Player Matchup

Nemesis
Nemesis
ASMRxYODA
Nemesis
Level 147
God Stats
51W - 39L
1,518 SR
Queue Stats
236W - 220L
1,497 Elo+
Party 1
Charon
Charon
DannyBlaz
Charon
Level 39
God Stats
1W - 1L
1,869 SR
Queue Stats
4W - 2L
1,460 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ELincya
Morgan Le Fay
Level 49
God Stats
3W - 5L
1,395 SR
Queue Stats
72W - 84L
1,476 Elo+
Party 1
Erlang Shen
Erlang Shen
ReverendScopes
Erlang Shen
Level 29
God Stats
1W - 0L
1,287 SR
Queue Stats
4W - 2L
1,460 Elo+
Party 3
Gilgamesh
Gilgamesh
playername2524
Gilgamesh
Level 26
God Stats
7W - 5L
1,546 SR
Queue Stats
70W - 67L
1,395 Elo+
Party 1
Team Averages
Level 58
1,523 SR
1,458 Elo+

VS

Team Averages
Level 57
1,449 SR
1,388 Elo+
Apollo
Apollo
 
Apollo
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
ChipDaGuy
Athena
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 29L
1,371 Elo+
Party 2
Hercules
Hercules
VersaceVeins
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 22L
1,371 Elo+
Party 2
Nox
Nox
VolgaSolari
Nox
Level 85
God Stats
3W - 2L
1,500 SR
Queue Stats
67W - 46L
1,528 Elo+
Party 2
Pele
Pele
jabber_wooky
Pele
Level 36
God Stats
0W - 2L
1,245 SR
Queue Stats
10W - 33L
1,173 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ASMRxYODA
Nemesis
14
7 / 1 / 0
8,032
803
5,662
8,012
2,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charon
DannyBlaz
Charon
10
0 / 1 / 5
6,443
644
4,374
5,033
3,212
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
ELincya
Morgan Le Fay
10
0 / 4 / 1
6,164
616
2,475
6,025
1,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
ReverendScopes
Erlang Shen
10
3 / 2 / 3
5,925
593
4,565
8,327
2,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
playername2524
Gilgamesh
13
6 / 1 / 0
7,785
779
6,123
7,605
3,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
1 / 4 / 3
5,615
562
4,492
8,300
2,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
ChipDaGuy
Athena
9
2 / 2 / 1
5,772
577
2,453
8,795
5,998
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
VersaceVeins
Hercules
9
0 / 3 / 1
5,278
528
2,362
6,781
3,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
5 / 4 / 0
6,310
631
4,002
6,865
1,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 3 / 3
5,862
586
2,888
8,259
2,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
16
Kills
9
9
Deaths
16
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
4
3
0.63
W
Nemesis
ASMRxYODA
Nemesis
7
1
0
7
L
Athena
ChipDaGuy
Athena
2
2
1
1.25
W
Charon
DannyBlaz
Charon
0
1
5
2.5
W
Morgan Le Fay
ELincya
Morgan Le Fay
0
4
1
0.13
W
Erlang Shen
ReverendScopes
Erlang Shen
3
2
3
2.25
L
Hercules
VersaceVeins
Hercules
0
3
1
0.17
L
5
4
0
1.25
L
1
3
3
0.83
W
Gilgamesh
playername2524
Gilgamesh
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,199
Damage
16,197
35,002
Taken
39,000
14,270
Mitigated
16,135
12,620
Healing
8,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,492
2,398
242
3,207
8,300
2,443
0
1,271
7,029
0
42,046
W
Nemesis
ASMRxYODA
Nemesis
5,662
3,100
0
5,331
8,012
2,735
547
1,119
6,705
0
64,286
L
Athena
ChipDaGuy
Athena
2,453
664
0
2,302
8,795
5,998
0
2,335
6,460
13,609
1,024
W
Charon
DannyBlaz
Charon
4,374
1,170
295
1,016
5,033
3,212
518
764
4,269
26,182
0
W
Morgan Le Fay
ELincya
Morgan Le Fay
2,475
112
0
1,277
6,025
1,744
348
2,401
3,330
31,202
1,073
W
Erlang Shen
ReverendScopes
Erlang Shen
4,565
2,827
173
3,697
8,327
2,917
129
1,544
6,783
0
28,129
L
Hercules
VersaceVeins
Hercules
2,362
396
0
1,371
6,781
3,473
0
0
6,781
0
22,892
L
4,002
522
0
590
6,865
1,498
0
2,027
4,526
28,304
0
L
2,888
1,036
0
1,057
8,259
2,723
0
983
7,276
0
39,399
W
Gilgamesh
playername2524
Gilgamesh
6,123
1,805
0
831
7,605
3,662
0
81
7,196
0
47,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,349
Gold Earned
28,837
335
Minions Killed
259
0
Camps Cleared
0
1,149,507
Distance Traveled
1,010,916
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,615
562
71
7
0
173,223
0
W
Nemesis
8,032
803
114
11
0
261,200
0
L
Athena
5,772
577
19
2
0
228,398
3
W
Charon
6,443
644
24
2
0
226,563
1
W
Morgan Le Fay
6,164
616
64
6
0
200,549
2
W
Erlang Shen
5,925
593
41
4
0
245,859
0
L
Hercules
5,278
528
36
4
0
187,136
0
L
Nox
6,310
631
64
6
0
208,954
0
L
Pele
5,862
586
69
7
0
213,205
0
W
Gilgamesh
7,785
779
92
9
0
215,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role