Player Matchup

Hera
Hera
Dairashi
Hera
Level 127
God Stats
1W - 1L
1,702 SR
Queue Stats
6W - 2L
1,705 Elo+
Party 2
Geb
Geb
HabZo
Geb
Level 144
God Stats
1W - 0L
1,644 SR
Queue Stats
16W - 3L
1,898 Elo+
Party 2
Medusa
Medusa
SNFrosty
Medusa
Level 132
God Stats
1W - 0L
1,524 SR
Queue Stats
15W - 2L
1,959 Elo+
Party 2
Team Averages
Level 134
1,623 SR
1,854 Elo+

VS

Team Averages
Level 65
1,354 SR
1,531 Elo+
Tiamat
Tiamat
C1ga_rettel0ve
Tiamat
Level 67
God Stats
0W - 2L
1,268 SR
Queue Stats
47W - 39L
1,552 Elo+
Party 1
Tyr
Tyr
Penguin5316
Tyr
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
118W - 120L
1,483 Elo+
Solo
Kali
Kali
arachnid_209
Kali
Level 85
God Stats
4W - 8L
1,295 SR
Queue Stats
338W - 342L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
3 / 0 / 3
7,460
933
2,610
1,851
497
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
HabZo
Geb
11
2 / 1 / 3
6,752
844
2,950
7,304
4,195
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Medusa
SNFrosty
Medusa
12
0 / 1 / 5
7,056
882
5,287
4,375
1,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
6,500
813
2,312
5,406
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

1
0 / 0 / 0
3,180
398
0
0
0
12
2 / 4 / 0
6,399
800
4,199
8,313
2,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
5
Kills
2
2
Deaths
6
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Hera
3
0
3
4.5
W
Geb
HabZo
Geb
2
1
3
3.5
L
0
0
0
0
W
Medusa
SNFrosty
Medusa
0
1
5
2.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,847
Damage
6,511
13,530
Taken
13,719
6,162
Mitigated
5,025
4,352
Healing
1,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,312
0
0
357
5,406
2,462
0
2,314
2,921
21,984
0
W
Hera
2,610
612
0
422
1,851
497
361
733
1,118
21,655
0
W
Geb
HabZo
Geb
2,950
639
0
3,241
7,304
4,195
243
1,180
6,124
14,187
1,342
L
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
SNFrosty
Medusa
5,287
1,964
0
689
4,375
1,470
1,636
1,046
3,329
0
36,605
L
4,199
1,250
0
1,305
8,313
2,563
0
2,850
5,226
0
19,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,268
Gold Earned
16,079
131
Minions Killed
89
0
Camps Cleared
0
440,675
Distance Traveled
322,267
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,500
813
51
6
0
169,935
4
W
Hera
7,460
933
58
7
0
128,850
0
W
Geb
6,752
844
17
2
0
160,296
0
L
Tyr
3,180
398
0
0
0
0
0
W
Medusa
7,056
882
56
7
0
151,529
0
L
Kali
6,399
800
38
5
0
152,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role