Player Matchup

Sylvanus
Sylvanus
Arrkee
Sylvanus
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 4L
1,770 Elo+
Party 2
Mulan
Mulan
BigDumper24
Mulan
Level 107
God Stats
19W - 19L
1,521 SR
Queue Stats
56W - 50L
1,545 Elo+
Party 1
Agni
Agni
Nifta
Agni
Level 107
God Stats
16W - 8L
1,609 SR
Queue Stats
53W - 68L
1,441 Elo+
Party 1
Nut
Nut
RattleStake
Nut
Level 125
God Stats
8W - 2L
1,794 SR
Queue Stats
30W - 21L
1,593 Elo+
Party 2
Mercury
Mercury
Rockasenpai
Mercury
Level 68
God Stats
20W - 18L
1,575 SR
Queue Stats
122W - 122L
1,533 Elo+
Party 1
Team Averages
Level 104
1,600 SR
1,576 Elo+

VS

Team Averages
Level 147
1,531 SR
1,511 Elo+
Thor
Thor
ChefBaba
Thor
Level 127
God Stats
1W - 9L
1,263 SR
Queue Stats
218W - 298L
1,549 Elo+
Party 3
Baba Yaga
Baba Yaga
MIDGOD100
Baba Yaga
Level 156
God Stats
5W - 5L
1,557 SR
Queue Stats
274W - 337L
1,470 Elo+
Party 3
Hun Batz
Hun Batz
Peaveyyy
Hun Batz
Level 126
God Stats
1W - 5L
1,575 SR
Queue Stats
146W - 179L
1,521 Elo+
Party 3
Sol
Sol
TheBarnyardDog
Sol
Level 148
God Stats
4W - 8L
1,630 SR
Queue Stats
82W - 78L
1,536 Elo+
Solo
Odin
Odin
iizakore
Odin
Level 178
God Stats
5W - 7L
1,627 SR
Queue Stats
260W - 322L
1,481 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Arrkee
Sylvanus
10
2 / 0 / 9
6,627
602
5,849
8,392
6,267
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
4 / 2 / 2
7,201
655
7,439
10,548
4,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
Nifta
Agni
10
2 / 2 / 0
6,129
557
4,168
4,579
1,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
9 / 1 / 4
7,897
718
10,677
7,511
2,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
Rockasenpai
Mercury
12
3 / 1 / 3
6,247
568
4,858
7,394
2,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
1 / 3 / 2
5,843
531
6,650
11,018
5,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baba Yaga
MIDGOD100
Baba Yaga
11
2 / 3 / 0
6,263
569
4,815
5,781
1,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
Peaveyyy
Hun Batz
10
1 / 3 / 1
5,440
495
3,558
9,804
3,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 7 / 0
5,390
490
5,234
9,540
2,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
8
0 / 4 / 3
5,293
481
2,234
8,580
4,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
20
Kills
5
6
Deaths
20
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Arrkee
Sylvanus
2
0
9
6.5
W
4
2
2
2.5
L
Thor
1
3
2
0.67
L
Baba Yaga
MIDGOD100
Baba Yaga
2
3
0
0.67
W
Agni
Nifta
Agni
2
2
0
1
L
Hun Batz
Peaveyyy
Hun Batz
1
3
1
0.5
W
9
1
4
11
W
Mercury
Rockasenpai
Mercury
3
1
3
4.5
L
1
7
0
0.14
L
Odin
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,991
Damage
22,491
38,424
Taken
44,723
17,673
Mitigated
16,846
14,501
Healing
13,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Arrkee
Sylvanus
5,849
2,443
567
4,426
8,392
6,267
0
3,016
5,208
18,592
1,720
W
7,439
772
0
3,501
10,548
4,858
0
651
9,398
0
49,697
L
Thor
6,650
1,113
0
3,068
11,018
5,736
0
1,229
9,685
0
36,856
L
Baba Yaga
MIDGOD100
Baba Yaga
4,815
187
0
623
5,781
1,774
0
3,292
2,200
34,345
0
W
Agni
Nifta
Agni
4,168
103
0
1,213
4,579
1,197
0
1,349
2,980
29,376
896
L
Hun Batz
Peaveyyy
Hun Batz
3,558
595
0
3,763
9,804
3,026
0
1,251
8,461
0
33,057
W
10,677
7,360
0
4,222
7,511
2,770
342
3,294
4,149
0
54,302
W
Mercury
Rockasenpai
Mercury
4,858
2,715
0
572
7,394
2,581
0
1,204
6,064
0
45,831
L
5,234
2,774
0
2,403
9,540
2,140
0
1,423
8,117
29,832
2,119
L
Odin
2,234
346
1,290
2,055
8,580
4,170
0
1,753
6,733
0
11,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,101
Gold Earned
28,229
333
Minions Killed
274
0
Camps Cleared
0
1,118,021
Distance Traveled
1,143,580
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,627
602
26
2
0
216,092
4
W
Mulan
7,201
655
87
8
0
208,112
0
L
Thor
5,843
531
58
5
0
203,900
0
L
Baba Yaga
6,263
569
75
7
0
234,218
2
W
Agni
6,129
557
61
6
0
218,094
0
L
Hun Batz
5,440
495
76
7
0
253,935
3
W
Nut
7,897
718
84
8
0
202,039
0
W
Mercury
6,247
568
75
7
0
273,684
0
L
Sol
5,390
490
43
4
0
196,676
0
L
Odin
5,293
481
22
2
0
254,851
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role