Player Matchup

Mulan
Mulan
CucciMane19
Mulan
Level 44
God Stats
1W - 3L
1,190 SR
Queue Stats
119W - 145L
1,446 Elo+
Solo
Nu Wa
Nu Wa
IdealReality
Nu Wa
Level 146
God Stats
0W - 3L
1,246 SR
Queue Stats
181W - 166L
1,471 Elo+
Party 2
Ymir
Ymir
OpaqueTerror426
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,338 Elo+
Party 2
Loki
Loki
nincomepoop
Loki
Level 84
God Stats
3W - 6L
1,388 SR
Queue Stats
359W - 343L
1,500 Elo+
Solo
Cernunnos
Cernunnos
tennese
Cernunnos
Level 157
God Stats
0W - 5L
1,224 SR
Queue Stats
300W - 280L
1,452 Elo+
Party 2
Team Averages
Level 90
1,310 SR
1,441 Elo+

VS

Team Averages
Level 103
1,590 SR
1,483 Elo+
Fenrir
Fenrir
Mitchy5235
Fenrir
Level 128
God Stats
12W - 9L
1,619 SR
Queue Stats
166W - 153L
1,512 Elo+
Solo
Zhong Kui
Zhong Kui
TRG Luka
Zhong Kui
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 99L
1,467 Elo+
Solo
Ullr
Ullr
caza_artico30
Ullr
Level 39
God Stats
1W - 0L
1,318 SR
Queue Stats
47W - 40L
1,395 Elo+
Solo
Poseidon
Poseidon
phoenix_4563
Poseidon
Level 102
God Stats
6W - 2L
1,700 SR
Queue Stats
31W - 27L
1,506 Elo+
Party 1
Surtr
Surtr
sivartenochs7
Surtr
Level 129
God Stats
3W - 0L
1,814 SR
Queue Stats
51W - 42L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,323
532
4,015
8,262
5,029
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 6 / 0
4,686
469
2,126
5,997
1,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 8 / 0
4,654
465
1,930
12,283
6,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 2 / 0
4,704
470
2,375
6,748
1,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cernunnos
tennese
Cernunnos
10
2 / 3 / 0
6,029
603
4,385
7,113
1,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Mitchy5235
Fenrir
11
6 / 1 / 2
6,197
620
4,252
6,512
2,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
TRG Luka
Zhong Kui
12
3 / 1 / 0
6,713
671
5,143
6,861
5,969
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
2 / 1 / 5
6,540
654
4,886
4,436
1,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Poseidon
phoenix_4563
Poseidon
12
5 / 0 / 7
6,468
647
6,597
3,933
1,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
6 / 0 / 6
6,762
676
6,947
5,286
3,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
3
Kills
22
22
Deaths
3
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
0
6
0
0
W
Fenrir
Mitchy5235
Fenrir
6
1
2
7
L
0
8
0
0
W
Zhong Kui
TRG Luka
Zhong Kui
3
1
0
3
W
2
1
5
4.5
L
0
2
0
0
W
Poseidon
phoenix_4563
Poseidon
5
0
7
8.5
W
6
0
6
9
L
Cernunnos
tennese
Cernunnos
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,831
Damage
27,825
40,403
Taken
27,028
16,320
Mitigated
15,158
8,444
Healing
8,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,015
996
0
2,643
8,262
5,029
0
4,674
3,588
0
30,493
L
2,126
404
0
510
5,997
1,337
0
0
5,997
23,359
146
W
Fenrir
Mitchy5235
Fenrir
4,252
406
0
360
6,512
2,641
0
706
5,806
0
39,636
L
1,930
451
0
460
12,283
6,386
0
4,900
6,993
10,503
0
W
Zhong Kui
TRG Luka
Zhong Kui
5,143
1,677
0
4,080
6,861
5,969
0
198
6,663
40,138
2,841
W
4,886
898
0
436
4,436
1,469
264
1,094
3,342
0
41,874
L
2,375
589
0
2,642
6,748
1,741
0
396
6,352
0
24,964
W
Poseidon
phoenix_4563
Poseidon
6,597
1,272
0
1,742
3,933
1,131
423
736
3,197
36,519
1,507
W
6,947
3,191
0
1,648
5,286
3,948
264
1,310
3,976
1,046
32,039
L
Cernunnos
tennese
Cernunnos
4,385
1,840
0
2,189
7,113
1,827
0
1,674
5,167
0
36,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,396
Gold Earned
32,680
246
Minions Killed
349
0
Camps Cleared
0
966,711
Distance Traveled
987,809
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,323
532
59
6
0
173,757
0
L
Nu Wa
4,686
469
27
3
0
180,521
0
W
Fenrir
6,197
620
59
6
0
244,542
0
L
Ymir
4,654
465
20
2
0
190,522
0
W
Zhong Kui
6,713
671
90
9
0
152,422
0
W
Ullr
6,540
654
70
7
0
179,959
3
L
Loki
4,704
470
57
6
0
227,028
0
W
Poseidon
6,468
647
62
6
0
203,688
0
W
Surtr
6,762
676
68
7
0
207,198
0
L
Cernunnos
6,029
603
83
8
0
194,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role