Player Matchup

Bacchus
Bacchus
Silver I
 
Bacchus
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
DediaraSensei
Baron Samedi
Silver III
Level 112
God Stats
11W - 13L
1,472 SR
Queue Stats
19W - 34L
1,226 MMR
Party 2
Neith
Neith
Silver II
lilage
Neith
Silver II
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 37L
1,249 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,491 SR
1,325 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 134
1,584 SR
1,261 MMR
Atlas
Atlas
Gold V
Avenge Striker
Atlas
Gold V
Level 145
God Stats
8W - 5L
1,670 SR
Queue Stats
199W - 230L
1,315 MMR
Solo
Hercules
Hercules
Silver IV
CommanderCummer
Hercules
Silver IV
Level 119
God Stats
0W - 2L
1,399 SR
Queue Stats
3W - 14L
1,275 MMR
Party 1
Kukulkan
Kukulkan
Silver III
LordJord69
Kukulkan
Silver III
Level 139
God Stats
0W - 1L
1,683 SR
Queue Stats
8W - 18L
1,194 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
5 / 3 / 5
10,017
835
7,983
12,838
13,068
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
DediaraSensei
Baron Samedi
14
3 / 3 / 5
9,500
792
9,447
9,557
4,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
lilage
Neith
16
4 / 2 / 4
10,162
847
12,903
11,122
4,191
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Bans
AgniAchillesHeraIx ChelNe Zha

VS

Bans
MulanAh Muzen CabMedusaThothVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 3
8,239
687
6,414
11,439
8,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Hercules
13
4 / 3 / 0
8,777
731
6,574
13,528
10,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kukulkan
LordJord69
Kukulkan
13
1 / 7 / 4
8,268
689
6,362
8,928
3,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
12
Kills
7
8
Deaths
12
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
3
5
2.5
L
2
2
3
1.75
L
Hercules
4
3
0
1.33
W
Baron Samedi
DediaraSensei
Baron Samedi
3
3
5
1.83
L
Kukulkan
LordJord69
Kukulkan
1
7
4
0.43
W
Neith
lilage
Neith
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,333
Damage
19,350
33,517
Taken
33,895
21,283
Mitigated
21,691
14,564
Healing
5,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,983
918
0
4,182
12,838
13,068
326
4,900
7,102
21,640
1,172
L
6,414
1,609
0
2,635
11,439
8,109
0
5,366
5,925
19,902
93
L
Hercules
6,574
1,473
0
2,232
13,528
10,312
0
5,219
8,018
0
20,463
W
Baron Samedi
DediaraSensei
Baron Samedi
9,447
411
808
4,071
9,557
4,024
90
2,862
6,276
29,347
0
L
Kukulkan
LordJord69
Kukulkan
6,362
205
0
486
8,928
3,270
0
5,924
2,725
35,379
0
W
Neith
lilage
Neith
12,903
6,535
0
5,503
11,122
4,191
2,124
3,701
6,791
0
59,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,679
Gold Earned
25,284
148
Minions Killed
134
0
Camps Cleared
0
691,138
Distance Traveled
672,350
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,017
835
20
2
0
231,554
0
L
Atlas
8,239
687
32
3
0
227,814
0
L
Hercules
8,777
731
37
3
0
236,601
2
W
Baron Samedi
9,500
792
38
3
0
220,187
0
L
Kukulkan
8,268
689
65
5
0
207,935
0
W
Neith
10,162
847
90
8
0
239,397
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role