Player Matchup

Ne Zha
Ne Zha
DRIIZZEE
Ne Zha
Level 85
God Stats
5W - 1L
1,831 SR
Queue Stats
354W - 51L
1,885 Elo+
Party 1
Skadi
Skadi
Eckum
Skadi
Level 128
God Stats
2W - 0L
1,707 SR
Queue Stats
90W - 18L
1,725 Elo+
Party 1
Raijin
Raijin
Enigwity
Raijin
Level 113
God Stats
3W - 1L
1,306 SR
Queue Stats
276W - 141L
1,594 Elo+
Party 1
Charybdis
Charybdis
FCR3WNIT
Charybdis
Level 152
God Stats
1W - 1L
1,294 SR
Queue Stats
331W - 342L
1,574 Elo+
Solo
Atlas
Atlas
iamjesus56
Atlas
Level 205
God Stats
4W - 1L
1,832 SR
Queue Stats
495W - 123L
1,700 Elo+
Party 1
Team Averages
Level 137
1,594 SR
1,696 Elo+

VS

Team Averages
Level 183
1,625 SR
1,522 Elo+
Apollo
Apollo
Hipzt3r-Zombi3
Apollo
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 33L
1,497 Elo+
Solo
Cabrakan
Cabrakan
Little Hossman
Cabrakan
Level 189
God Stats
4W - 2L
1,843 SR
Queue Stats
329W - 238L
1,558 Elo+
Party 2
Kumbhakarna
Kumbhakarna
dragon123mx
Kumbhakarna
Level 288
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,624 Elo+
Solo
Geb
Geb
iMaLLeY
Geb
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 98L
1,436 Elo+
Party 2
Jing Wei
Jing Wei
mbenny
Jing Wei
Level 134
God Stats
2W - 1L
1,782 SR
Queue Stats
162W - 149L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DRIIZZEE
Ne Zha
10
3 / 1 / 10
6,060
1,212
7,239
3,272
1,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
Eckum
Skadi
12
4 / 0 / 11
6,603
1,321
5,354
2,746
979
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Raijin
Enigwity
Raijin
11
4 / 1 / 8
6,087
1,217
6,461
2,940
1,038
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
FCR3WNIT
Charybdis
9
2 / 2 / 9
5,622
1,124
3,232
3,393
1,112
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
10
2 / 2 / 10
6,128
1,226
4,789
6,589
4,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
5,395
1,079
2,952
5,579
1,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cabrakan
10
2 / 3 / 2
5,397
1,079
2,798
7,886
7,534
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kumbhakarna
dragon123mx
Kumbhakarna
10
3 / 3 / 2
5,757
1,151
2,591
5,656
1,958
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Geb
10
0 / 3 / 1
5,306
1,061
4,069
7,676
5,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Jing Wei
mbenny
Jing Wei
7
0 / 2 / 2
4,674
935
2,101
2,706
658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
14
15
Kills
6
6
Deaths
15
48
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
DRIIZZEE
Ne Zha
3
1
10
8
W
Skadi
Eckum
Skadi
4
0
11
9.5
W
Raijin
Enigwity
Raijin
4
1
8
8
W
Charybdis
FCR3WNIT
Charybdis
2
2
9
3.25
L
1
4
1
0.38
L
Cabrakan
2
3
2
1
L
Kumbhakarna
dragon123mx
Kumbhakarna
3
3
2
1.33
L
Geb
0
3
1
0.17
W
Atlas
2
2
10
3.5
L
Jing Wei
mbenny
Jing Wei
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,075
Damage
14,511
18,940
Taken
29,503
9,034
Mitigated
17,184
5,176
Healing
5,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
DRIIZZEE
Ne Zha
7,239
739
550
242
3,272
1,519
0
2,093
1,179
0
15,298
W
Skadi
Eckum
Skadi
5,354
2,441
0
0
2,746
979
60
1,385
1,361
0
12,644
W
Raijin
Enigwity
Raijin
6,461
1,217
114
229
2,940
1,038
46
1,673
1,267
11,367
0
W
Charybdis
FCR3WNIT
Charybdis
3,232
1,303
824
513
3,393
1,112
99
2,458
935
0
6,550
L
2,952
1,844
0
532
5,579
1,570
0
2,098
3,481
0
10,034
L
Cabrakan
2,798
404
133
1,833
7,886
7,534
0
2,708
5,178
4,447
0
L
Kumbhakarna
dragon123mx
Kumbhakarna
2,591
0
383
688
5,656
1,958
0
2,240
3,416
7,456
225
L
Geb
4,069
38
942
907
7,676
5,464
0
3,271
4,405
8,741
0
W
Atlas
4,789
1,722
1,712
992
6,589
4,386
0
1,722
4,867
8,128
341
L
Jing Wei
mbenny
Jing Wei
2,101
1,583
0
350
2,706
658
0
739
1,967
0
4,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,500
Gold Earned
26,529
61
Minions Killed
51
0
Camps Cleared
0
541,311
Distance Traveled
416,859
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,060
1,212
10
2
0
123,457
0
W
Skadi
6,603
1,321
22
4
0
113,132
0
W
Raijin
6,087
1,217
12
2
0
114,137
0
W
Charybdis
5,622
1,124
12
2
0
85,684
0
L
Apollo
5,395
1,079
20
4
0
70,003
0
L
Cabrakan
5,397
1,079
4
1
0
84,826
0
L
Kumbhakarna
5,757
1,151
11
2
0
102,560
0
L
Geb
5,306
1,061
5
1
0
101,953
0
W
Atlas
6,128
1,226
5
1
0
104,901
0
L
Jing Wei
4,674
935
11
2
0
57,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role