Player Matchup

Bacchus
Bacchus
DaytimeRack00n
Bacchus
Level 6
God Stats
1W - 0L
1,784 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
ImminentGore314
Lancelot
Level 49
God Stats
101W - 69L
1,524 SR
Queue Stats
146W - 138L
1,401 Elo+
Solo
Izanami
Izanami
MattInABox
Izanami
Level 14
God Stats
1W - 1L
1,423 SR
Queue Stats
2W - 5L
1,163 Elo+
Party 1
Kukulkan
Kukulkan
userabunsinid
Kukulkan
Level 39
God Stats
2W - 1L
1,668 SR
Queue Stats
5W - 13L
1,292 Elo+
Party 1
Sun Wukong
Sun Wukong
xxpluphydogxx
Sun Wukong
Level 30
God Stats
1W - 3L
1,389 SR
Queue Stats
5W - 13L
1,292 Elo+
Party 1
Team Averages
Level 28
1,557 SR
1,330 Elo+

VS

Team Averages
Level 53
1,558 SR
1,337 Elo+
Maui
Maui
Gamerslml
Maui
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 69L
1,410 Elo+
Party 2
Arachne
Arachne
Horseman6709
Arachne
Level 86
God Stats
11W - 10L
1,488 SR
Queue Stats
64W - 49L
1,446 Elo+
Party 2
Chaac
Chaac
NecessarySpark
Chaac
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,215 Elo+
Party 3
Skadi
Skadi
StrikeTUT
Skadi
Level 54
God Stats
12W - 4L
1,805 SR
Queue Stats
135W - 124L
1,399 Elo+
Party 2
Ra
Ra
Yrebsnuol
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,215 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 3
5,991
545
2,207
4,728
3,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
11
3 / 1 / 1
6,192
563
3,889
6,735
2,872
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Izanami
MattInABox
Izanami
9
3 / 1 / 1
5,551
505
4,742
5,648
1,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
userabunsinid
Kukulkan
11
3 / 2 / 1
6,396
581
3,469
3,986
1,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sun Wukong
xxpluphydogxx
Sun Wukong
9
6 / 1 / 1
6,420
584
7,039
7,168
4,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
7
1 / 2 / 2
4,980
453
1,654
7,518
4,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
Horseman6709
Arachne
11
2 / 0 / 1
6,055
550
1,791
5,792
1,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

8
1 / 6 / 0
5,410
492
3,477
8,273
4,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
StrikeTUT
Skadi
8
1 / 3 / 0
4,931
448
3,845
5,852
1,567
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 6 / 0
4,512
410
935
5,319
1,434

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
16
Kills
5
5
Deaths
17
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
Maui
1
2
2
1
L
Arachne
Horseman6709
Arachne
2
0
1
2.5
W
Lancelot
3
1
1
3.5
W
Izanami
MattInABox
Izanami
3
1
1
3.5
L
1
6
0
0.17
L
Skadi
StrikeTUT
Skadi
1
3
0
0.33
L
0
6
0
0
W
Kukulkan
userabunsinid
Kukulkan
3
2
1
1.75
W
Sun Wukong
xxpluphydogxx
Sun Wukong
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,346
Damage
11,702
28,265
Taken
32,754
13,571
Mitigated
13,864
7,123
Healing
6,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,207
123
0
1,443
4,728
3,515
26
563
4,165
11,035
1,676
L
Maui
1,654
567
221
1,788
7,518
4,688
0
1,242
6,202
10,219
1,283
L
Arachne
Horseman6709
Arachne
1,791
1,500
0
2,673
5,792
1,739
0
316
5,476
0
39,584
W
Lancelot
3,889
856
0
1,421
6,735
2,872
0
685
6,050
0
51,093
W
Izanami
MattInABox
Izanami
4,742
3,290
0
2,257
5,648
1,316
116
452
5,196
0
34,818
L
3,477
1,151
0
1,060
8,273
4,436
330
360
7,441
0
20,285
L
Skadi
StrikeTUT
Skadi
3,845
1,297
0
310
5,852
1,567
122
901
4,951
0
24,183
L
935
202
0
468
5,319
1,434
0
2,640
2,679
12,788
0
W
Kukulkan
userabunsinid
Kukulkan
3,469
398
0
625
3,986
1,327
402
619
3,367
37,385
0
W
Sun Wukong
xxpluphydogxx
Sun Wukong
7,039
2,487
0
1,377
7,168
4,541
0
270
6,898
0
26,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,550
Gold Earned
25,888
289
Minions Killed
169
0
Camps Cleared
0
1,045,518
Distance Traveled
1,041,500
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,991
545
35
3
0
219,107
0
L
Maui
4,980
453
18
2
0
204,425
2
L
Arachne
6,055
550
63
6
0
250,441
3
W
Lancelot
6,192
563
88
8
0
252,786
3
W
Izanami
5,551
505
54
5
0
178,687
0
L
Chaac
5,410
492
35
3
0
195,137
0
L
Skadi
4,931
448
33
3
0
193,590
0
L
Ra
4,512
410
20
2
0
197,907
0
W
Kukulkan
6,396
581
68
6
0
199,463
0
W
Sun Wukong
6,420
584
44
4
0
195,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role