Player Matchup

Chang'e
Chang'e
Gold IV
 
Chang'e
Gold IV
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ao Kuang
Ao Kuang
Silver II
BKRX5
Ao Kuang
Silver II
Level 69
God Stats
6W - 2L
1,622 SR
Queue Stats
16W - 12L
1,469 MMR
Solo
Cerberus
Cerberus
Gold IV
Reset_Perriwo17
Cerberus
Gold IV
Level 280
God Stats
2W - 0L
1,707 SR
Queue Stats
194W - 206L
1,491 MMR
Solo
Hercules
Hercules
Gold IV
sunnyyyum0
Hercules
Gold IV
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 95L
1,458 MMR
Party 2
Danzaburou
Danzaburou
Gold IV
xSkaixo
Danzaburou
Gold IV
Level 63
God Stats
6W - 7L
1,372 SR
Queue Stats
40W - 43L
1,512 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 143
1,540 SR
1,486 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,508 SR
1,509 MMR
Achilles
Achilles
Gold IV
 
Achilles
Gold IV
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Xbalanque
Xbalanque
Gold II
GrumpyPanda420
Xbalanque
Gold II
Level 154
God Stats
13W - 11L
1,626 SR
Queue Stats
102W - 100L
1,627 MMR
Party 1
Baron Samedi
Baron Samedi
Gold III
I REESE l
Baron Samedi
Gold III
Level 99
God Stats
1W - 2L
1,405 SR
Queue Stats
53W - 49L
1,537 MMR
Party 3
Awilix
Awilix
Gold V
OmnipotentDemon-
Awilix
Gold V
Level 159
God Stats
3W - 5L
1,409 SR
Queue Stats
175W - 176L
1,463 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
ZaddyZandy
Kuzenbo
Gold V
Level 146
God Stats
6W - 7L
1,599 SR
Queue Stats
57W - 62L
1,420 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
6 / 2 / 2
9,523
635
9,296
10,728
4,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
BKRX5
Ao Kuang
14
5 / 2 / 2
8,312
554
7,693
11,058
3,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cerberus
13
0 / 2 / 9
8,231
549
7,962
11,456
7,522
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
sunnyyyum0
Hercules
15
0 / 1 / 0
8,272
551
1,901
10,078
10,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
xSkaixo
Danzaburou
14
2 / 1 / 2
9,099
607
6,250
8,364
2,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Nu WaKing ArthurNeithAgni

VS

Bans
MulanThorPeleLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
2 / 1 / 2
8,569
571
7,256
9,813
5,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
GrumpyPanda420
Xbalanque
13
3 / 5 / 2
7,634
509
7,175
12,005
3,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Baron Samedi
I REESE l
Baron Samedi
12
1 / 4 / 1
6,984
466
3,381
8,961
3,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 0 / 1
8,077
538
4,330
10,619
3,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
ZaddyZandy
Kuzenbo
11
1 / 3 / 1
6,893
460
5,822
11,229
10,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
13
Kills
8
8
Deaths
13
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
2
2
3.5
L
Achilles
 
Achilles
2
1
2
3
W
Ao Kuang
BKRX5
Ao Kuang
5
2
2
3
L
Xbalanque
GrumpyPanda420
Xbalanque
3
5
2
0.8
L
Baron Samedi
I REESE l
Baron Samedi
1
4
1
0.38
L
1
0
1
1.5
W
Cerberus
0
2
9
2.25
L
Kuzenbo
ZaddyZandy
Kuzenbo
1
3
1
0.5
W
Hercules
sunnyyyum0
Hercules
0
1
0
0
W
Danzaburou
xSkaixo
Danzaburou
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,102
Damage
27,964
51,684
Taken
52,627
28,695
Mitigated
26,192
24,503
Healing
17,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,296
458
1,366
5,453
10,728
4,122
1,355
2,890
7,790
83,434
1,975
L
Achilles
 
Achilles
7,256
1,656
0
4,354
9,813
5,812
0
3,543
6,036
0
62,862
W
Ao Kuang
BKRX5
Ao Kuang
7,693
973
0
5,175
11,058
3,833
0
1,218
9,758
48,412
0
L
Xbalanque
GrumpyPanda420
Xbalanque
7,175
1,924
0
3,468
12,005
3,169
0
6,763
5,242
0
52,214
L
Baron Samedi
I REESE l
Baron Samedi
3,381
41
97
2,019
8,961
3,129
0
5,899
3,062
41,554
0
L
4,330
1,077
0
5,521
10,619
3,110
892
4,159
6,460
0
64,567
W
Cerberus
7,962
357
0
3,757
11,456
7,522
217
2,735
8,721
30,274
773
L
Kuzenbo
ZaddyZandy
Kuzenbo
5,822
1,863
0
2,429
11,229
10,972
0
4,363
6,866
27,923
2,068
W
Hercules
sunnyyyum0
Hercules
1,901
260
0
5,574
10,078
10,298
62
192
9,429
0
54,372
W
Danzaburou
xSkaixo
Danzaburou
6,250
2,831
0
3,178
8,364
2,920
3,436
2,139
6,225
0
67,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,437
Gold Earned
38,157
545
Minions Killed
399
0
Camps Cleared
0
1,548,509
Distance Traveled
1,484,884
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,523
635
157
10
0
304,923
4
L
Achilles
8,569
571
95
6
0
272,604
0
W
Ao Kuang
8,312
554
98
7
0
333,959
0
L
Xbalanque
7,634
509
82
5
0
270,521
4
L
Baron Samedi
6,984
466
71
5
0
283,598
5
L
Awilix
8,077
538
117
8
0
367,685
0
W
Cerberus
8,231
549
51
3
0
298,925
0
L
Kuzenbo
6,893
460
34
2
0
290,476
4
W
Hercules
8,272
551
115
8
0
323,143
2
W
Danzaburou
9,099
607
124
8
0
287,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role