Player Matchup

Hou Yi
Hou Yi
CloudyyCrash
Hou Yi
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 29L
1,254 Elo+
Party 3
Surtr
Surtr
Ekliptos
Surtr
Level 106
God Stats
5W - 3L
1,500 SR
Queue Stats
58W - 65L
1,425 Elo+
Party 4
Ah Puch
Ah Puch
Foolishnessss
Ah Puch
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 64L
1,415 Elo+
Party 4
Xing Tian
Xing Tian
chaospanda888
Xing Tian
Level 109
God Stats
5W - 4L
1,649 SR
Queue Stats
6W - 6L
1,489 Elo+
Party 3
Ix Chel
Ix Chel
sooperllama
Ix Chel
Level 87
God Stats
10W - 6L
1,500 SR
Queue Stats
49W - 55L
1,415 Elo+
Party 4
Team Averages
Level 111
1,530 SR
1,400 Elo+

VS

Team Averages
Level 85
1,583 SR
1,404 Elo+
Baba Yaga
Baba Yaga
Cevian
Baba Yaga
Level 140
God Stats
7W - 5L
1,609 SR
Queue Stats
385W - 365L
1,439 Elo+
Solo
Zhong Kui
Zhong Kui
FunOrpheus61232
Zhong Kui
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 79L
1,398 Elo+
Party 2
Pele
Pele
Krassenex
Pele
Level 88
God Stats
16W - 12L
1,547 SR
Queue Stats
157W - 139L
1,463 Elo+
Party 2
Jormungandr
Jormungandr
LilliShay79
Jormungandr
Level 49
God Stats
3W - 1L
1,812 SR
Queue Stats
176W - 176L
1,384 Elo+
Party 1
Neith
Neith
humnum0119
Neith
Level 48
God Stats
103W - 77L
1,445 SR
Queue Stats
311W - 327L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
6 / 3 / 6
8,492
531
10,559
11,140
3,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
Ekliptos
Surtr
14
3 / 1 / 4
8,618
539
9,186
13,146
13,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Ah Puch
14
5 / 0 / 4
8,383
524
3,836
8,331
3,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xing Tian
chaospanda888
Xing Tian
14
4 / 0 / 9
9,279
580
8,016
15,330
12,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
sooperllama
Ix Chel
12
2 / 3 / 4
7,771
486
4,980
7,410
2,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Cevian
Baba Yaga
15
2 / 1 / 1
8,758
547
4,296
5,821
1,848
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
FunOrpheus61232
Zhong Kui
13
1 / 7 / 0
8,286
518
9,198
15,080
12,184
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
15
3 / 5 / 1
8,206
513
8,941
14,583
4,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
LilliShay79
Jormungandr
12
1 / 7 / 2
7,045
440
8,657
12,425
4,763
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Neith
11
0 / 2 / 3
6,700
419
4,694
10,551
3,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
20
Kills
7
7
Deaths
22
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Cevian
Baba Yaga
2
1
1
2.5
W
Hou Yi
6
3
6
3
W
Surtr
Ekliptos
Surtr
3
1
4
5
W
Ah Puch
5
0
4
7
L
Zhong Kui
FunOrpheus61232
Zhong Kui
1
7
0
0.14
L
Pele
3
5
1
0.7
L
Jormungandr
LilliShay79
Jormungandr
1
7
2
0.29
W
Xing Tian
chaospanda888
Xing Tian
4
0
9
8.5
L
Neith
0
2
3
0.75
W
Ix Chel
sooperllama
Ix Chel
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,577
Damage
35,786
55,357
Taken
58,460
35,586
Mitigated
26,641
14,332
Healing
18,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Cevian
Baba Yaga
4,296
516
0
3,023
5,821
1,848
1,747
1,854
3,762
53,597
686
W
Hou Yi
10,559
4,504
0
1,719
11,140
3,612
523
3,311
7,829
0
54,030
W
Surtr
Ekliptos
Surtr
9,186
3,529
0
2,180
13,146
13,770
0
8,228
4,918
3,739
39,460
W
Ah Puch
3,836
302
0
1,439
8,331
3,131
457
887
7,444
51,475
0
L
Zhong Kui
FunOrpheus61232
Zhong Kui
9,198
1,778
0
6,060
15,080
12,184
0
2,246
11,945
57,979
494
L
Pele
8,941
1,867
0
5,392
14,583
4,721
0
4,674
9,685
0
75,834
L
Jormungandr
LilliShay79
Jormungandr
8,657
1,334
0
1,931
12,425
4,763
0
4,342
7,997
40,715
754
W
Xing Tian
chaospanda888
Xing Tian
8,016
554
3,127
3,761
15,330
12,827
0
4,909
10,421
31,290
2,180
L
Neith
4,694
2,013
0
2,002
10,551
3,125
240
3,535
6,954
0
38,232
W
Ix Chel
sooperllama
Ix Chel
4,980
679
349
1,757
7,410
2,246
0
4,332
3,078
35,363
1,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,543
Gold Earned
38,995
355
Minions Killed
459
0
Camps Cleared
0
1,434,378
Distance Traveled
1,450,900
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,758
547
87
5
0
290,998
10
W
Hou Yi
8,492
531
83
5
0
269,787
2
W
Surtr
8,618
539
77
5
0
282,498
0
W
Ah Puch
8,383
524
91
6
0
289,718
0
L
Zhong Kui
8,286
518
123
8
0
236,175
0
L
Pele
8,206
513
124
8
0
320,962
0
L
Jormungandr
7,045
440
61
4
0
297,640
2
W
Xing Tian
9,279
580
35
2
0
320,988
0
L
Neith
6,700
419
64
4
0
305,125
5
W
Ix Chel
7,771
486
69
4
0
271,387
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role