Player Matchup

King Arthur
King Arthur
Gold V
XG5601
King Arthur
Gold V
Level 42
God Stats
1W - 4L
1,524 SR
Queue Stats
22W - 20L
1,617 MMR
Party 2
Cliodhna
Cliodhna
Gold V
def545
Cliodhna
Gold V
Level 117
God Stats
0W - 1L
1,551 SR
Queue Stats
29W - 31L
1,538 MMR
Party 2
Vulcan
Vulcan
Gold V
swancleric
Vulcan
Gold V
Level 108
God Stats
0W - 1L
1,655 SR
Queue Stats
28W - 26L
1,576 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 89
1,577 SR
1,577 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 134
1,604 SR
1,564 MMR
Danzaburou
Danzaburou
Gold III
Atl__Solo
Danzaburou
Gold III
Level 100
God Stats
7W - 9L
1,585 SR
Queue Stats
148W - 164L
1,403 MMR
Solo
Ares
Ares
Platinum IV
BlueNoseBest
Ares
Platinum IV
Level 145
God Stats
2W - 2L
1,445 SR
Queue Stats
132W - 122L
1,557 MMR
Party 1
Horus
Horus
Platinum IV
Meaty Fly
Horus
Platinum IV
Level 156
God Stats
3W - 1L
1,782 SR
Queue Stats
45W - 39L
1,730 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
XG5601
King Arthur
12
0 / 6 / 2
7,423
619
4,884
14,725
9,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Cliodhna
def545
Cliodhna
13
2 / 5 / 1
8,259
688
8,454
10,029
2,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Vulcan
swancleric
Vulcan
13
2 / 5 / 1
8,288
691
13,826
7,525
2,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
BacchusMedusaChaacKuzenboCthulhu

VS

Bans
ThothThe MorriganCabrakanSkadiHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Atl__Solo
Danzaburou
15
3 / 2 / 10
10,017
835
8,361
9,969
4,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
8 / 0 / 8
10,381
865
10,819
11,535
13,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Horus
Meaty Fly
Horus
16
5 / 2 / 11
9,939
828
9,573
13,701
11,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
4
Kills
16
16
Deaths
4
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Atl__Solo
Danzaburou
3
2
10
4
W
8
0
8
12
W
Horus
Meaty Fly
Horus
5
2
11
5.25
L
King Arthur
XG5601
King Arthur
0
6
2
0.17
L
Cliodhna
def545
Cliodhna
2
5
1
0.5
L
Vulcan
swancleric
Vulcan
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,164
Damage
28,753
32,279
Taken
35,205
14,870
Mitigated
29,557
1,925
Healing
12,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Atl__Solo
Danzaburou
8,361
2,974
0
4,731
9,969
4,363
1,163
4,149
5,808
0
63,234
W
10,819
765
0
1,304
11,535
13,636
361
4,449
7,050
30,407
935
W
Horus
Meaty Fly
Horus
9,573
2,510
2,050
4,053
13,701
11,558
957
4,839
8,838
873
25,844
L
King Arthur
XG5601
King Arthur
4,884
427
0
490
14,725
9,491
0
6,813
7,206
0
15,418
L
Cliodhna
def545
Cliodhna
8,454
330
0
705
10,029
2,656
0
2,575
7,004
0
24,442
L
Vulcan
swancleric
Vulcan
13,826
1,406
0
730
7,525
2,723
0
1,747
5,646
47,028
877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,970
Gold Earned
30,337
125
Minions Killed
190
0
Camps Cleared
0
658,476
Distance Traveled
704,320
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,017
835
111
9
0
218,756
0
W
Ares
10,381
865
33
3
0
238,671
0
W
Horus
9,939
828
46
4
0
246,893
0
L
King Arthur
7,423
619
23
2
0
210,331
0
L
Cliodhna
8,259
688
38
3
0
237,224
1
L
Vulcan
8,288
691
64
5
0
210,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role