
8
Kills
8
8
Deaths
8
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
2
5
1.25
W
Sylvanus
 
Sylvanus
3
1
2
4
W
Merlin
 
Merlin
1
2
1
0.75
L
0
2
1
0.25
W
Cernunnos
Darkice55
Cernunnos
1
3
2
0.67
L
1
3
1
0.5
L
Fenrir
Zalkarn
Fenrir
2
0
0
2
L
Nut
hitowi
Nut
5
1
0
5
W
Mulan
sawer01
Mulan
3
1
1
3.5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,259
Damage
20,322
31,800
Taken
28,529
14,725
Mitigated
12,260
10,274
Healing
9,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
2,723
486
0
2,195
8,441
4,666
0
1,962
6,479
9,822
0
W
Sylvanus
 
Sylvanus
4,044
1,157
458
3,837
7,379
3,341
336
1,514
5,836
35,787
16,019
W
Merlin
 
Merlin
3,223
152
0
710
3,652
1,037
0
2,226
1,426
34,722
918
L
2,043
608
0
1,682
6,940
4,783
0
1,221
5,719
0
18,520
W
Cernunnos
Darkice55
Cernunnos
5,747
3,666
0
1,961
5,588
1,403
0
1,040
4,548
0
27,842
L
3,860
238
220
2,089
6,449
2,205
0
4,534
1,915
31,817
1,064
L
Fenrir
Zalkarn
Fenrir
1,077
327
0
658
2,905
1,028
0
85
2,820
0
17,396
L
Nut
hitowi
Nut
6,556
4,297
0
3,430
7,065
2,043
0
1,795
5,270
0
40,085
W
Mulan
sawer01
Mulan
4,674
654
0
1,060
4,851
2,916
346
0
4,561
0
37,844
W
2,634
528
0
1,917
7,059
3,563
0
1,787
5,272
9,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,170
Gold Earned
28,506
207
Minions Killed
275
0
Camps Cleared
0
812,084
Distance Traveled
872,389
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,248
583
12
1
0
180,813
2
W
Sylvanus
6,355
706
88
10
0
172,451
0
W
Merlin
5,723
636
74
8
0
189,164
4
L
Odin
4,510
501
36
4
0
170,861
2
W
Cernunnos
5,082
565
41
5
0
158,113
0
L
Ix Chel
5,331
592
53
6
0
203,161
4
L
Fenrir
4,602
511
32
4
0
86,976
0
L
Nut
5,479
609
74
8
0
170,273
0
W
Mulan
6,524
725
69
8
0
152,247
2
W
Ares
4,822
536
3
0
0
200,414
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role