Player Matchup

Chang'e
Chang'e
Deathbyhotdog
Chang'e
Level 86
God Stats
2W - 1L
1,556 SR
Queue Stats
208W - 179L
1,513 Elo+
Solo
Kuzenbo
Kuzenbo
Panchoamor
Kuzenbo
Level 26
God Stats
1W - 3L
1,176 SR
Queue Stats
13W - 28L
1,500 Elo+
Party 2
Chaac
Chaac
T6X_BrutoB
Chaac
Level 27
God Stats
1W - 9L
1,367 SR
Queue Stats
12W - 41L
1,176 Elo+
Party 2
Serqet
Serqet
rodrigomazarico
Serqet
Level 38
God Stats
2W - 7L
1,318 SR
Queue Stats
21W - 44L
1,286 Elo+
Party 2
Medusa
Medusa
thomyhueso
Medusa
Level 29
God Stats
1W - 11L
1,339 SR
Queue Stats
15W - 37L
1,176 Elo+
Party 2
Team Averages
Level 41
1,351 SR
1,330 Elo+

VS

Team Averages
Level 127
1,613 SR
1,525 Elo+
Bacchus
Bacchus
Astro_Sailor_
Bacchus
Level 106
God Stats
8W - 5L
1,649 SR
Queue Stats
215W - 195L
1,512 Elo+
Solo
Bastet
Bastet
Fawby68
Bastet
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
126W - 114L
1,533 Elo+
Party 1
Atlas
Atlas
UrukKal
Atlas
Level 136
God Stats
2W - 0L
1,720 SR
Queue Stats
124W - 117L
1,523 Elo+
Party 1
Sol
Sol
iz6ci
Sol
Level 82
God Stats
64W - 33L
1,676 SR
Queue Stats
209W - 162L
1,516 Elo+
Solo
Medusa
Medusa
sgc28
Medusa
Level 156
God Stats
1W - 1L
1,521 SR
Queue Stats
95W - 90L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
14
1 / 4 / 2
8,532
502
6,317
10,102
3,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kuzenbo
Panchoamor
Kuzenbo
13
4 / 1 / 6
8,806
518
5,417
14,351
17,529
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chaac
12
0 / 6 / 0
7,329
431
1,781
11,466
5,733
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 5 / 4
8,734
514
8,561
15,586
5,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
thomyhueso
Medusa
13
4 / 8 / 4
8,368
492
9,736
14,091
5,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
16
8 / 0 / 5
10,855
639
11,583
7,697
9,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bastet
Fawby68
Bastet
16
4 / 1 / 7
9,140
538
9,476
13,474
4,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
UrukKal
Atlas
14
2 / 5 / 4
8,782
517
7,413
13,463
11,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sol
iz6ci
Sol
16
5 / 1 / 3
9,792
576
8,709
9,034
2,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
sgc28
Medusa
15
5 / 5 / 2
8,731
514
13,330
13,154
5,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
45
12
Kills
24
24
Deaths
12
16
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bacchus
8
0
5
10.5
L
Chang'e
1
4
2
0.5
W
Bastet
Fawby68
Bastet
4
1
7
7.5
L
Kuzenbo
Panchoamor
Kuzenbo
4
1
6
7
L
Chaac
0
6
0
0
W
Atlas
UrukKal
Atlas
2
5
4
0.8
W
Sol
iz6ci
Sol
5
1
3
6.5
L
3
5
4
1
W
Medusa
sgc28
Medusa
5
5
2
1.2
L
Medusa
thomyhueso
Medusa
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,812
Damage
50,511
65,596
Taken
56,822
37,486
Mitigated
33,995
15,152
Healing
21,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
11,583
908
0
2,237
7,697
9,011
0
1,877
5,820
48,394
6,274
L
Chang'e
6,317
193
344
2,960
10,102
3,318
0
4,816
5,104
53,237
0
W
Bastet
Fawby68
Bastet
9,476
2,177
0
7,623
13,474
4,715
68
3,154
10,014
0
69,474
L
Kuzenbo
Panchoamor
Kuzenbo
5,417
1,610
130
3,640
14,351
17,529
0
5,218
9,050
25,623
0
L
Chaac
1,781
471
0
304
11,466
5,733
0
6,609
4,279
0
35,596
W
Atlas
UrukKal
Atlas
7,413
3,074
347
2,022
13,463
11,879
320
2,866
10,411
30,389
1,557
W
Sol
iz6ci
Sol
8,709
3,663
0
5,806
9,034
2,719
955
1,396
7,065
66,805
2,093
L
8,561
2,665
0
5,125
15,586
5,838
0
6,685
8,819
0
60,506
W
Medusa
sgc28
Medusa
13,330
4,764
0
3,738
13,154
5,671
484
2,878
10,276
0
72,893
L
Medusa
thomyhueso
Medusa
9,736
2,618
91
2,558
14,091
5,068
753
2,412
11,679
0
48,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,769
Gold Earned
47,300
415
Minions Killed
509
0
Camps Cleared
0
1,671,118
Distance Traveled
1,692,448
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,855
639
114
7
0
342,900
2
L
Chang'e
8,532
502
119
7
0
331,320
4
W
Bastet
9,140
538
99
6
0
384,803
2
L
Kuzenbo
8,806
518
35
2
0
342,534
0
L
Chaac
7,329
431
72
4
0
308,685
0
W
Atlas
8,782
517
35
2
0
317,896
5
W
Sol
9,792
576
130
8
0
327,705
0
L
Serqet
8,734
514
106
6
0
374,474
0
W
Medusa
8,731
514
131
8
0
319,144
3
L
Medusa
8,368
492
83
5
0
314,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role