Player Matchup

Atlas
Atlas
ChummierCrowd2
Atlas
Level 42
God Stats
1W - 1L
1,768 SR
Queue Stats
15W - 29L
1,324 Elo+
Party 2
Zeus
Zeus
OPPxPETTI
Zeus
Level 68
God Stats
0W - 2L
1,260 SR
Queue Stats
11W - 15L
1,306 Elo+
Party 2
Rama
Rama
mallardmixable
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,282 Elo+
Party 2
Team Averages
Level 46
1,509 SR
1,304 Elo+

VS

Team Averages
Level 45
1,372 SR
1,396 Elo+
Fenrir
Fenrir
 
Fenrir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
MaybeNotMxKz
Anubis
Level 30
God Stats
2W - 5L
1,368 SR
Queue Stats
48W - 49L
1,339 Elo+
Party 1
Athena
Athena
kryashjsz1-
Athena
Level 18
God Stats
2W - 2L
1,247 SR
Queue Stats
13W - 15L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
6,789
679
6,684
12,661
11,062
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
10
1 / 10 / 1
6,509
651
5,087
8,879
2,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

9
0 / 7 / 2
6,291
629
2,754
7,743
2,100
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
19 / 0 / 3
11,000
1,100
14,625
11,397
6,880
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
11
1 / 2 / 15
7,812
781
4,853
4,725
2,035
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Athena
14
3 / 0 / 15
8,549
855
5,421
6,092
4,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
56
2
Kills
23
23
Deaths
2
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
19
0
3
20.5
L
1
6
1
0.25
W
Anubis
1
2
15
4.25
L
Zeus
1
10
1
0.15
W
Athena
3
0
15
10.5
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,525
Damage
24,899
29,283
Taken
22,214
15,332
Mitigated
13,006
1,403
Healing
3,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
14,625
3,663
0
1,905
11,397
6,880
767
5,664
5,733
0
54,307
L
6,684
2,553
85
1,034
12,661
11,062
0
5,588
7,009
15,247
807
W
Anubis
4,853
71
0
1,365
4,725
2,035
425
2,887
1,838
18,626
484
L
Zeus
5,087
487
12
82
8,879
2,170
0
1,910
6,962
18,851
0
W
Athena
5,421
959
0
474
6,092
4,091
582
3,216
2,876
21,830
1,327
L
2,754
1,596
0
190
7,743
2,100
0
2,315
5,418
0
10,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,589
Gold Earned
27,361
68
Minions Killed
128
0
Camps Cleared
0
458,420
Distance Traveled
541,091
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,000
1,100
58
6
0
213,425
0
L
Atlas
6,789
679
14
1
0
181,840
0
W
Anubis
7,812
781
33
3
0
127,370
0
L
Zeus
6,509
651
31
3
0
140,240
2
W
Athena
8,549
855
37
4
0
200,296
0
L
Rama
6,291
629
23
2
0
136,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role