Player Matchup

Hou Yi
Hou Yi
CharlOlimpo
Hou Yi
Level 145
God Stats
7W - 5L
1,631 SR
Queue Stats
26W - 24L
1,505 Elo+
Solo
Geb
Geb
E09W2C
Geb
Level 143
God Stats
11W - 9L
1,625 SR
Queue Stats
257W - 246L
1,580 Elo+
Solo
Ra
Ra
KnifeParty2Night
Ra
Level 159
God Stats
100W - 106L
1,572 SR
Queue Stats
585W - 605L
1,518 Elo+
Solo
Team Averages
Level 149
1,609 SR
1,534 Elo+

VS

Team Averages
Level 113
1,455 SR
1,548 Elo+
Sun Wukong
Sun Wukong
MOORPHEUS901
Sun Wukong
Level 175
God Stats
0W - 4L
1,175 SR
Queue Stats
149W - 165L
1,432 Elo+
Solo
Serqet
Serqet
Sylphiétte
Serqet
Level 49
God Stats
2W - 2L
1,706 SR
Queue Stats
6W - 4L
1,780 Elo+
Solo
Kukulkan
Kukulkan
tsiva
Kukulkan
Level 114
God Stats
3W - 4L
1,484 SR
Queue Stats
92W - 89L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
5 / 2 / 5
8,869
806
7,187
8,405
2,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Geb
E09W2C
Geb
15
1 / 0 / 10
8,445
768
8,205
8,842
7,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 2 / 6
8,842
804
8,589
7,922
3,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MOORPHEUS901
Sun Wukong
13
2 / 1 / 2
7,845
713
9,397
12,126
11,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
11
2 / 4 / 2
7,751
705
6,030
10,570
8,468
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Kukulkan
tsiva
Kukulkan
11
0 / 6 / 2
7,016
638
3,731
8,012
2,841
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
11
Kills
4
4
Deaths
11
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
5
2
5
3.75
W
Geb
E09W2C
Geb
1
0
10
6
W
5
2
6
4
L
Sun Wukong
MOORPHEUS901
Sun Wukong
2
1
2
3
L
Serqet
2
4
2
0.75
L
Kukulkan
tsiva
Kukulkan
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,981
Damage
19,158
25,169
Taken
30,708
13,681
Mitigated
22,616
9,563
Healing
3,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
7,187
2,947
0
898
8,405
2,835
444
869
7,384
0
23,563
W
Geb
E09W2C
Geb
8,205
530
0
1,002
8,842
7,755
303
1,729
7,113
21,757
1,155
W
8,589
315
3,379
4,284
7,922
3,091
860
1,181
6,368
48,317
0
L
Sun Wukong
MOORPHEUS901
Sun Wukong
9,397
976
0
960
12,126
11,307
0
4,383
7,224
0
28,569
L
Serqet
6,030
632
0
1,691
10,570
8,468
0
6,261
3,958
0
19,526
L
Kukulkan
tsiva
Kukulkan
3,731
171
0
857
8,012
2,841
0
4,636
3,036
25,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,156
Gold Earned
22,612
143
Minions Killed
122
0
Camps Cleared
0
627,530
Distance Traveled
553,743
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,869
806
38
3
0
202,298
0
W
Geb
8,445
768
30
3
0
223,351
0
W
Ra
8,842
804
75
7
0
201,881
0
L
Sun Wukong
7,845
713
42
4
0
215,532
0
L
Serqet
7,751
705
22
2
0
193,284
0
L
Kukulkan
7,016
638
58
5
0
144,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role