Player Matchup

Xing Tian
Xing Tian
Platinum I
MaidenlessTodo
Xing Tian
Platinum I
Level 75
God Stats
2W - 0L
1,798 SR
Queue Stats
41W - 28L
2,082 MMR
Party 1
Scylla
Scylla
Gold IV
Mr-Harper93
Scylla
Gold IV
Level 201
God Stats
1W - 3L
1,772 SR
Queue Stats
61W - 70L
1,509 MMR
Party 1
Serqet
Serqet
Gold II
x1xMoreGame
Serqet
Gold II
Level 109
God Stats
7W - 6L
1,507 SR
Queue Stats
59W - 61L
1,755 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 128
1,692 SR
1,782 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 136
1,626 SR
1,583 MMR
Chaac
Chaac
Platinum V
ChiefChex
Chaac
Platinum V
Level 141
God Stats
10W - 11L
1,683 SR
Queue Stats
188W - 165L
1,610 MMR
Party 2
Hades
Hades
Gold V
Healofsteel
Hades
Gold V
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,518 MMR
Solo
Odin
Odin
Platinum IV
Tainted_Beast
Odin
Platinum IV
Level 145
God Stats
32W - 22L
1,695 SR
Queue Stats
193W - 169L
1,622 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
MaidenlessTodo
Xing Tian
14
0 / 0 / 9
7,927
661
8,077
10,697
10,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
15
5 / 0 / 6
9,371
781
5,675
5,728
1,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Serqet
15
7 / 0 / 5
9,204
767
13,803
8,105
4,477
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
MulanNe ZhaKuzenboThothBacchus

VS

Bans
CthulhuAgniVulcanMedusaChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ChiefChex
Chaac
13
0 / 3 / 0
7,620
635
7,911
11,825
8,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 4 / 0
7,413
618
2,698
10,388
2,913
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 5 / 0
7,190
599
7,086
12,063
4,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
12
Kills
0
0
Deaths
12
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
ChiefChex
Chaac
0
3
0
0
L
0
4
0
0
W
Xing Tian
MaidenlessTodo
Xing Tian
0
0
9
4.5
W
Scylla
5
0
6
8
L
0
5
0
0
W
Serqet
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,555
Damage
17,695
24,530
Taken
34,276
17,310
Mitigated
15,843
5,983
Healing
6,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
ChiefChex
Chaac
7,911
518
0
3,886
11,825
8,875
0
6,178
4,942
0
34,308
L
2,698
233
463
1,540
10,388
2,913
0
3,123
5,597
21,657
0
W
Xing Tian
MaidenlessTodo
Xing Tian
8,077
638
0
2,139
10,697
10,838
0
1,639
9,046
24,401
0
W
Scylla
5,675
423
0
1,370
5,728
1,995
1,149
12
5,696
43,902
0
L
7,086
1,031
0
390
12,063
4,055
0
3,436
7,698
151
20,622
W
Serqet
13,803
2,176
0
2,474
8,105
4,477
582
1,229
6,867
0
25,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,502
Gold Earned
22,223
156
Minions Killed
135
0
Camps Cleared
0
678,144
Distance Traveled
657,260
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,620
635
55
5
0
230,994
0
L
Hades
7,413
618
48
4
0
208,345
0
W
Xing Tian
7,927
661
15
1
0
212,041
2
W
Scylla
9,371
781
112
9
0
218,151
1
L
Odin
7,190
599
32
3
0
217,921
0
W
Serqet
9,204
767
29
2
0
247,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role