Player Matchup

Neith
Neith
 
Neith
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
FizzyHades13198
Nu Wa
Level 91
God Stats
45W - 33L
1,564 SR
Queue Stats
333W - 314L
1,411 Elo+
Solo
Surtr
Surtr
Zeta9Dar2
Surtr
Level 69
God Stats
358W - 320L
1,526 SR
Queue Stats
384W - 362L
1,472 Elo+
Solo
Susano
Susano
truckfire11
Susano
Level 66
God Stats
4W - 3L
1,304 SR
Queue Stats
592W - 571L
1,419 Elo+
Solo
Aphrodite
Aphrodite
xxthegamergirlxx
Aphrodite
Level 39
God Stats
8W - 6L
1,569 SR
Queue Stats
11W - 7L
1,481 Elo+
Party 2
Team Averages
Level 65
1,493 SR
1,457 Elo+

VS

Team Averages
Level 73
1,541 SR
1,454 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
BMB_ThaSavage
Xing Tian
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 69L
1,482 Elo+
Solo
Kukulkan
Kukulkan
BitGoCommand
Kukulkan
Level 69
God Stats
59W - 49L
1,577 SR
Queue Stats
231W - 220L
1,428 Elo+
Party 1
Sol
Sol
DirectButton28
Sol
Level 107
God Stats
71W - 63L
1,511 SR
Queue Stats
540W - 495L
1,468 Elo+
Party 1
Surtr
Surtr
Gnvi
Surtr
Level 48
God Stats
1W - 2L
1,618 SR
Queue Stats
69W - 73L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
6 / 3 / 5
8,039
574
13,287
12,123
3,597
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
4 / 2 / 2
9,284
663
5,029
5,766
1,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Surtr
Zeta9Dar2
Surtr
14
3 / 1 / 0
8,976
641
7,436
9,601
5,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Susano
13
2 / 2 / 3
7,184
513
4,838
10,378
3,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
12
2 / 5 / 6
6,952
497
7,297
10,270
3,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
3 / 4 / 1
7,005
500
6,959
12,175
4,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
BMB_ThaSavage
Xing Tian
10
2 / 1 / 6
6,535
467
5,640
14,325
9,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
BitGoCommand
Kukulkan
13
2 / 2 / 0
7,111
508
3,821
5,270
1,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

11
5 / 7 / 2
6,818
487
10,471
11,120
2,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Surtr
Gnvi
Surtr
12
1 / 3 / 0
6,983
499
6,334
13,792
8,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
17
Kills
13
13
Deaths
17
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
3
5
2.83
L
Hun Batz
 
Hun Batz
3
4
1
0.88
L
Xing Tian
BMB_ThaSavage
Xing Tian
2
1
6
5
L
Kukulkan
BitGoCommand
Kukulkan
2
2
0
1
L
5
7
2
0.86
W
4
2
2
2.5
L
Surtr
Gnvi
Surtr
1
3
0
0.33
W
Surtr
Zeta9Dar2
Surtr
3
1
0
3
W
Susano
2
2
3
1.75
W
Aphrodite
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,887
Damage
33,225
48,138
Taken
56,682
16,800
Mitigated
27,446
24,162
Healing
11,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,287
6,149
122
3,555
12,123
3,597
1,334
7,368
4,755
0
45,387
L
Hun Batz
 
Hun Batz
6,959
1,895
0
1,682
12,175
4,548
0
2,293
9,774
0
54,994
L
Xing Tian
BMB_ThaSavage
Xing Tian
5,640
456
0
1,341
14,325
9,603
0
4,079
9,671
19,022
0
L
Kukulkan
BitGoCommand
Kukulkan
3,821
0
0
284
5,270
1,603
0
1,334
3,936
52,160
1,362
L
10,471
3,837
0
2,952
11,120
2,964
0
2,594
8,267
43,449
9,316
W
5,029
1,040
0
1,110
5,766
1,553
900
1,454
4,206
63,846
1,643
L
Surtr
Gnvi
Surtr
6,334
1,962
0
5,012
13,792
8,728
0
1,188
12,604
788
48,771
W
Surtr
Zeta9Dar2
Surtr
7,436
3,656
0
4,522
9,601
5,028
548
196
8,692
1,361
62,830
W
Susano
4,838
261
0
5,096
10,378
3,051
53
2,642
7,590
0
45,824
W
Aphrodite
7,297
831
4,133
5,624
10,270
3,571
215
7,497
2,773
21,066
1,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,435
Gold Earned
34,452
441
Minions Killed
380
0
Camps Cleared
0
1,296,142
Distance Traveled
1,326,241
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,039
574
50
4
0
191,836
0
L
Hun Batz
7,005
500
87
6
0
276,548
0
L
Xing Tian
6,535
467
15
1
0
273,798
0
L
Kukulkan
7,111
508
96
7
0
280,928
4
L
Sol
6,818
487
88
6
0
232,533
1
W
Nu Wa
9,284
663
142
10
0
264,569
5
L
Surtr
6,983
499
94
7
0
262,434
2
W
Surtr
8,976
641
132
9
0
275,866
0
W
Susano
7,184
513
68
5
0
325,508
0
W
Aphrodite
6,952
497
49
4
0
238,363
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role