Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
HeartlessWaffles
Chernobog
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
267W - 257L
1,460 Elo+
Solo
Nike
Nike
Lady Ramune
Nike
Level 144
God Stats
13W - 5L
1,783 SR
Queue Stats
358W - 363L
1,473 Elo+
Solo
Tsukuyomi
Tsukuyomi
scorpyan13
Tsukuyomi
Level 191
God Stats
2W - 6L
1,568 SR
Queue Stats
340W - 351L
1,415 Elo+
Solo
Rama
Rama
zabaztion
Rama
Level 158
God Stats
13W - 11L
1,387 SR
Queue Stats
806W - 828L
1,447 Elo+
Solo
Team Averages
Level 163
1,548 SR
1,459 Elo+

VS

Team Averages
Level 136
1,433 SR
1,395 Elo+
Anubis
Anubis
CEGkiller
Anubis
Level 154
God Stats
1W - 3L
1,111 SR
Queue Stats
324W - 348L
1,485 Elo+
Party 1
Sobek
Sobek
Sheffz850
Sobek
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,402 Elo+
Party 1
Sylvanus
Sylvanus
desmondgg
Sylvanus
Level 159
God Stats
4W - 5L
1,485 SR
Queue Stats
460W - 474L
1,403 Elo+
Solo
Cernunnos
Cernunnos
hawgsby90
Cernunnos
Level 123
God Stats
1W - 0L
1,423 SR
Queue Stats
1W - 1L
1,228 Elo+
Solo
He Bo
He Bo
issues21
He Bo
Level 141
God Stats
3W - 1L
1,645 SR
Queue Stats
219W - 226L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
4 / 4 / 8
9,165
705
8,873
11,588
8,358
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
15
2 / 5 / 7
8,644
665
7,908
11,924
3,984
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
4 / 5 / 11
10,197
784
15,003
22,244
14,150
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Tsukuyomi
scorpyan13
Tsukuyomi
15
3 / 6 / 9
9,378
721
16,372
13,053
4,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
15
3 / 3 / 11
9,233
710
7,479
8,697
2,879
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CEGkiller
Anubis
19
7 / 2 / 12
11,153
858
14,379
12,378
6,965
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sobek
Sheffz850
Sobek
16
0 / 5 / 19
10,167
782
8,583
22,435
36,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
desmondgg
Sylvanus
13
2 / 6 / 10
8,998
692
3,881
17,158
12,776
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
hawgsby90
Cernunnos
19
11 / 2 / 10
11,883
914
20,468
16,456
7,695
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
issues21
He Bo
15
2 / 2 / 8
9,194
707
10,677
5,996
2,400
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
81
16
Kills
22
23
Deaths
17
46
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
4
4
8
2
W
Anubis
CEGkiller
Anubis
7
2
12
6.5
L
Chernobog
2
5
7
1.1
L
4
5
11
1.9
W
Sobek
Sheffz850
Sobek
0
5
19
1.9
W
Sylvanus
desmondgg
Sylvanus
2
6
10
1.17
W
Cernunnos
hawgsby90
Cernunnos
11
2
10
8
W
He Bo
issues21
He Bo
2
2
8
3
L
Tsukuyomi
scorpyan13
Tsukuyomi
3
6
9
1.25
L
Rama
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,635
Damage
57,988
67,506
Taken
74,423
33,989
Mitigated
66,766
21,243
Healing
27,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
8,873
377
3,732
3,182
11,588
8,358
0
6,661
4,927
0
14,098
W
Anubis
CEGkiller
Anubis
14,379
1,080
1,133
4,982
12,378
6,965
1,831
339
12,039
40,389
0
L
Chernobog
7,908
5,728
501
1,136
11,924
3,984
0
6,890
5,034
0
21,753
L
15,003
851
1,101
5,814
22,244
14,150
0
13,704
8,540
2,301
22,932
W
Sobek
Sheffz850
Sobek
8,583
543
1,060
3,892
22,435
36,930
413
323
22,112
17,368
471
W
Sylvanus
desmondgg
Sylvanus
3,881
242
5,678
4,433
17,158
12,776
357
214
16,944
6,049
0
W
Cernunnos
hawgsby90
Cernunnos
20,468
10,221
0
5,348
16,456
7,695
4,848
330
16,126
0
48,938
W
He Bo
issues21
He Bo
10,677
667
222
620
5,996
2,400
715
198
5,798
17,891
470
L
Tsukuyomi
scorpyan13
Tsukuyomi
16,372
2,310
801
2,797
13,053
4,618
108
5,923
7,130
0
31,624
L
Rama
7,479
5,495
985
1,194
8,697
2,879
812
3,718
4,979
0
21,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,617
Gold Earned
51,395
130
Minions Killed
144
0
Camps Cleared
0
1,025,051
Distance Traveled
1,055,631
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,165
705
20
2
0
245,349
0
W
Anubis
11,153
858
57
4
0
216,023
0
L
Chernobog
8,644
665
37
3
0
178,624
0
L
Nike
10,197
784
14
1
0
200,264
0
W
Sobek
10,167
782
13
1
0
225,157
0
W
Sylvanus
8,998
692
1
0
0
167,369
0
W
Cernunnos
11,883
914
54
4
0
239,909
0
W
He Bo
9,194
707
19
1
0
207,173
0
L
Tsukuyomi
9,378
721
25
2
0
236,354
0
L
Rama
9,233
710
34
3
0
164,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role