Player Matchup

Cupid
Cupid
Bronze III
LYNX1421
Cupid
Bronze III
Level 127
God Stats
1W - 0L
1,599 SR
Queue Stats
2W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze III
SirrHopps
Kuzenbo
Bronze III
Level 107
God Stats
1W - 0L
1,589 SR
Queue Stats
2W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Bronze III
Sunnyburrito833
Thoth
Bronze III
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 126
1,563 SR
1,500 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 131
1,585 SR
1,501 MMR
Hades
Hades
Gold I
DARK_YAGAMI_
Hades
Gold I
Level 149
God Stats
44W - 35L
1,581 SR
Queue Stats
60W - 74L
1,499 MMR
Solo
Ne Zha
Ne Zha
Silver I
Kid_Premo
Ne Zha
Silver I
Level 89
God Stats
2W - 2L
1,840 SR
Queue Stats
34W - 36L
1,492 MMR
Solo
Medusa
Medusa
Bronze III
Skrrrr pop pop
Medusa
Bronze III
Level 154
God Stats
0W - 1L
1,334 SR
Queue Stats
2W - 3L
1,512 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
LYNX1421
Cupid
14
10 / 0 / 6
9,382
938
8,310
11,137
3,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
SirrHopps
Kuzenbo
13
3 / 0 / 12
7,926
793
4,563
7,688
9,135
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
5 / 1 / 11
8,446
845
11,517
4,361
1,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
SobekGaneshaBacchusDiscordiaAchilles

VS

Bans
AgniAthenaBastetMulanLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 9 / 0
5,864
586
3,608
10,606
2,839
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
Kid_Premo
Ne Zha
11
1 / 5 / 0
6,785
679
6,943
10,370
5,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mace

Mace

+10
Physical Power

11
0 / 4 / 0
6,355
636
5,875
8,601
1,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
1
18
Kills
1
1
Deaths
18
29
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
L
Ne Zha
Kid_Premo
Ne Zha
1
5
0
0.2
W
Cupid
LYNX1421
Cupid
10
0
6
13
W
Kuzenbo
SirrHopps
Kuzenbo
3
0
12
9
L
0
4
0
0
W
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,390
Damage
16,426
23,186
Taken
29,577
14,457
Mitigated
10,464
12,171
Healing
4,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,608
645
294
1,142
10,606
2,839
0
4,918
5,218
13,608
329
L
Ne Zha
Kid_Premo
Ne Zha
6,943
683
0
2,253
10,370
5,706
0
4,207
5,618
62
21,751
W
Cupid
LYNX1421
Cupid
8,310
5,782
2,350
7,698
11,137
3,943
922
1,965
9,172
0
44,276
W
Kuzenbo
SirrHopps
Kuzenbo
4,563
1,702
0
1,233
7,688
9,135
117
833
6,855
8,043
1,407
L
5,875
1,998
0
1,027
8,601
1,919
0
4,877
3,007
0
29,744
W
11,517
529
0
890
4,361
1,379
779
877
3,484
33,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,754
Gold Earned
19,004
156
Minions Killed
117
0
Camps Cleared
0
596,615
Distance Traveled
496,093
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,864
586
32
3
0
146,693
2
L
Ne Zha
6,785
679
31
3
0
175,707
0
W
Cupid
9,382
938
71
7
0
187,503
0
W
Kuzenbo
7,926
793
14
1
0
207,153
1
L
Medusa
6,355
636
54
5
0
173,693
0
W
Thoth
8,446
845
71
7
0
201,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role