Player Matchup

Bacchus
Bacchus
HZakGotSwag
Bacchus
Level 58
God Stats
57W - 39L
1,334 SR
Queue Stats
221W - 214L
1,380 Elo+
Party 2
Medusa
Medusa
JohnZoidberg484
Medusa
Level 50
God Stats
12W - 8L
1,493 SR
Queue Stats
129W - 120L
1,491 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Kancilled
Cu Chulainn
Level 23
God Stats
23W - 22L
1,667 SR
Queue Stats
51W - 51L
1,585 Elo+
Party 3
Danzaburou
Danzaburou
fmpdmv
Danzaburou
Level 10
God Stats
10W - 11L
1,513 SR
Queue Stats
10W - 14L
1,420 Elo+
Party 2
Anubis
Anubis
ziL 3 T H 4 Liz
Anubis
Level 120
God Stats
244W - 181L
1,562 SR
Queue Stats
513W - 529L
1,396 Elo+
Party 2
Team Averages
Level 52
1,514 SR
1,455 Elo+

VS

Team Averages
Level 58
1,591 SR
1,384 Elo+
Achilles
Achilles
BandGxngLee
Achilles
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 173L
1,416 Elo+
Party 1
Skadi
Skadi
Migraq2
Skadi
Level 48
God Stats
5W - 7L
1,500 SR
Queue Stats
193W - 213L
1,401 Elo+
Party 1
Yemoja
Yemoja
O1nk1e
Yemoja
Level 33
God Stats
1W - 2L
1,488 SR
Queue Stats
9W - 18L
1,283 Elo+
Solo
Fenrir
Fenrir
SamuraiSwuave
Fenrir
Level 89
God Stats
10W - 7L
1,938 SR
Queue Stats
86W - 88L
1,400 Elo+
Party 1
Chang'e
Chang'e
TrumpMaga241025
Chang'e
Level 55
God Stats
5W - 4L
1,530 SR
Queue Stats
84W - 105L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HZakGotSwag
Bacchus
10
3 / 0 / 2
6,602
550
2,355
4,984
3,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
3 / 1 / 4
7,594
633
5,695
5,659
1,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
Kancilled
Cu Chulainn
13
7 / 1 / 2
8,322
694
9,604
9,216
5,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
fmpdmv
Danzaburou
9
0 / 0 / 2
5,367
447
2,596
4,159
1,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
6 / 2 / 3
6,890
574
7,569
5,738
2,187
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BandGxngLee
Achilles
9
0 / 7 / 2
5,078
423
3,001
11,783
9,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Skadi
Migraq2
Skadi
9
1 / 4 / 0
5,409
451
2,144
5,497
1,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
O1nk1e
Yemoja
9
0 / 1 / 1
5,628
469
2,903
8,636
3,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
3 / 6 / 1
6,535
545
4,462
9,336
2,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

11
0 / 2 / 2
5,584
465
2,437
5,915
1,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
19
Kills
4
4
Deaths
20
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Achilles
BandGxngLee
Achilles
0
7
2
0.14
W
Bacchus
HZakGotSwag
Bacchus
3
0
2
4
W
3
1
4
5
W
Cu Chulainn
Kancilled
Cu Chulainn
7
1
2
8
L
Skadi
Migraq2
Skadi
1
4
0
0.25
L
Yemoja
O1nk1e
Yemoja
0
1
1
0.5
L
3
6
1
0.58
L
0
2
2
0.5
W
Danzaburou
fmpdmv
Danzaburou
0
0
2
1
W
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,819
Damage
14,947
29,756
Taken
41,167
14,219
Mitigated
17,528
7,707
Healing
8,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BandGxngLee
Achilles
3,001
807
0
1,078
11,783
9,086
0
1,007
10,776
0
25,544
W
Bacchus
HZakGotSwag
Bacchus
2,355
154
0
1,785
4,984
3,989
155
1,270
3,678
18,843
0
W
5,695
1,189
0
1,446
5,659
1,577
1,569
1,612
3,807
0
51,685
W
Cu Chulainn
Kancilled
Cu Chulainn
9,604
2,536
0
1,317
9,216
5,347
0
0
8,790
3,813
55,348
L
Skadi
Migraq2
Skadi
2,144
490
0
329
5,497
1,020
0
3,673
1,824
0
26,269
L
Yemoja
O1nk1e
Yemoja
2,903
413
1,044
1,767
8,636
3,145
133
3,067
5,569
17,022
2,779
L
4,462
832
0
2,178
9,336
2,912
0
1,757
7,579
0
26,405
L
2,437
284
197
1,759
5,915
1,365
0
1,462
4,453
33,691
695
W
Danzaburou
fmpdmv
Danzaburou
2,596
636
0
1,175
4,159
1,119
156
1,121
3,038
0
25,320
W
7,569
574
0
1,984
5,738
2,187
111
515
5,112
37,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,775
Gold Earned
28,234
318
Minions Killed
241
0
Camps Cleared
0
1,140,555
Distance Traveled
1,093,241
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,078
423
42
4
0
214,190
1
W
Bacchus
6,602
550
31
3
0
233,661
2
W
Medusa
7,594
633
88
7
0
254,074
3
W
Cu Chulainn
8,322
694
110
9
0
213,946
1
L
Skadi
5,409
451
50
4
0
208,440
1
L
Yemoja
5,628
469
31
3
0
198,428
4
L
Fenrir
6,535
545
43
4
0
236,475
0
L
Chang'e
5,584
465
75
6
0
235,708
0
W
Danzaburou
5,367
447
38
3
0
217,262
0
W
Anubis
6,890
574
51
4
0
221,612
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role