Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
DismalGlee
Kumbhakarna
Level 119
God Stats
1W - 1L
1,293 SR
Queue Stats
102W - 96L
1,554 Elo+
Party 2
Bastet
Bastet
RohanCK
Bastet
Level 158
God Stats
47W - 25L
1,684 SR
Queue Stats
245W - 206L
1,620 Elo+
Party 1
Mulan
Mulan
lNeoNeol
Mulan
Level 156
God Stats
10W - 3L
1,694 SR
Queue Stats
335W - 285L
1,487 Elo+
Party 2
Nu Wa
Nu Wa
wtfnikko420
Nu Wa
Level 117
God Stats
3W - 4L
1,587 SR
Queue Stats
172W - 153L
1,628 Elo+
Party 1
Team Averages
Level 146
1,552 SR
1,558 Elo+

VS

Team Averages
Level 164
1,610 SR
1,573 Elo+
Ra
Ra
 
Ra
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Exell
Bacchus
Level 146
God Stats
27W - 31L
1,710 SR
Queue Stats
353W - 339L
1,602 Elo+
Solo
Serqet
Serqet
WahGwaaaaan
Serqet
Level 100
God Stats
21W - 13L
1,629 SR
Queue Stats
89W - 38L
1,666 Elo+
Solo
Chiron
Chiron
iEmotion
Chiron
Level 206
God Stats
4W - 4L
1,712 SR
Queue Stats
388W - 384L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
1 / 1 / 3
5,887
589
4,133
5,229
1,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
DismalGlee
Kumbhakarna
9
1 / 1 / 3
5,467
547
1,538
5,944
1,977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
RohanCK
Bastet
12
7 / 1 / 4
6,862
686
6,753
8,284
2,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Mulan
lNeoNeol
Mulan
12
4 / 1 / 0
6,932
693
5,749
8,679
4,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 2 / 4
5,999
600
4,908
4,746
924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
3 / 3 / 1
6,542
654
4,030
5,808
1,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
 
Sol
10
2 / 3 / 0
5,728
573
5,563
7,890
1,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
Exell
Bacchus
7
0 / 2 / 2
4,939
494
3,278
6,915
5,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
9
1 / 3 / 2
5,010
501
2,643
8,795
2,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
iEmotion
Chiron
9
0 / 3 / 1
5,244
524
3,708
7,414
2,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
14
Kills
6
6
Deaths
14
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
1
1
3
2.5
L
Ra
 
Ra
3
3
1
1.17
L
Sol
 
Sol
2
3
0
0.67
W
Kumbhakarna
DismalGlee
Kumbhakarna
1
1
3
2.5
L
Bacchus
Exell
Bacchus
0
2
2
0.5
W
Bastet
RohanCK
Bastet
7
1
4
9
L
Serqet
1
3
2
0.67
L
Chiron
iEmotion
Chiron
0
3
1
0.17
W
Mulan
lNeoNeol
Mulan
4
1
0
4
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,081
Damage
19,222
32,882
Taken
36,822
11,017
Mitigated
13,480
14,256
Healing
13,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
4,133
2,694
0
1,661
5,229
1,664
789
3,682
1,547
0
37,910
L
Ra
 
Ra
4,030
616
341
1,063
5,808
1,769
0
1,209
4,434
38,553
284
L
Sol
 
Sol
5,563
2,626
0
3,799
7,890
1,769
282
678
7,112
42,158
3,672
W
Kumbhakarna
DismalGlee
Kumbhakarna
1,538
84
1,536
1,839
5,944
1,977
0
3,344
2,600
8,985
0
L
Bacchus
Exell
Bacchus
3,278
194
0
2,756
6,915
5,010
0
1,514
5,250
13,660
0
W
Bastet
RohanCK
Bastet
6,753
1,568
0
4,413
8,284
2,259
0
2,444
5,341
0
42,649
L
Serqet
2,643
290
0
3,123
8,795
2,822
0
1,424
7,192
0
34,455
L
Chiron
iEmotion
Chiron
3,708
1,601
41
1,913
7,414
2,110
0
939
6,374
0
33,301
W
Mulan
lNeoNeol
Mulan
5,749
546
0
3,853
8,679
4,193
0
434
8,245
0
50,281
W
4,908
1,059
0
954
4,746
924
0
2,747
1,937
36,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,147
Gold Earned
27,463
335
Minions Killed
302
0
Camps Cleared
0
1,049,988
Distance Traveled
1,048,365
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,887
589
78
8
0
191,587
0
L
Ra
6,542
654
94
9
0
221,717
0
L
Sol
5,728
573
70
7
0
177,120
0
W
Kumbhakarna
5,467
547
14
1
0
216,045
2
L
Bacchus
4,939
494
17
2
0
187,357
0
W
Bastet
6,862
686
68
7
0
238,912
2
L
Serqet
5,010
501
60
6
0
251,057
0
L
Chiron
5,244
524
61
6
0
211,114
0
W
Mulan
6,932
693
97
10
0
198,553
0
W
Nu Wa
5,999
600
78
8
0
204,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role