Player Matchup

Fenrir
Fenrir
Chiefblac
Fenrir
Level 38
God Stats
1W - 2L
1,214 SR
Queue Stats
47W - 62L
1,396 Elo+
Solo
Surtr
Surtr
Cipher63
Surtr
Level 27
God Stats
1W - 0L
1,787 SR
Queue Stats
2W - 7L
1,123 Elo+
Party 2
Anubis
Anubis
Nechee
Anubis
Level 49
God Stats
9W - 3L
1,838 SR
Queue Stats
32W - 29L
1,438 Elo+
Solo
Xbalanque
Xbalanque
TomSelleckLover
Xbalanque
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,205 Elo+
Party 2
Cthulhu
Cthulhu
alexash2002
Cthulhu
Level 43
God Stats
3W - 6L
1,420 SR
Queue Stats
4W - 11L
1,205 Elo+
Party 2
Team Averages
Level 37
1,552 SR
1,273 Elo+

VS

Team Averages
Level 30
1,516 SR
1,422 Elo+
Chaac
Chaac
Kassper48
Chaac
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,639 Elo+
Party 3
Ne Zha
Ne Zha
R3quien fron U
Ne Zha
Level 41
God Stats
5W - 6L
1,558 SR
Queue Stats
73W - 78L
1,564 Elo+
Solo
Heimdallr
Heimdallr
YvngBoiLui
Heimdallr
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,164 Elo+
Party 3
Jormungandr
Jormungandr
icanthaveaname
Jormungandr
Level 16
God Stats
6W - 8L
1,617 SR
Queue Stats
48W - 47L
1,325 Elo+
Party 1
Anubis
Anubis
mrfullsend
Anubis
Level 45
God Stats
15W - 13L
1,405 SR
Queue Stats
112W - 99L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chiefblac
Fenrir
16
11 / 2 / 3
10,318
607
11,106
14,370
4,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Surtr
Cipher63
Surtr
15
5 / 3 / 5
10,037
590
6,757
11,919
9,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Nechee
Anubis
17
3 / 4 / 5
10,026
590
5,307
8,314
3,225
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
TomSelleckLover
Xbalanque
15
3 / 5 / 3
9,104
536
9,028
9,656
3,717
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
alexash2002
Cthulhu
13
2 / 2 / 5
8,851
521
9,927
13,085
12,853
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kassper48
Chaac
10
0 / 7 / 0
6,283
370
1,765
8,484
3,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
2 / 0 / 3
9,355
550
4,485
12,426
5,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
YvngBoiLui
Heimdallr
13
4 / 6 / 3
8,259
486
7,672
12,496
4,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
icanthaveaname
Jormungandr
12
3 / 4 / 5
8,671
510
6,760
11,591
8,620
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
mrfullsend
Anubis
15
7 / 7 / 2
9,629
566
15,143
14,273
6,454
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
29
24
Kills
16
16
Deaths
24
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Chiefblac
Fenrir
11
2
3
6.25
W
Surtr
Cipher63
Surtr
5
3
5
2.5
L
Chaac
Kassper48
Chaac
0
7
0
0
W
Anubis
Nechee
Anubis
3
4
5
1.38
L
2
0
3
3.5
W
Xbalanque
TomSelleckLover
Xbalanque
3
5
3
0.9
L
Heimdallr
YvngBoiLui
Heimdallr
4
6
3
0.92
W
Cthulhu
alexash2002
Cthulhu
2
2
5
2.25
L
Jormungandr
icanthaveaname
Jormungandr
3
4
5
1.38
L
Anubis
mrfullsend
Anubis
7
7
2
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,125
Damage
35,825
57,344
Taken
59,270
33,385
Mitigated
28,799
14,257
Healing
9,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Chiefblac
Fenrir
11,106
2,835
0
5,812
14,370
4,545
372
5,614
8,756
0
59,868
W
Surtr
Cipher63
Surtr
6,757
2,467
0
1,700
11,919
9,045
2,939
5,108
6,811
1,405
53,418
L
Chaac
Kassper48
Chaac
1,765
168
0
622
8,484
3,360
0
1,146
6,959
0
22,235
W
Anubis
Nechee
Anubis
5,307
257
0
3,403
8,314
3,225
1,653
3,585
4,729
68,601
0
L
4,485
1,194
0
1,927
12,426
5,853
0
1,164
11,262
0
96,617
W
Xbalanque
TomSelleckLover
Xbalanque
9,028
4,884
0
2,675
9,656
3,717
2,659
3,365
6,291
0
58,103
L
Heimdallr
YvngBoiLui
Heimdallr
7,672
2,119
0
1,300
12,496
4,512
0
6,079
6,371
0
40,676
W
Cthulhu
alexash2002
Cthulhu
9,927
877
0
667
13,085
12,853
443
3,862
9,223
31,807
885
L
Jormungandr
icanthaveaname
Jormungandr
6,760
1,638
0
1,491
11,591
8,620
0
3,889
7,656
38,887
0
L
Anubis
mrfullsend
Anubis
15,143
946
70
4,379
14,273
6,454
612
2,947
11,218
65,869
2,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,336
Gold Earned
42,197
416
Minions Killed
419
0
Camps Cleared
0
1,718,615
Distance Traveled
1,534,909
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,318
607
91
5
0
387,209
5
W
Surtr
10,037
590
90
5
0
261,819
0
L
Chaac
6,283
370
29
2
0
261,366
0
W
Anubis
10,026
590
101
6
0
288,615
4
L
Ne Zha
9,355
550
145
9
0
392,969
0
W
Xbalanque
9,104
536
107
6
0
377,753
0
L
Heimdallr
8,259
486
75
4
0
278,504
4
W
Cthulhu
8,851
521
27
2
0
403,219
7
L
Jormungandr
8,671
510
56
3
0
313,569
0
L
Anubis
9,629
566
114
7
0
288,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role