Player Matchup

Agni
Agni
BeavenStuckel
Agni
Level 87
God Stats
0W - 2L
1,360 SR
Queue Stats
37W - 40L
1,479 Elo+
Party 1
Camazotz
Camazotz
Hulqz
Camazotz
Level 146
God Stats
15W - 20L
1,495 SR
Queue Stats
447W - 422L
1,526 Elo+
Party 1
Maui
Maui
IOnlyPressW
Maui
Level 123
God Stats
3W - 4L
1,786 SR
Queue Stats
176W - 162L
1,537 Elo+
Party 2
Sobek
Sobek
Spectres-x
Sobek
Level 154
God Stats
4W - 3L
1,521 SR
Queue Stats
165W - 163L
1,502 Elo+
Party 2
Rama
Rama
Topphead
Rama
Level 148
God Stats
9W - 6L
1,731 SR
Queue Stats
148W - 129L
1,571 Elo+
Party 1
Team Averages
Level 132
1,578 SR
1,523 Elo+

VS

Team Averages
Level 129
1,534 SR
1,515 Elo+
Skadi
Skadi
 
Skadi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
MagicBirdLady
Eset
Level 90
God Stats
13W - 11L
1,580 SR
Queue Stats
15W - 14L
1,535 Elo+
Solo
Charon
Charon
Outsidevil
Charon
Level 157
God Stats
9W - 5L
1,608 SR
Queue Stats
58W - 63L
1,451 Elo+
Solo
Ra
Ra
WinderEdun
Ra
Level 143
God Stats
1W - 0L
1,482 SR
Queue Stats
31W - 12L
1,558 Elo+
Solo
Gilgamesh
Gilgamesh
XHiTech
Gilgamesh
Level 109
God Stats
8W - 5L
1,500 SR
Queue Stats
294W - 241L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
5,426
543
3,831
5,901
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
Hulqz
Camazotz
9
0 / 2 / 1
4,846
485
2,664
8,054
2,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

11
0 / 2 / 0
5,651
565
2,326
6,107
3,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sobek
9
1 / 2 / 1
5,464
546
2,602
10,749
7,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Rama
10
1 / 2 / 0
5,290
529
2,942
4,958
1,415
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
0 / 1 / 1
5,859
586
3,530
4,992
1,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
3 / 0 / 5
5,912
591
4,917
5,101
1,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon
Outsidevil
Charon
10
2 / 0 / 7
6,261
626
6,402
5,928
2,682
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
5 / 1 / 3
7,399
740
3,868
4,887
1,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
XHiTech
Gilgamesh
12
2 / 0 / 3
7,032
703
4,099
6,820
3,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
12
12
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
0
1
1
0.5
L
0
4
1
0.13
L
Camazotz
Hulqz
Camazotz
0
2
1
0.25
L
0
2
0
0
W
3
0
5
5.5
W
Charon
Outsidevil
Charon
2
0
7
5.5
L
Sobek
1
2
1
0.75
L
Rama
1
2
0
0.5
W
5
1
3
6.5
W
Gilgamesh
XHiTech
Gilgamesh
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,365
Damage
22,816
35,769
Taken
27,728
16,344
Mitigated
10,572
11,879
Healing
11,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
3,530
1,518
0
1,088
4,992
1,425
0
534
4,458
0
46,136
L
3,831
0
0
864
5,901
1,481
0
3,782
2,019
33,940
0
L
Camazotz
Hulqz
Camazotz
2,664
413
0
4,011
8,054
2,114
0
2,931
5,003
0
27,710
L
2,326
657
0
1,995
6,107
3,442
0
455
5,610
27,123
9,209
W
4,917
444
487
2,791
5,101
1,536
0
2,102
2,999
37,245
0
W
Charon
Outsidevil
Charon
6,402
2,078
0
2,127
5,928
2,682
62
1,250
4,678
19,363
497
L
Sobek
2,602
310
0
3,850
10,749
7,892
0
5,484
5,208
17,118
1,152
L
Rama
2,942
2,073
0
1,159
4,958
1,415
0
2,011
2,947
0
33,967
W
3,868
889
1,435
2,311
4,887
1,539
0
1,801
3,086
51,421
0
W
Gilgamesh
XHiTech
Gilgamesh
4,099
1,222
0
1,046
6,820
3,390
0
3,200
3,620
0
41,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,677
Gold Earned
32,463
311
Minions Killed
344
0
Camps Cleared
0
1,110,177
Distance Traveled
1,074,549
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,859
586
86
9
0
204,047
0
L
Agni
5,426
543
72
7
0
213,670
0
L
Camazotz
4,846
485
62
6
0
264,721
2
L
Maui
5,651
565
79
8
0
218,860
0
W
Eset
5,912
591
59
6
0
228,968
2
W
Charon
6,261
626
21
2
0
220,401
1
L
Sobek
5,464
546
19
2
0
215,437
0
L
Rama
5,290
529
79
8
0
197,489
0
W
Ra
7,399
740
94
9
0
218,781
2
W
Gilgamesh
7,032
703
84
8
0
202,352
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role