Player Matchup

Ymir
Ymir
EliteT4321
Ymir
Level 129
God Stats
1W - 1L
1,373 SR
Queue Stats
6W - 4L
1,709 Elo+
Party 1
Raijin
Raijin
Kenster833
Raijin
Level 164
God Stats
1W - 0L
1,500 SR
Queue Stats
202W - 215L
1,512 Elo+
Party 3
Susano
Susano
WMDJMD
Susano
Level 155
God Stats
2W - 2L
1,520 SR
Queue Stats
307W - 274L
1,643 Elo+
Party 1
Chang'e
Chang'e
spiritsfootrest
Chang'e
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
222W - 183L
1,550 Elo+
Party 3
Hachiman
Hachiman
ㅁㄴㅇㄹㄹ
Hachiman
Level 115
God Stats
3W - 8L
1,731 SR
Queue Stats
47W - 43L
1,639 Elo+
Party 1
Team Averages
Level 125
1,525 SR
1,610 Elo+

VS

Team Averages
Level 142
1,505 SR
1,562 Elo+
Ra
Ra
 
Ra
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BigManJav
Danzaburou
Level 144
God Stats
3W - 1L
1,701 SR
Queue Stats
315W - 275L
1,564 Elo+
Party 2
Geb
Geb
Joniided
Geb
Level 128
God Stats
10W - 7L
1,653 SR
Queue Stats
139W - 122L
1,619 Elo+
Solo
Medusa
Medusa
King Wayne8235
Medusa
Level 143
God Stats
8W - 10L
1,346 SR
Queue Stats
277W - 244L
1,570 Elo+
Party 2
Mercury
Mercury
thatguynas
Mercury
Level 133
God Stats
0W - 1L
1,322 SR
Queue Stats
165W - 156L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 5
6,518
543
3,180
5,518
3,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
Kenster833
Raijin
12
0 / 3 / 2
7,073
589
2,683
9,513
3,370
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Susano
WMDJMD
Susano
14
6 / 0 / 3
7,155
596
8,026
6,709
2,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 2 / 3
6,909
576
2,550
4,914
1,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
14
2 / 0 / 4
7,499
625
8,226
6,825
2,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 2 / 0
7,207
601
1,644
4,403
1,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
BigManJav
Danzaburou
12
3 / 1 / 1
6,997
583
5,950
9,125
5,166
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
0 / 2 / 1
6,210
518
3,113
8,587
5,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 2 / 0
6,360
530
3,173
7,225
2,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
thatguynas
Mercury
11
0 / 4 / 1
5,810
484
2,462
8,985
2,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
11
Kills
5
5
Deaths
11
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
2
0
1
L
Danzaburou
BigManJav
Danzaburou
3
1
1
3.5
W
1
0
5
3.5
L
0
2
1
0.25
W
Raijin
Kenster833
Raijin
0
3
2
0.33
L
0
2
0
0
W
Susano
WMDJMD
Susano
6
0
3
7.5
W
2
2
3
1.75
L
Mercury
thatguynas
Mercury
0
4
1
0.13
W
Hachiman
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,665
Damage
16,342
33,479
Taken
38,325
13,519
Mitigated
16,964
16,120
Healing
9,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,644
139
694
971
4,403
1,325
0
1,530
2,739
49,716
0
L
Danzaburou
BigManJav
Danzaburou
5,950
2,554
0
1,864
9,125
5,166
96
3,000
6,065
0
44,630
W
3,180
901
0
1,984
5,518
3,602
60
1,479
4,023
19,173
0
L
3,113
170
0
2,024
8,587
5,534
0
2,018
6,529
13,536
548
W
Raijin
Kenster833
Raijin
2,683
223
0
4,459
9,513
3,370
0
104
9,369
50,979
1,024
L
3,173
761
0
1,062
7,225
2,303
0
1,021
6,204
0
52,883
W
Susano
WMDJMD
Susano
8,026
2,588
0
3,559
6,709
2,258
0
427
6,187
0
52,721
W
2,550
330
596
1,670
4,914
1,629
0
1,345
3,383
43,547
1,588
L
Mercury
thatguynas
Mercury
2,462
1,149
0
3,308
8,985
2,636
0
501
8,484
0
40,535
W
Hachiman
8,226
5,117
0
3,852
6,825
2,660
560
861
5,964
0
72,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,154
Gold Earned
32,584
457
Minions Killed
396
0
Camps Cleared
0
1,258,589
Distance Traveled
1,336,178
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,207
601
110
9
0
263,244
4
L
Danzaburou
6,997
583
67
6
0
226,244
0
W
Ymir
6,518
543
40
3
0
268,911
5
L
Geb
6,210
518
25
2
0
294,971
3
W
Raijin
7,073
589
103
9
0
200,671
0
L
Medusa
6,360
530
111
9
0
258,005
1
W
Susano
7,155
596
88
7
0
318,199
0
W
Chang'e
6,909
576
106
9
0
246,953
0
L
Mercury
5,810
484
83
7
0
293,714
2
W
Hachiman
7,499
625
120
10
0
223,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role