Player Matchup

Medusa
Medusa
AquaxSnake
Medusa
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
150W - 146L
1,457 Elo+
Party 1
Olorun
Olorun
Biomunkey
Olorun
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 176L
1,456 Elo+
Party 1
Hachiman
Hachiman
ElvenArcher333
Hachiman
Level 29
God Stats
1W - 2L
1,472 SR
Queue Stats
46W - 51L
1,470 Elo+
Party 1
Achilles
Achilles
Forchex
Achilles
Level 122
God Stats
1W - 5L
1,187 SR
Queue Stats
133W - 128L
1,466 Elo+
Party 1
Tiamat
Tiamat
zerszz
Tiamat
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 191L
1,455 Elo+
Party 1
Team Averages
Level 101
1,432 SR
1,461 Elo+

VS

Team Averages
Level 114
1,479 SR
1,457 Elo+
Ravana
Ravana
 
Ravana
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
DiosHierbaBuena
Discordia
Level 68
God Stats
6W - 2L
1,648 SR
Queue Stats
101W - 142L
1,407 Elo+
Solo
Artio
Artio
Shmeaglypoo
Artio
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 62L
1,456 Elo+
Party 2
Martichoras
Martichoras
SpookyFern-
Martichoras
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 130L
1,435 Elo+
Party 3
Hercules
Hercules
stefboisenberry
Hercules
Level 97
God Stats
1W - 1L
1,248 SR
Queue Stats
47W - 44L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AquaxSnake
Medusa
15
4 / 8 / 4
8,558
856
7,996
11,504
3,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
Biomunkey
Olorun
15
4 / 4 / 4
8,621
862
8,932
9,452
3,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hachiman
12
0 / 7 / 6
7,070
707
3,419
9,309
2,305
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Forchex
Achilles
7
0 / 2 / 2
5,860
586
1,078
2,908
969
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tiamat
zerszz
Tiamat
12
0 / 6 / 4
6,657
666
8,246
9,116
4,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
8 / 4 / 8
9,342
934
4,032
7,976
3,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
DiosHierbaBuena
Discordia
16
4 / 2 / 16
9,326
933
10,780
4,668
1,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
6 / 4 / 17
8,822
882
7,280
12,092
10,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Martichoras
SpookyFern-
Martichoras
18
9 / 0 / 14
10,695
1,070
10,733
6,953
3,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hercules
15
0 / 2 / 17
8,340
834
4,604
10,993
8,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
99
8
Kills
27
27
Deaths
12
20
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
8
4
8
3
L
Medusa
AquaxSnake
Medusa
4
8
4
0.75
L
Olorun
Biomunkey
Olorun
4
4
4
1.5
W
Discordia
DiosHierbaBuena
Discordia
4
2
16
6
L
Hachiman
0
7
6
0.43
L
Achilles
Forchex
Achilles
0
2
2
0.5
W
6
4
17
3.63
W
Martichoras
SpookyFern-
Martichoras
9
0
14
16
W
Hercules
0
2
17
4.25
L
Tiamat
zerszz
Tiamat
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,671
Damage
37,429
42,289
Taken
42,682
14,230
Mitigated
27,322
7,367
Healing
15,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
4,032
450
569
307
7,976
3,790
877
2,265
5,711
0
6,534
L
Medusa
AquaxSnake
Medusa
7,996
3,187
75
547
11,504
3,447
0
4,081
7,255
0
19,493
L
Olorun
Biomunkey
Olorun
8,932
4,168
2,031
3,385
9,452
3,162
0
4,844
4,302
23,259
364
W
Discordia
DiosHierbaBuena
Discordia
10,780
49
838
569
4,668
1,537
1,292
964
3,704
24,527
0
L
Hachiman
3,419
2,072
0
202
9,309
2,305
0
2,740
6,038
0
8,288
L
Achilles
Forchex
Achilles
1,078
263
153
335
2,908
969
0
858
1,896
0
1,268
W
7,280
497
1,214
1,867
12,092
10,249
564
6,908
5,184
10,617
797
W
Martichoras
SpookyFern-
Martichoras
10,733
1,229
1,792
2,531
6,953
3,120
3,107
2,554
4,399
0
35,391
W
Hercules
4,604
671
449
5,281
10,993
8,626
1,649
3,971
7,022
0
9,900
L
Tiamat
zerszz
Tiamat
8,246
627
45
594
9,116
4,347
0
4,378
4,446
12,918
521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,766
Gold Earned
46,525
84
Minions Killed
128
0
Camps Cleared
0
763,428
Distance Traveled
868,227
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,342
934
4
0
0
145,265
0
L
Medusa
8,558
856
22
2
0
172,920
0
L
Olorun
8,621
862
39
4
0
179,881
0
W
Discordia
9,326
933
32
3
0
174,545
0
L
Hachiman
7,070
707
10
1
0
145,364
0
L
Achilles
5,860
586
1
0
0
75,923
0
W
Artio
8,822
882
11
1
0
172,600
0
W
Martichoras
10,695
1,070
66
7
0
189,063
0
W
Hercules
8,340
834
15
2
0
186,754
0
L
Tiamat
6,657
666
12
1
0
189,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role