Player Matchup

Erlang Shen
Erlang Shen
Hippedkillmoose
Erlang Shen
Level 159
God Stats
3W - 3L
1,540 SR
Queue Stats
75W - 52L
1,596 Elo+
Party 2
Ymir
Ymir
Jovqnny
Ymir
Level 127
God Stats
3W - 1L
1,770 SR
Queue Stats
81W - 63L
1,607 Elo+
Party 2
Hel
Hel
PapiJballz
Hel
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 51L
1,600 Elo+
Party 2
Artemis
Artemis
PsDixoneR
Artemis
Level 146
God Stats
11W - 6L
1,836 SR
Queue Stats
133W - 114L
1,552 Elo+
Solo
Nemesis
Nemesis
shuav
Nemesis
Level 157
God Stats
7W - 1L
1,878 SR
Queue Stats
86W - 73L
1,573 Elo+
Solo
Team Averages
Level 147
1,705 SR
1,586 Elo+

VS

Team Averages
Level 169
1,581 SR
1,659 Elo+
Ra
Ra
MooseNinja
Ra
Level 211
God Stats
24W - 32L
1,491 SR
Queue Stats
297W - 291L
1,631 Elo+
Party 1
Mulan
Mulan
Tropícana
Mulan
Level 136
God Stats
3W - 1L
1,723 SR
Queue Stats
48W - 24L
1,653 Elo+
Solo
Neith
Neith
ricksntricks
Neith
Level 162
God Stats
16W - 12L
1,659 SR
Queue Stats
20W - 12L
1,730 Elo+
Solo
Athena
Athena
xXDNMEXx
Athena
Level 180
God Stats
6W - 7L
1,470 SR
Queue Stats
188W - 181L
1,652 Elo+
Party 1
Thanatos
Thanatos
zzzJesterzzz
Thanatos
Level 157
God Stats
6W - 6L
1,559 SR
Queue Stats
149W - 147L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Hippedkillmoose
Erlang Shen
11
3 / 5 / 0
6,501
542
9,797
13,227
6,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
Jovqnny
Ymir
9
0 / 5 / 4
5,777
481
3,214
10,357
6,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 5 / 4
6,095
508
3,259
7,476
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
PsDixoneR
Artemis
11
1 / 5 / 1
6,282
524
5,796
7,663
2,489
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
shuav
Nemesis
13
6 / 2 / 0
7,341
612
9,189
8,845
3,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 6
7,734
645
5,821
5,931
2,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
12
2 / 2 / 3
6,901
575
10,374
12,728
11,821
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

14
2 / 2 / 6
7,911
659
6,090
8,036
2,961
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
xXDNMEXx
Athena
10
6 / 1 / 6
7,184
599
4,304
8,416
8,283
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Thanatos
zzzJesterzzz
Thanatos
12
7 / 2 / 4
7,016
585
7,901
10,469
3,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
10
Kills
22
22
Deaths
10
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Hippedkillmoose
Erlang Shen
3
5
0
0.6
L
Ymir
Jovqnny
Ymir
0
5
4
0.4
W
5
3
6
2.67
L
0
5
4
0.4
L
Artemis
PsDixoneR
Artemis
1
5
1
0.3
W
Mulan
2
2
3
1.75
W
2
2
6
2.5
L
Nemesis
shuav
Nemesis
6
2
0
3
W
Athena
xXDNMEXx
Athena
6
1
6
9
W
Thanatos
zzzJesterzzz
Thanatos
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,255
Damage
34,490
47,568
Taken
45,580
21,012
Mitigated
28,452
13,374
Healing
23,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Hippedkillmoose
Erlang Shen
9,797
6,100
0
4,816
13,227
6,874
0
1,316
11,911
0
42,294
L
Ymir
Jovqnny
Ymir
3,214
817
0
1,609
10,357
6,335
0
3,447
6,808
15,600
886
W
5,821
550
775
1,688
5,931
2,115
0
1,864
4,067
52,447
1,233
L
3,259
293
788
2,807
7,476
1,952
0
2,570
4,705
41,187
0
L
Artemis
PsDixoneR
Artemis
5,796
3,172
0
1,888
7,663
2,489
0
977
6,675
0
41,733
W
Mulan
10,374
2,300
0
5,530
12,728
11,821
0
470
11,682
901
44,179
W
6,090
2,783
0
3,848
8,036
2,961
0
352
7,684
0
63,865
L
Nemesis
shuav
Nemesis
9,189
3,877
0
1,466
8,845
3,362
0
1,704
7,032
0
52,313
W
Athena
xXDNMEXx
Athena
4,304
1,638
0
1,482
8,416
8,283
0
2,076
6,226
11,862
0
W
Thanatos
zzzJesterzzz
Thanatos
7,901
1,618
0
9,696
10,469
3,272
0
1,700
8,769
0
45,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,996
Gold Earned
36,746
349
Minions Killed
391
0
Camps Cleared
0
1,182,409
Distance Traveled
1,305,001
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,501
542
64
5
0
220,888
0
L
Ymir
5,777
481
24
2
0
235,755
0
W
Ra
7,734
645
119
10
0
279,399
2
L
Hel
6,095
508
106
9
0
232,735
0
L
Artemis
6,282
524
78
7
0
207,406
0
W
Mulan
6,901
575
68
6
0
217,192
2
W
Neith
7,911
659
119
10
0
223,332
4
L
Nemesis
7,341
612
77
6
0
285,625
0
W
Athena
7,184
599
16
1
0
301,438
0
W
Thanatos
7,016
585
69
6
0
283,640
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role