Player Matchup

King Arthur
King Arthur
BilboTBaggens
King Arthur
Level 123
God Stats
39W - 30L
1,701 SR
Queue Stats
265W - 225L
1,499 Elo+
Party 1
Charon
Charon
ImSpagoots
Charon
Level 65
God Stats
10W - 5L
1,564 SR
Queue Stats
163W - 142L
1,551 Elo+
Party 1
Anhur
Anhur
J_Rizzel
Anhur
Level 126
God Stats
1W - 1L
1,334 SR
Queue Stats
25W - 37L
1,446 Elo+
Solo
Scylla
Scylla
TangaIbuki
Scylla
Level 60
God Stats
116W - 100L
1,522 SR
Queue Stats
236W - 199L
1,510 Elo+
Party 1
Ne Zha
Ne Zha
TheSpiritOfChaos
Ne Zha
Level 95
God Stats
1W - 2L
1,206 SR
Queue Stats
93W - 96L
1,468 Elo+
Party 1
Team Averages
Level 94
1,465 SR
1,495 Elo+

VS

Team Averages
Level 83
1,415 SR
1,555 Elo+
Charybdis
Charybdis
Croustille1
Charybdis
Level 51
God Stats
1W - 3L
1,494 SR
Queue Stats
132W - 141L
1,439 Elo+
Solo
Fenrir
Fenrir
HaKuna6201
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,765 Elo+
Party 2
Ne Zha
Ne Zha
JapanPingEz
Ne Zha
Level 130
God Stats
2W - 4L
1,296 SR
Queue Stats
94W - 73L
1,564 Elo+
Party 2
Mulan
Mulan
McQuefton
Mulan
Level 73
God Stats
67W - 63L
1,595 SR
Queue Stats
189W - 185L
1,539 Elo+
Solo
Vulcan
Vulcan
sawer01
Vulcan
Level 142
God Stats
1W - 6L
1,191 SR
Queue Stats
73W - 78L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BilboTBaggens
King Arthur
9
2 / 0 / 1
4,938
705
4,703
6,763
4,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charon
ImSpagoots
Charon
6
0 / 0 / 0
3,837
548
1,277
4,380
1,679
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
J_Rizzel
Anhur
7
0 / 3 / 0
3,652
522
1,004
4,101
765
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
TangaIbuki
Scylla
8
1 / 0 / 1
4,437
634
2,003
1,817
361
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 0 / 0
4,729
676
937
4,980
1,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Croustille1
Charybdis
8
0 / 0 / 1
4,386
627
2,068
2,005
492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
HaKuna6201
Fenrir
7
3 / 2 / 0
4,472
639
3,066
5,290
1,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ne Zha
7
0 / 0 / 3
4,608
658
2,480
5,658
2,282
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Mulan
McQuefton
Mulan
8
0 / 2 / 0
4,349
621
2,481
6,477
2,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
sawer01
Vulcan
1
0 / 0 / 0
2,865
409
0
0
0

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
4
Kills
3
3
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BilboTBaggens
King Arthur
2
0
1
2.5
L
Charybdis
Croustille1
Charybdis
0
0
1
0.5
L
Fenrir
HaKuna6201
Fenrir
3
2
0
1.5
W
Charon
ImSpagoots
Charon
0
0
0
0
W
Anhur
J_Rizzel
Anhur
0
3
0
0
L
Ne Zha
0
0
3
1.5
L
Mulan
McQuefton
Mulan
0
2
0
0
W
Scylla
TangaIbuki
Scylla
1
0
1
1.5
W
1
0
0
1
L
Vulcan
sawer01
Vulcan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,924
Damage
10,095
22,041
Taken
19,430
9,352
Mitigated
6,756
7,096
Healing
6,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BilboTBaggens
King Arthur
4,703
370
0
2,004
6,763
4,879
0
0
6,763
160
25,512
L
Charybdis
Croustille1
Charybdis
2,068
826
0
1,451
2,005
492
407
416
1,589
0
27,153
L
Fenrir
HaKuna6201
Fenrir
3,066
388
0
784
5,290
1,723
0
655
4,635
0
20,967
W
Charon
ImSpagoots
Charon
1,277
336
0
1,435
4,380
1,679
0
0
4,380
8,534
0
W
Anhur
J_Rizzel
Anhur
1,004
696
0
1,421
4,101
765
0
0
4,101
0
17,080
L
Ne Zha
2,480
297
0
1,917
5,658
2,282
0
2,209
3,449
0
15,855
L
Mulan
McQuefton
Mulan
2,481
199
0
2,431
6,477
2,259
0
106
6,371
0
23,049
W
Scylla
TangaIbuki
Scylla
2,003
317
0
1,221
1,817
361
0
0
1,817
18,653
0
W
937
395
0
1,015
4,980
1,668
0
0
4,980
0
36,906
L
Vulcan
sawer01
Vulcan
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,593
Gold Earned
20,680
202
Minions Killed
166
0
Camps Cleared
0
758,025
Distance Traveled
596,892
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
4,938
705
47
7
0
161,633
0
L
Charybdis
4,386
627
58
8
0
128,973
0
L
Fenrir
4,472
639
35
5
0
153,426
0
W
Charon
3,837
548
10
1
0
139,530
5
W
Anhur
3,652
522
37
5
0
138,376
0
L
Ne Zha
4,608
658
21
3
0
174,888
1
L
Mulan
4,349
621
52
7
0
139,605
0
W
Scylla
4,437
634
37
5
0
150,274
2
W
Ne Zha
4,729
676
71
10
0
168,212
0
L
Vulcan
2,865
409
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role