Player Matchup

Nut
Nut
Gold III
ghostcatg
Nut
Gold III
Level 64
God Stats
5W - 5L
1,506 SR
Queue Stats
171W - 174L
1,390 MMR
Party 2
Achilles
Achilles
Gold IV
soMorbid
Achilles
Gold IV
Level 65
God Stats
41W - 39L
1,571 SR
Queue Stats
149W - 147L
1,259 MMR
Party 2
Chang'e
Chang'e
Gold IV
vX DEADASS B Xv
Chang'e
Gold IV
Level 146
God Stats
75W - 62L
1,626 SR
Queue Stats
693W - 775L
1,396 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 92
1,568 SR
1,348 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 157
1,431 SR
1,340 MMR
Ares
Ares
Gold II
OldMillzy1994
Ares
Gold II
Level 151
God Stats
0W - 1L
1,241 SR
Queue Stats
63W - 94L
1,384 MMR
Party 1
Chaac
Chaac
Bronze III
ScumbagSociety
Chaac
Bronze III
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,317 MMR
Party 1
Hera
Hera
Gold IV
otavio_20
Hera
Gold IV
Level 164
God Stats
7W - 6L
1,553 SR
Queue Stats
383W - 437L
1,318 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 5
10,273
685
9,053
9,290
3,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
soMorbid
Achilles
17
4 / 0 / 4
10,504
700
12,566
15,181
17,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

16
2 / 4 / 4
10,277
685
8,545
11,513
4,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Ne ZhaOlorunKuzenboCthulhuThoth

VS

Bans
MedusaXbalanqueHou YiMulanDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 1
9,216
614
8,012
14,911
16,104
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 2 / 1
9,552
637
6,495
12,837
12,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Hera
14
1 / 4 / 3
9,263
618
12,070
7,531
2,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
8
Kills
4
4
Deaths
8
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
2
2
1
1.25
W
2
0
5
4.5
L
Hera
1
4
3
0.63
W
Achilles
soMorbid
Achilles
4
0
4
6
W
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,164
Damage
26,577
35,984
Taken
35,279
25,331
Mitigated
31,844
17,367
Healing
8,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,012
201
152
3,603
14,911
16,104
0
3,659
10,292
17,790
2,929
L
6,495
285
0
3,588
12,837
12,994
0
2,620
9,167
0
27,263
W
9,053
4,769
0
4,904
9,290
3,730
1,175
5,275
3,854
0
54,274
L
Hera
12,070
1,982
0
996
7,531
2,746
14
1,074
6,056
49,009
0
W
Achilles
soMorbid
Achilles
12,566
1,964
0
4,859
15,181
17,325
409
7,917
6,763
0
31,984
W
8,545
460
3,082
4,522
11,513
4,276
751
6,486
4,924
42,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,054
Gold Earned
28,031
193
Minions Killed
156
0
Camps Cleared
0
860,953
Distance Traveled
740,167
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,216
614
30
2
0
270,776
6
L
Chaac
9,552
637
58
4
0
261,116
0
W
Nut
10,273
685
69
5
0
274,235
0
L
Hera
9,263
618
68
5
0
208,275
0
W
Achilles
10,504
700
34
2
0
309,271
0
W
Chang'e
10,277
685
90
6
0
277,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role