Player Matchup

Atlas
Atlas
Gold V
Avenge Striker
Atlas
Gold V
Level 145
God Stats
8W - 5L
1,752 SR
Queue Stats
199W - 230L
1,434 MMR
Solo
Anhur
Anhur
Silver I
SlapDiccck
Anhur
Silver I
Level 68
God Stats
1W - 4L
1,526 SR
Queue Stats
66W - 68L
1,431 MMR
Solo
Ra
Ra
Platinum V
TavoFinoVip
Ra
Platinum V
Level 188
God Stats
26W - 21L
1,602 SR
Queue Stats
872W - 984L
1,442 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,627 SR
1,436 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 110
1,553 SR
1,401 MMR
Cerberus
Cerberus
Silver I
AOBACKPACKS
Cerberus
Silver I
Level 106
God Stats
9W - 9L
1,469 SR
Queue Stats
33W - 35L
1,334 MMR
Party 1
Scylla
Scylla
Gold IV
PaperTag889067
Scylla
Gold IV
Level 69
God Stats
8W - 5L
1,581 SR
Queue Stats
52W - 50L
1,472 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
fresh1930
Sun Wukong
Gold V
Level 156
God Stats
5W - 2L
1,608 SR
Queue Stats
52W - 52L
1,397 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 5
8,383
645
7,880
10,639
7,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
16
4 / 5 / 2
10,098
777
9,144
13,182
2,735
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
1 / 4 / 4
8,216
632
4,187
7,054
2,383
Bans
BacchusAphroditeCthulhuBaron SamediNe Zha

VS

Bans
ThothBastetMedusaAthenaSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AOBACKPACKS
Cerberus
15
3 / 2 / 9
9,846
757
4,739
10,421
5,132
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
8 / 1 / 4
11,358
874
15,192
8,526
2,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
fresh1930
Sun Wukong
15
3 / 4 / 7
10,104
777
6,754
14,270
6,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
6
Kills
14
14
Deaths
7
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AOBACKPACKS
Cerberus
3
2
9
3.75
L
1
5
5
0.7
W
8
1
4
10
L
Anhur
4
5
2
1
L
1
4
4
0.75
W
Sun Wukong
fresh1930
Sun Wukong
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,211
Damage
26,685
30,875
Taken
33,217
12,991
Mitigated
13,997
5,816
Healing
6,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AOBACKPACKS
Cerberus
4,739
260
162
2,840
10,421
5,132
623
4,370
5,460
11,959
0
L
7,880
2,637
0
1,296
10,639
7,873
0
6,460
3,354
16,706
0
W
15,192
1,452
0
1,281
8,526
2,281
671
2,472
5,754
63,445
0
L
Anhur
9,144
4,753
0
2,509
13,182
2,735
0
8,090
4,293
0
41,820
L
4,187
245
396
1,615
7,054
2,383
0
3,480
3,276
23,752
505
W
Sun Wukong
fresh1930
Sun Wukong
6,754
1,423
0
1,840
14,270
6,584
882
3,841
9,986
0
45,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,697
Gold Earned
31,308
147
Minions Killed
186
0
Camps Cleared
0
615,181
Distance Traveled
752,250
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,846
757
21
2
0
241,154
0
L
Atlas
8,383
645
17
1
0
224,808
0
W
Scylla
11,358
874
99
8
0
257,518
6
L
Anhur
10,098
777
83
6
0
230,457
0
L
Ra
8,216
632
47
4
0
159,916
0
W
Sun Wukong
10,104
777
66
5
0
253,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role