Player Matchup

King Arthur
King Arthur
Blerples
King Arthur
Level 106
God Stats
34W - 25L
1,702 SR
Queue Stats
901W - 878L
1,491 Elo+
Solo
Cupid
Cupid
Limeskin829
Cupid
Level 129
God Stats
4W - 6L
1,879 SR
Queue Stats
205W - 206L
1,497 Elo+
Party 1
Janus
Janus
Monkey5356758
Janus
Level 144
God Stats
0W - 2L
1,301 SR
Queue Stats
166W - 162L
1,555 Elo+
Party 1
Odin
Odin
Ninj4Ghost
Odin
Level 145
God Stats
2W - 2L
1,813 SR
Queue Stats
160W - 128L
1,540 Elo+
Solo
Bakasura
Bakasura
decentcontent
Bakasura
Level 89
God Stats
1W - 4L
1,500 SR
Queue Stats
79W - 84L
1,434 Elo+
Solo
Team Averages
Level 123
1,639 SR
1,504 Elo+

VS

Team Averages
Level 124
1,509 SR
1,522 Elo+
Medusa
Medusa
CoIdsway
Medusa
Level 119
God Stats
3W - 2L
1,528 SR
Queue Stats
57W - 45L
1,565 Elo+
Party 2
Pele
Pele
PrestigiousPira
Pele
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
494W - 452L
1,547 Elo+
Solo
Thoth
Thoth
UnrealMarley
Thoth
Level 170
God Stats
1W - 2L
1,189 SR
Queue Stats
304W - 291L
1,513 Elo+
Solo
Mulan
Mulan
lAMFRANKlE
Mulan
Level 106
God Stats
4W - 1L
1,873 SR
Queue Stats
34W - 33L
1,476 Elo+
Party 2
Bacchus
Bacchus
sneakerbull
Bacchus
Level 105
God Stats
6W - 7L
1,454 SR
Queue Stats
14W - 14L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Blerples
King Arthur
6
0 / 0 / 0
3,938
438
754
3,871
2,583
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
1 / 0 / 1
4,664
518
4,650
4,316
1,180
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 1 / 0
5,500
611
2,967
4,520
1,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 1 / 1
4,870
541
3,755
6,372
3,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
decentcontent
Bakasura
1
0 / 0 / 0
3,153
350
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CoIdsway
Medusa
8
0 / 2 / 1
4,560
507
3,184
5,292
1,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
1 / 0 / 1
5,574
619
2,029
6,142
1,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 1 / 0
5,417
602
1,777
4,064
939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mulan
10
0 / 0 / 0
5,569
619
2,020
3,360
1,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
sneakerbull
Bacchus
8
0 / 0 / 1
4,756
528
2,235
6,518
4,293
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
3
Kills
2
2
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Blerples
King Arthur
0
0
0
0
W
Medusa
CoIdsway
Medusa
0
2
1
0.25
L
1
0
1
1.5
L
1
1
0
1
L
1
1
1
1.5
W
1
0
1
1.5
W
1
1
0
1
L
Bakasura
decentcontent
Bakasura
0
0
0
0
W
Mulan
0
0
0
0
W
Bacchus
sneakerbull
Bacchus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,126
Damage
11,245
19,079
Taken
25,376
8,766
Mitigated
9,776
8,122
Healing
10,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Blerples
King Arthur
754
39
0
1,595
3,871
2,583
0
0
3,871
0
12,764
W
Medusa
CoIdsway
Medusa
3,184
819
0
750
5,292
1,460
0
0
5,292
0
34,173
L
4,650
2,496
821
1,677
4,316
1,180
0
813
3,503
0
32,848
L
2,967
368
0
1,578
4,520
1,123
0
1,494
3,026
42,801
1,193
L
3,755
1,178
0
2,451
6,372
3,880
0
1,695
4,677
0
15,681
W
2,029
623
0
4,670
6,142
1,678
0
354
5,788
0
43,356
W
1,777
37
0
1,617
4,064
939
0
2,577
1,487
34,077
200
L
Bakasura
decentcontent
Bakasura
0
0
0
0
0
0
0
0
0
0
0
W
Mulan
2,020
242
0
1,417
3,360
1,406
0
0
3,360
0
31,395
W
Bacchus
sneakerbull
Bacchus
2,235
350
0
2,092
6,518
4,293
0
0
6,518
10,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,125
Gold Earned
25,876
176
Minions Killed
287
0
Camps Cleared
0
622,691
Distance Traveled
945,030
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
3,938
438
18
2
0
114,188
1
W
Medusa
4,560
507
65
7
0
195,016
0
L
Cupid
4,664
518
63
7
0
165,540
0
L
Janus
5,500
611
80
9
0
165,789
0
L
Odin
4,870
541
15
2
0
177,174
1
W
Pele
5,574
619
87
10
0
209,566
0
W
Thoth
5,417
602
58
6
0
168,029
0
L
Bakasura
3,153
350
0
0
0
0
0
W
Mulan
5,569
619
65
7
0
177,721
0
W
Bacchus
4,756
528
12
1
0
194,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role