Player Matchup

Charybdis
Charybdis
ChilledOutMauw
Charybdis
Level 153
God Stats
3W - 2L
1,536 SR
Queue Stats
87W - 92L
1,428 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DEMON TACO 23
Morgan Le Fay
Level 146
God Stats
2W - 1L
1,132 SR
Queue Stats
37W - 45L
1,443 Elo+
Party 2
Bastet
Bastet
HUSKYNINJA97
Bastet
Level 140
God Stats
1W - 2L
1,385 SR
Queue Stats
31W - 52L
1,397 Elo+
Party 2
Charon
Charon
KeenAttorney93
Charon
Level 124
God Stats
5W - 4L
1,475 SR
Queue Stats
12W - 16L
1,485 Elo+
Party 2
Bellona
Bellona
Q and A
Bellona
Level 103
God Stats
43W - 28L
1,614 SR
Queue Stats
102W - 109L
1,513 Elo+
Solo
Team Averages
Level 133
1,428 SR
1,453 Elo+

VS

Team Averages
Level 103
1,551 SR
1,496 Elo+
Atlas
Atlas
ChuyFLix
Atlas
Level 25
God Stats
2W - 5L
1,572 SR
Queue Stats
20W - 21L
1,480 Elo+
Party 3
Heimdallr
Heimdallr
DeuceDeck
Heimdallr
Level 106
God Stats
0W - 2L
1,505 SR
Queue Stats
145W - 148L
1,491 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Gusmorth
Tsukuyomi
Level 159
God Stats
19W - 19L
1,470 SR
Queue Stats
407W - 379L
1,485 Elo+
Party 3
Nox
Nox
LIFExYAHOO
Nox
Level 105
God Stats
3W - 10L
1,408 SR
Queue Stats
532W - 524L
1,494 Elo+
Solo
Cerberus
Cerberus
hendrixf55
Cerberus
Level 121
God Stats
1W - 1L
1,798 SR
Queue Stats
186W - 176L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ChilledOutMauw
Charybdis
17
2 / 2 / 0
9,278
515
9,092
11,594
4,110
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
DEMON TACO 23
Morgan Le Fay
17
4 / 1 / 1
10,149
564
10,482
9,333
2,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
15
1 / 1 / 2
8,458
470
6,680
11,723
4,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 0 / 5
7,875
438
6,556
11,239
8,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Q and A
Bellona
17
6 / 4 / 1
10,841
602
9,596
18,608
13,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
ChuyFLix
Atlas
13
0 / 1 / 0
7,579
421
6,224
10,803
8,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
DeuceDeck
Heimdallr
16
1 / 1 / 0
8,560
476
5,805
11,182
4,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Gusmorth
Tsukuyomi
16
3 / 2 / 1
8,545
475
7,187
10,437
4,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

17
1 / 3 / 1
9,808
545
5,248
10,793
3,904
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
hendrixf55
Cerberus
17
3 / 6 / 2
10,149
564
11,410
18,780
16,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
13
Kills
8
8
Deaths
13
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
ChilledOutMauw
Charybdis
2
2
0
1
L
Atlas
ChuyFLix
Atlas
0
1
0
0
W
Morgan Le Fay
DEMON TACO 23
Morgan Le Fay
4
1
1
4.5
L
Heimdallr
DeuceDeck
Heimdallr
1
1
0
1
L
Tsukuyomi
Gusmorth
Tsukuyomi
3
2
1
1.75
W
Bastet
1
1
2
2
W
0
0
5
2.5
L
1
3
1
0.5
W
Bellona
Q and A
Bellona
6
4
1
1.63
L
Cerberus
hendrixf55
Cerberus
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,406
Damage
35,874
62,497
Taken
61,995
32,786
Mitigated
37,853
17,197
Healing
22,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
ChilledOutMauw
Charybdis
9,092
4,984
0
3,919
11,594
4,110
560
3,215
8,339
0
84,299
L
Atlas
ChuyFLix
Atlas
6,224
1,686
98
4,097
10,803
8,926
0
2,629
7,689
24,966
0
W
Morgan Le Fay
DEMON TACO 23
Morgan Le Fay
10,482
145
0
3,066
9,333
2,982
0
2,757
6,524
71,245
0
L
Heimdallr
DeuceDeck
Heimdallr
5,805
2,732
0
4,793
11,182
4,441
0
1,906
9,111
0
83,832
L
Tsukuyomi
Gusmorth
Tsukuyomi
7,187
1,601
0
4,707
10,437
4,073
0
2,558
7,406
0
72,776
W
Bastet
6,680
1,844
0
2,958
11,723
4,077
0
3,723
7,932
0
52,876
W
6,556
345
0
2,255
11,239
8,131
192
3,486
7,701
34,206
383
L
5,248
89
0
2,716
10,793
3,904
0
5,318
4,796
85,824
3,487
W
Bellona
Q and A
Bellona
9,596
3,899
0
4,999
18,608
13,486
323
8,085
9,589
0
77,037
L
Cerberus
hendrixf55
Cerberus
11,410
777
0
5,630
18,780
16,509
0
2,618
14,959
63,693
1,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,601
Gold Earned
44,641
551
Minions Killed
604
0
Camps Cleared
0
1,767,774
Distance Traveled
1,791,405
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,278
515
166
9
0
302,587
0
L
Atlas
7,579
421
30
2
0
358,505
6
W
Morgan Le Fay
10,149
564
124
7
0
366,902
0
L
Heimdallr
8,560
476
142
8
0
324,660
3
L
Tsukuyomi
8,545
475
116
6
0
427,127
3
W
Bastet
8,458
470
83
5
0
410,685
6
W
Charon
7,875
438
35
2
0
367,255
4
L
Nox
9,808
545
170
9
0
363,404
0
W
Bellona
10,841
602
143
8
0
320,345
2
L
Cerberus
10,149
564
146
8
0
317,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role