Player Matchup

Terra
Terra
BigBubba509
Terra
Level 119
God Stats
1W - 2L
1,230 SR
Queue Stats
58W - 43L
1,607 Elo+
Party 1
Artemis
Artemis
FunkyUncie509
Artemis
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 44L
1,601 Elo+
Party 1
Mercury
Mercury
Kude Hasashi
Mercury
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 48L
1,531 Elo+
Solo
Ne Zha
Ne Zha
Viertez
Ne Zha
Level 125
God Stats
4W - 2L
1,496 SR
Queue Stats
348W - 332L
1,485 Elo+
Solo
Anhur
Anhur
xGirthyGarthx
Anhur
Level 144
God Stats
1W - 1L
1,298 SR
Queue Stats
145W - 88L
1,705 Elo+
Solo
Team Averages
Level 131
1,405 SR
1,586 Elo+

VS

Team Averages
Level 149
1,429 SR
1,532 Elo+
Nemesis
Nemesis
Arborsmitesincel
Nemesis
Level 140
God Stats
0W - 2L
1,278 SR
Queue Stats
286W - 274L
1,514 Elo+
Solo
Apollo
Apollo
Bilmuri
Apollo
Level 150
God Stats
1W - 2L
1,379 SR
Queue Stats
223W - 205L
1,564 Elo+
Solo
Kukulkan
Kukulkan
Olgerkhan
Kukulkan
Level 142
God Stats
2W - 4L
1,521 SR
Queue Stats
191W - 195L
1,516 Elo+
Solo
Athena
Athena
Panaberto
Athena
Level 157
God Stats
1W - 1L
1,482 SR
Queue Stats
76W - 97L
1,509 Elo+
Solo
Ix Chel
Ix Chel
SaggyShroom
Ix Chel
Level 158
God Stats
1W - 2L
1,485 SR
Queue Stats
153W - 144L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 18
9,590
799
7,019
19,631
23,344
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Artemis
17
6 / 1 / 15
10,528
877
17,636
9,161
4,959
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Mercury
Kude Hasashi
Mercury
15
2 / 3 / 16
10,047
837
4,903
11,331
14,564
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
Viertez
Ne Zha
17
7 / 4 / 12
10,699
892
16,876
11,938
6,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
8 / 3 / 13
11,166
931
13,160
10,677
5,775
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 3
8,238
687
10,201
16,187
17,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Apollo
Bilmuri
Apollo
11
1 / 8 / 4
7,424
619
3,610
13,080
4,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
Olgerkhan
Kukulkan
17
5 / 2 / 5
9,938
828
11,834
6,545
2,768
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
Panaberto
Athena
16
4 / 5 / 3
8,735
728
8,161
16,116
20,501
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
SaggyShroom
Ix Chel
15
1 / 4 / 7
8,490
708
8,069
9,732
2,825
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
35
24
Kills
13
15
Deaths
24
74
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
W
1
4
18
2.5
L
Apollo
Bilmuri
Apollo
1
8
4
0.38
W
Artemis
6
1
15
13.5
W
Mercury
Kude Hasashi
Mercury
2
3
16
3.33
L
Kukulkan
Olgerkhan
Kukulkan
5
2
5
3.75
L
Athena
Panaberto
Athena
4
5
3
1.1
L
Ix Chel
SaggyShroom
Ix Chel
1
4
7
1.13
W
Ne Zha
Viertez
Ne Zha
7
4
12
3.25
W
8
3
13
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,594
Damage
41,875
62,738
Taken
61,660
54,867
Mitigated
47,471
27,124
Healing
18,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,201
1,439
1,691
3,437
16,187
17,108
0
1,713
14,474
0
14,217
W
7,019
896
7,484
6,085
19,631
23,344
196
7,141
12,136
12,002
0
L
Apollo
Bilmuri
Apollo
3,610
2,074
0
968
13,080
4,269
0
1,706
11,374
0
10,149
W
Artemis
17,636
6,593
1,996
4,482
9,161
4,959
2,890
4,974
4,142
0
43,339
W
Mercury
Kude Hasashi
Mercury
4,903
862
191
1,431
11,331
14,564
572
5,027
6,145
895
7,555
L
Kukulkan
Olgerkhan
Kukulkan
11,834
689
1,556
1,250
6,545
2,768
0
347
6,198
35,618
1,241
L
Athena
Panaberto
Athena
8,161
1,308
648
1,185
16,116
20,501
0
2,425
13,691
13,189
322
L
Ix Chel
SaggyShroom
Ix Chel
8,069
778
4,670
2,761
9,732
2,825
0
1,291
8,441
18,778
194
W
Ne Zha
Viertez
Ne Zha
16,876
2,134
459
2,680
11,938
6,225
1,526
5,007
6,727
0
32,142
W
13,160
6,753
0
2,316
10,677
5,775
2,638
4,820
5,643
0
25,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,030
Gold Earned
42,825
129
Minions Killed
118
0
Camps Cleared
0
1,136,465
Distance Traveled
1,062,887
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,238
687
8
1
0
233,297
0
W
Terra
9,590
799
9
1
0
241,084
0
L
Apollo
7,424
619
8
1
0
157,853
0
W
Artemis
10,528
877
65
5
0
235,243
0
W
Mercury
10,047
837
7
1
0
227,217
0
L
Kukulkan
9,938
828
68
6
0
226,439
0
L
Athena
8,735
728
17
1
0
233,764
0
L
Ix Chel
8,490
708
17
1
0
211,534
0
W
Ne Zha
10,699
892
20
2
0
220,789
0
W
Anhur
11,166
931
28
2
0
212,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role