Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
ExplosiveChris
Cerberus
Level 121
God Stats
23W - 19L
1,612 SR
Queue Stats
68W - 68L
1,472 Elo+
Party 1
Nu Wa
Nu Wa
Landfishies
Nu Wa
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 13L
1,485 Elo+
Solo
Odin
Odin
ThaDeej
Odin
Level 154
God Stats
3W - 2L
1,575 SR
Queue Stats
64W - 83L
1,410 Elo+
Party 1
Kukulkan
Kukulkan
TopHatJones7777
Kukulkan
Level 127
God Stats
17W - 20L
1,559 SR
Queue Stats
42W - 55L
1,480 Elo+
Party 1
Team Averages
Level 122
1,549 SR
1,469 Elo+

VS

Team Averages
Level 102
1,539 SR
1,529 Elo+
Vamana
Vamana
 
Vamana
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DUI2ZO
Sol
Level 88
God Stats
1W - 3L
1,285 SR
Queue Stats
203W - 209L
1,426 Elo+
Solo
Surtr
Surtr
Jim4321
Surtr
Level 158
God Stats
4W - 2L
1,474 SR
Queue Stats
150W - 145L
1,571 Elo+
Solo
Khepri
Khepri
TheLastGhost0
Khepri
Level 61
God Stats
4W - 2L
1,694 SR
Queue Stats
40W - 61L
1,337 Elo+
Solo
Tyr
Tyr
dìlfpr0n
Tyr
Level 101
God Stats
58W - 9L
1,740 SR
Queue Stats
482W - 60L
1,810 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
1 / 1 / 1
6,154
1,231
3,836
6,903
6,177
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cerberus
11
0 / 4 / 3
6,281
1,256
1,480
7,636
5,695
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 0 / 0
3,685
737
0
0
0
Odin
ThaDeej
Odin
11
0 / 2 / 3
5,881
1,176
4,069
4,468
1,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
11
2 / 3 / 0
6,489
1,298
5,010
4,134
1,694
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

335

VS

Team 2 Tickets

376

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
1 / 1 / 7
6,296
1,259
4,586
2,995
1,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Sol
DUI2ZO
Sol
11
1 / 2 / 8
6,156
1,231
3,585
3,812
1,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Surtr
Jim4321
Surtr
11
3 / 0 / 5
6,759
1,352
5,525
5,162
5,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 0 / 8
6,843
1,369
1,455
3,126
2,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
5 / 0 / 4
7,145
1,429
6,522
3,529
2,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
3
Kills
10
10
Deaths
3
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
1
1
1.5
W
Vamana
 
Vamana
1
1
7
4.5
W
Sol
DUI2ZO
Sol
1
2
8
2.5
L
Cerberus
0
4
3
0.38
W
Surtr
Jim4321
Surtr
3
0
5
5.5
L
0
0
0
0
L
Odin
ThaDeej
Odin
0
2
3
0.75
W
0
0
8
4
L
Kukulkan
2
3
0
0.67
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,395
Damage
21,673
23,141
Taken
18,624
15,478
Mitigated
13,870
2,240
Healing
3,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
3,836
415
0
1,261
6,903
6,177
0
1,556
5,085
0
16,824
W
Vamana
 
Vamana
4,586
2,906
0
396
2,995
1,856
0
397
2,598
0
15,473
W
Sol
DUI2ZO
Sol
3,585
1,082
0
567
3,812
1,646
0
2,269
1,543
9,797
1,281
L
Cerberus
1,480
249
0
822
7,636
5,695
0
2,620
4,833
6,090
0
W
Surtr
Jim4321
Surtr
5,525
1,234
0
976
5,162
5,029
0
968
4,194
610
16,053
L
0
0
0
0
0
0
0
0
0
0
0
L
Odin
ThaDeej
Odin
4,069
382
0
66
4,468
1,912
0
628
3,798
0
13,144
W
1,455
60
0
610
3,126
2,908
0
1,357
1,769
5,931
0
L
Kukulkan
5,010
172
0
91
4,134
1,694
0
417
3,567
19,492
0
W
6,522
694
0
1,100
3,529
2,431
0
1,499
2,030
0
14,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,490
Gold Earned
33,199
109
Minions Killed
96
3
Camps Cleared
5
413,634
Distance Traveled
555,492
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,154
1,231
36
7
2
114,336
0
W
Vamana
6,296
1,259
28
6
2
102,839
0
W
Sol
6,156
1,231
11
2
1
104,014
0
L
Cerberus
6,281
1,256
16
3
1
92,642
0
W
Surtr
6,759
1,352
27
5
1
113,558
0
L
Nu Wa
3,685
737
0
0
0
0
0
L
Odin
5,881
1,176
26
5
0
109,705
0
W
Khepri
6,843
1,369
10
2
1
104,516
0
L
Kukulkan
6,489
1,298
31
6
0
96,951
0
W
Tyr
7,145
1,429
20
4
0
130,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role