Player Matchup

Cthulhu
Cthulhu
kylo5150
Cthulhu
Level 161
God Stats
0W - 1L
1,572 SR
Queue Stats
12W - 11L
1,542 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
neighbor1995
Morgan Le Fay
Level 140
God Stats
10W - 10L
1,607 SR
Queue Stats
191W - 214L
1,468 Elo+
Solo
Loki
Loki
zombievfx
Loki
Level 159
God Stats
2W - 1L
1,441 SR
Queue Stats
9W - 7L
1,590 Elo+
Party 1
Team Averages
Level 153
1,540 SR
1,533 Elo+

VS

Team Averages
Level 142
1,582 SR
1,485 Elo+
Sun Wukong
Sun Wukong
Ligmaswole
Sun Wukong
Level 150
God Stats
21W - 19L
1,605 SR
Queue Stats
173W - 174L
1,459 Elo+
Party 2
Baba Yaga
Baba Yaga
RhyNocHtoS
Baba Yaga
Level 148
God Stats
21W - 17L
1,541 SR
Queue Stats
304W - 325L
1,463 Elo+
Solo
Chaac
Chaac
ligmapole
Chaac
Level 128
God Stats
51W - 37L
1,598 SR
Queue Stats
189W - 187L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
kylo5150
Cthulhu
12
0 / 1 / 0
6,511
651
7,400
7,648
5,721
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
neighbor1995
Morgan Le Fay
11
0 / 4 / 0
6,256
626
3,844
6,138
2,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Loki
10
0 / 2 / 0
5,997
600
4,705
7,284
2,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ligmaswole
Sun Wukong
12
4 / 0 / 3
7,276
728
8,738
8,896
7,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baba Yaga
RhyNocHtoS
Baba Yaga
13
2 / 0 / 5
7,269
727
4,312
4,035
1,188
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chaac
ligmapole
Chaac
12
1 / 0 / 6
6,983
698
4,819
8,542
7,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
7
7
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Ligmaswole
Sun Wukong
4
0
3
5.5
W
Baba Yaga
RhyNocHtoS
Baba Yaga
2
0
5
4.5
L
Cthulhu
kylo5150
Cthulhu
0
1
0
0
W
Chaac
ligmapole
Chaac
1
0
6
4
L
Morgan Le Fay
neighbor1995
Morgan Le Fay
0
4
0
0
L
Loki
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,949
Damage
17,869
21,070
Taken
21,473
9,935
Mitigated
16,163
2,454
Healing
5,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Ligmaswole
Sun Wukong
8,738
1,344
0
2,678
8,896
7,788
444
5,458
3,438
0
20,347
W
Baba Yaga
RhyNocHtoS
Baba Yaga
4,312
172
115
1,197
4,035
1,188
82
1,282
2,753
23,363
0
L
Cthulhu
kylo5150
Cthulhu
7,400
250
268
1,672
7,648
5,721
0
2,120
5,020
18,227
0
W
Chaac
ligmapole
Chaac
4,819
22
0
1,529
8,542
7,187
135
4,618
3,924
0
20,936
L
Morgan Le Fay
neighbor1995
Morgan Le Fay
3,844
89
0
514
6,138
2,106
0
1,247
4,666
23,314
0
L
Loki
4,705
160
0
0
7,284
2,108
0
966
5,772
0
17,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,764
Gold Earned
21,528
97
Minions Killed
96
0
Camps Cleared
0
590,451
Distance Traveled
596,186
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,276
728
22
2
0
205,351
1
W
Baba Yaga
7,269
727
37
4
0
176,158
2
L
Cthulhu
6,511
651
31
3
0
217,839
0
W
Chaac
6,983
698
37
4
0
214,677
1
L
Morgan Le Fay
6,256
626
44
4
0
184,176
2
L
Loki
5,997
600
22
2
0
188,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role