Player Matchup

Hou Yi
Hou Yi
Masters
CurvyCrescènt
Hou Yi
Masters
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
2,567 MMR
Solo
Eset
Eset
Masters
OnlyNai
Eset
Masters
Level 127
God Stats
245W - 237L
1,684 SR
Queue Stats
635W - 747L
2,622 MMR
Solo
Sobek
Sobek
Diamond I
OysterMoisture
Sobek
Diamond I
Level 153
God Stats
5W - 14L
1,595 SR
Queue Stats
433W - 335L
2,560 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 115
1,593 SR
2,583 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 178
1,720 SR
2,662 MMR
Charybdis
Charybdis
Masters
Lindsayll
Charybdis
Masters
Level 144
God Stats
6W - 2L
1,752 SR
Queue Stats
156W - 53L
2,776 MMR
Party 1
Charon
Charon
Masters
MarioWallestein
Charon
Masters
Level 226
God Stats
2W - 1L
1,710 SR
Queue Stats
177W - 59L
3,059 MMR
Party 1
Scylla
Scylla
Diamond V
VanillaNiice
Scylla
Diamond V
Level 164
God Stats
11W - 11L
1,700 SR
Queue Stats
166W - 159L
2,152 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 4
11,368
758
14,639
12,834
4,453
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eset
OnlyNai
Eset
17
3 / 3 / 3
11,176
745
12,580
8,528
3,124
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
3 / 4 / 4
10,487
699
7,026
19,596
21,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
ChironMulanOdinMedusaSerqet

VS

Bans
SurtrOsirisCabrakanNe ZhaAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Lindsayll
Charybdis
15
4 / 6 / 2
10,342
689
12,628
13,890
3,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 2 / 5
9,809
654
11,136
16,967
20,633
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Scylla
16
1 / 2 / 6
10,182
679
5,477
6,306
1,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
21
10
Kills
8
8
Deaths
10
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
L
Charybdis
Lindsayll
Charybdis
4
6
2
0.83
L
3
2
5
2.75
W
Eset
OnlyNai
Eset
3
3
3
1.5
W
3
4
4
1.25
L
Scylla
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,245
Damage
29,241
40,958
Taken
37,163
29,034
Mitigated
26,168
12,031
Healing
4,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,639
7,768
0
5,455
12,834
4,453
2,586
5,129
7,699
0
56,880
L
Charybdis
Lindsayll
Charybdis
12,628
5,463
0
2,131
13,890
3,914
0
7,537
5,861
0
47,352
L
11,136
2,686
0
1,655
16,967
20,633
0
5,722
10,377
22,222
0
W
Eset
OnlyNai
Eset
12,580
318
0
200
8,528
3,124
406
3,904
4,618
56,563
880
W
7,026
353
0
6,376
19,596
21,457
81
7,638
11,934
18,504
665
L
Scylla
5,477
547
0
250
6,306
1,621
0
4,186
1,858
40,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,031
Gold Earned
30,333
202
Minions Killed
178
0
Camps Cleared
0
849,424
Distance Traveled
795,371
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,368
758
82
5
0
259,469
0
L
Charybdis
10,342
689
69
5
0
226,866
3
L
Charon
9,809
654
17
1
0
277,019
1
W
Eset
11,176
745
98
7
0
296,391
3
W
Sobek
10,487
699
22
1
0
293,564
3
L
Scylla
10,182
679
92
6
0
291,486
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role