Player Matchup

Ra
Ra
FlapjackLegend
Ra
Level 208
God Stats
5W - 3L
1,396 SR
Queue Stats
159W - 112L
1,833 Elo+
Party 2
Chaac
Chaac
SamuelSox
Chaac
Level 148
God Stats
2W - 0L
1,330 SR
Queue Stats
3W - 2L
1,554 Elo+
Party 2
Charon
Charon
gno2
Charon
Level 159
God Stats
1W - 0L
1,633 SR
Queue Stats
24W - 13L
1,708 Elo+
Party 2
Team Averages
Level 172
1,453 SR
1,698 Elo+

VS

Team Averages
Level 140
1,511 SR
1,546 Elo+
Sobek
Sobek
ApexzSlayer
Sobek
Level 158
God Stats
0W - 1L
1,276 SR
Queue Stats
1W - 2L
1,546 Elo+
Party 1
Cupid
Cupid
Estebeezy
Cupid
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,546 Elo+
Party 1
Eset
Eset
UggBoots
Eset
Level 174
God Stats
1W - 1L
1,756 SR
Queue Stats
1W - 2L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 4
8,158
816
5,952
5,812
2,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
SamuelSox
Chaac
13
3 / 0 / 5
8,155
816
6,596
7,340
6,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charon
gno2
Charon
13
2 / 0 / 6
7,842
784
5,934
8,720
8,923
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,254
625
5,898
10,790
10,042
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cupid
Estebeezy
Cupid
10
0 / 5 / 0
6,097
610
1,302
6,081
2,026
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Eset
11
0 / 2 / 0
6,400
640
6,113
6,212
2,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
8
Kills
0
0
Deaths
8
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Cupid
Estebeezy
Cupid
0
5
0
0
W
3
0
4
5
W
Chaac
SamuelSox
Chaac
3
0
5
5.5
L
Eset
0
2
0
0
W
Charon
gno2
Charon
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,482
Damage
13,313
21,872
Taken
23,083
17,383
Mitigated
14,397
10,496
Healing
4,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,898
193
0
2,551
10,790
10,042
0
5,521
4,654
14,756
0
L
Cupid
Estebeezy
Cupid
1,302
575
98
413
6,081
2,026
0
2,995
2,881
0
16,544
W
5,952
674
2,256
3,228
5,812
2,145
910
4,315
1,267
44,106
416
W
Chaac
SamuelSox
Chaac
6,596
529
0
2,719
7,340
6,315
647
3,431
3,639
0
32,558
L
Eset
6,113
605
105
930
6,212
2,329
0
2,821
3,248
23,584
854
W
Charon
gno2
Charon
5,934
1,500
0
2,293
8,720
8,923
443
3,894
4,431
17,743
564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,155
Gold Earned
18,751
146
Minions Killed
97
0
Camps Cleared
0
627,883
Distance Traveled
546,461
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,254
625
22
2
0
209,782
0
L
Cupid
6,097
610
28
3
0
153,849
0
W
Ra
8,158
816
96
10
0
199,343
0
W
Chaac
8,155
816
40
4
0
240,925
0
L
Eset
6,400
640
47
5
0
182,830
0
W
Charon
7,842
784
10
1
0
187,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role