Player Matchup

Persephone
Persephone
Frankcosmo27
Persephone
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 51L
1,408 Elo+
Solo
Freya
Freya
RuuK
Freya
Level 173
God Stats
5W - 6L
1,719 SR
Queue Stats
488W - 496L
1,512 Elo+
Solo
Maui
Maui
SMACDADDY2004
Maui
Level 87
God Stats
4W - 1L
1,917 SR
Queue Stats
68W - 67L
1,460 Elo+
Party 1
Gilgamesh
Gilgamesh
THE TA0
Gilgamesh
Level 107
God Stats
8W - 3L
1,843 SR
Queue Stats
93W - 88L
1,507 Elo+
Party 1
Achilles
Achilles
natox23
Achilles
Level 146
God Stats
1W - 2L
1,512 SR
Queue Stats
59W - 57L
1,464 Elo+
Solo
Team Averages
Level 116
1,698 SR
1,470 Elo+

VS

Team Averages
Level 99
1,472 SR
1,342 Elo+
Fenrir
Fenrir
CommunityHOLE
Fenrir
Level 59
God Stats
1W - 1L
1,315 SR
Queue Stats
13W - 24L
1,294 Elo+
Party 2
Chaac
Chaac
Gammylit
Chaac
Level 74
God Stats
5W - 3L
1,592 SR
Queue Stats
110W - 141L
1,442 Elo+
Party 2
Bastet
Bastet
KickingYou
Bastet
Level 201
God Stats
7W - 3L
1,569 SR
Queue Stats
312W - 322L
1,415 Elo+
Solo
Athena
Athena
radicalredbeard
Athena
Level 35
God Stats
2W - 1L
1,285 SR
Queue Stats
13W - 27L
1,208 Elo+
Party 2
Ah Puch
Ah Puch
s3bas67
Ah Puch
Level 127
God Stats
2W - 0L
1,599 SR
Queue Stats
41W - 70L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Frankcosmo27
Persephone
15
1 / 6 / 8
8,343
758
10,244
9,712
2,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
RuuK
Freya
14
3 / 4 / 6
7,772
707
6,413
7,997
2,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 5 / 5
8,743
795
5,293
14,157
16,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gilgamesh
THE TA0
Gilgamesh
15
2 / 8 / 4
8,824
802
9,594
16,631
14,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
natox23
Achilles
9
1 / 4 / 3
6,670
606
2,894
7,688
6,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 7 / 6
8,967
815
6,291
11,529
6,822
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
Gammylit
Chaac
17
5 / 2 / 13
10,430
948
13,058
19,030
12,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bastet
KickingYou
Bastet
17
8 / 1 / 15
10,987
999
13,164
12,870
6,889
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 1 / 16
10,122
920
6,805
17,691
14,282
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Puch
s3bas67
Ah Puch
15
4 / 1 / 11
9,595
872
11,621
3,997
1,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
88
10
Kills
27
27
Deaths
12
26
Assists
61
Player
Kills
Deaths
Assists
KDA
W
5
7
6
1.14
L
Persephone
Frankcosmo27
Persephone
1
6
8
0.83
W
Chaac
Gammylit
Chaac
5
2
13
5.75
W
Bastet
KickingYou
Bastet
8
1
15
15.5
L
Freya
RuuK
Freya
3
4
6
1.5
L
3
5
5
1.1
L
Gilgamesh
THE TA0
Gilgamesh
2
8
4
0.5
L
Achilles
natox23
Achilles
1
4
3
0.63
W
5
1
16
13
W
Ah Puch
s3bas67
Ah Puch
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,438
Damage
50,939
56,185
Taken
65,117
44,060
Mitigated
42,169
8,392
Healing
23,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,291
1,504
309
1,183
11,529
6,822
1,373
3,108
7,416
0
13,965
L
Persephone
Frankcosmo27
Persephone
10,244
1,009
0
1,458
9,712
2,958
0
4,062
5,319
16,250
492
W
Chaac
Gammylit
Chaac
13,058
1,770
933
6,338
19,030
12,308
730
5,991
11,573
0
31,448
W
Bastet
KickingYou
Bastet
13,164
1,859
801
4,893
12,870
6,889
1,577
4,824
7,885
0
25,166
L
Freya
RuuK
Freya
6,413
1,822
131
1,637
7,997
2,806
0
2,538
5,319
13,116
506
L
5,293
1,383
813
1,257
14,157
16,709
0
4,416
9,377
10,155
0
L
Gilgamesh
THE TA0
Gilgamesh
9,594
2,067
962
1,398
16,631
14,791
0
5,089
11,301
0
22,454
L
Achilles
natox23
Achilles
2,894
485
0
736
7,688
6,796
0
1,238
6,406
0
4,863
W
6,805
1,372
1,125
5,781
17,691
14,282
1,073
6,431
10,743
17,486
0
W
Ah Puch
s3bas67
Ah Puch
11,621
678
1,480
468
3,997
1,868
1,436
1,085
2,878
17,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,352
Gold Earned
50,101
96
Minions Killed
109
0
Camps Cleared
0
802,699
Distance Traveled
1,095,295
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,967
815
5
0
0
200,603
0
L
Persephone
8,343
758
19
2
0
196,441
0
W
Chaac
10,430
948
41
4
0
214,152
0
W
Bastet
10,987
999
26
2
0
249,969
0
L
Freya
7,772
707
30
3
0
151,092
0
L
Maui
8,743
795
14
1
0
183,478
0
L
Gilgamesh
8,824
802
24
2
0
180,595
0
L
Achilles
6,670
606
9
1
0
91,093
0
W
Athena
10,122
920
14
1
0
256,279
0
W
Ah Puch
9,595
872
23
2
0
174,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role