Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Fruitpy
Baron Samedi
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 49L
1,506 Elo+
Solo
Poseidon
Poseidon
Ganjaprenure
Poseidon
Level 127
God Stats
3W - 5L
1,392 SR
Queue Stats
237W - 235L
1,553 Elo+
Solo
Da Ji
Da Ji
Slateport
Da Ji
Level 181
God Stats
9W - 7L
1,625 SR
Queue Stats
583W - 401L
1,617 Elo+
Solo
Izanami
Izanami
okay-lol1
Izanami
Level 84
God Stats
2W - 0L
1,684 SR
Queue Stats
167W - 151L
1,560 Elo+
Solo
Team Averages
Level 130
1,540 SR
1,547 Elo+

VS

Team Averages
Level 114
1,490 SR
1,526 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
DoggoAaron
Hachiman
Level 146
God Stats
3W - 2L
1,500 SR
Queue Stats
67W - 54L
1,538 Elo+
Solo
Mercury
Mercury
IWannaGoHome
Mercury
Level 97
God Stats
2W - 5L
1,496 SR
Queue Stats
240W - 225L
1,542 Elo+
Party 1
Ares
Ares
JoshTheKid44
Ares
Level 66
God Stats
1W - 2L
1,517 SR
Queue Stats
90W - 89L
1,522 Elo+
Party 1
Kuzenbo
Kuzenbo
XDjnemesisX
Kuzenbo
Level 127
God Stats
13W - 9L
1,436 SR
Queue Stats
393W - 354L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
2 / 1 / 4
7,527
941
5,460
7,933
8,237
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
Fruitpy
Baron Samedi
12
0 / 0 / 7
7,176
897
4,544
3,630
1,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
Ganjaprenure
Poseidon
14
4 / 3 / 4
7,920
990
4,869
4,847
1,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Slateport
Da Ji
14
6 / 3 / 4
8,077
1,010
7,798
7,700
3,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
okay-lol1
Izanami
14
3 / 0 / 5
8,080
1,010
4,367
4,362
1,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 2 / 0
6,125
766
1,184
2,526
707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hachiman
DoggoAaron
Hachiman
13
1 / 5 / 2
7,173
897
5,023
7,690
2,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mercury
IWannaGoHome
Mercury
13
3 / 4 / 1
7,522
940
3,106
7,040
2,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

11
0 / 3 / 1
6,584
823
1,673
9,753
7,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kuzenbo
XDjnemesisX
Kuzenbo
14
2 / 1 / 2
7,439
930
5,995
6,435
7,744
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
15
Kills
6
7
Deaths
15
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
1
4
4
L
Kukulkan
 
Kukulkan
0
2
0
0
L
Hachiman
DoggoAaron
Hachiman
1
5
2
0.4
W
Baron Samedi
Fruitpy
Baron Samedi
0
0
7
3.5
W
Poseidon
Ganjaprenure
Poseidon
4
3
4
2
L
Mercury
IWannaGoHome
Mercury
3
4
1
0.88
L
0
3
1
0.17
W
Da Ji
Slateport
Da Ji
6
3
4
2.67
L
Kuzenbo
XDjnemesisX
Kuzenbo
2
1
2
3
W
Izanami
okay-lol1
Izanami
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,038
Damage
16,981
28,472
Taken
33,444
16,473
Mitigated
20,482
5,973
Healing
2,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,460
469
0
706
7,933
8,237
0
1,881
6,052
0
19,497
L
Kukulkan
 
Kukulkan
1,184
37
0
250
2,526
707
0
1,144
1,228
9,201
0
L
Hachiman
DoggoAaron
Hachiman
5,023
3,195
0
1,295
7,690
2,418
0
971
6,679
0
19,348
W
Baron Samedi
Fruitpy
Baron Samedi
4,544
462
469
1,768
3,630
1,680
137
1,563
2,067
19,673
0
W
Poseidon
Ganjaprenure
Poseidon
4,869
419
0
598
4,847
1,836
331
1,647
3,200
22,402
50
L
Mercury
IWannaGoHome
Mercury
3,106
1,308
0
0
7,040
2,067
0
2,461
4,383
0
9,622
L
1,673
114
0
348
9,753
7,546
0
1,789
7,884
4,544
0
W
Da Ji
Slateport
Da Ji
7,798
1,571
0
982
7,700
3,251
0
2,381
5,319
0
16,087
L
Kuzenbo
XDjnemesisX
Kuzenbo
5,995
2,146
0
830
6,435
7,744
0
2,180
3,907
22,880
0
W
Izanami
okay-lol1
Izanami
4,367
2,483
0
1,450
4,362
1,469
1,496
1,380
2,982
0
23,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,780
Gold Earned
34,843
198
Minions Killed
119
0
Camps Cleared
0
816,285
Distance Traveled
702,669
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,527
941
35
4
0
173,655
0
L
Kukulkan
6,125
766
16
2
0
79,740
0
L
Hachiman
7,173
897
34
4
0
126,086
0
W
Baron Samedi
7,176
897
44
6
0
164,704
0
W
Poseidon
7,920
990
54
7
0
167,701
0
L
Mercury
7,522
940
21
3
0
168,692
0
L
Ares
6,584
823
8
1
0
164,681
0
W
Da Ji
8,077
1,010
18
2
0
175,551
0
L
Kuzenbo
7,439
930
40
5
0
163,470
0
W
Izanami
8,080
1,010
47
6
0
134,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role