Player Matchup

Gilgamesh
Gilgamesh
BigLabiaLibby
Gilgamesh
Level 282
God Stats
9W - 3L
1,705 SR
Queue Stats
252W - 242L
1,565 Elo+
Solo
Poseidon
Poseidon
Lautrecdotbat
Poseidon
Level 94
God Stats
2W - 1L
1,705 SR
Queue Stats
154W - 136L
1,578 Elo+
Party 1
Terra
Terra
Phoenix2292000
Terra
Level 143
God Stats
8W - 2L
1,864 SR
Queue Stats
419W - 351L
1,584 Elo+
Solo
Anhur
Anhur
SaijoSunFlower
Anhur
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
253W - 251L
1,614 Elo+
Solo
Erlang Shen
Erlang Shen
lingeringjam
Erlang Shen
Level 131
God Stats
9W - 4L
1,932 SR
Queue Stats
429W - 380L
1,573 Elo+
Party 1
Team Averages
Level 143
1,741 SR
1,583 Elo+

VS

Team Averages
Level 146
1,577 SR
1,575 Elo+
Medusa
Medusa
 
Medusa
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DigiTaL-XaN
Chaac
Level 144
God Stats
4W - 2L
1,657 SR
Queue Stats
196W - 181L
1,535 Elo+
Solo
Ra
Ra
FoxySaucy
Ra
Level 158
God Stats
0W - 2L
1,296 SR
Queue Stats
166W - 148L
1,597 Elo+
Party 2
Ne Zha
Ne Zha
Otto
Ne Zha
Level 162
God Stats
1W - 1L
1,500 SR
Queue Stats
196W - 148L
1,597 Elo+
Party 2
Sol
Sol
Zaury
Sol
Level 124
God Stats
31W - 19L
1,931 SR
Queue Stats
151W - 120L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigLabiaLibby
Gilgamesh
7
0 / 0 / 2
3,950
790
1,746
3,381
1,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Lautrecdotbat
Poseidon
8
3 / 1 / 0
4,442
888
1,561
2,278
509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
0 / 0 / 2
3,628
726
2,941
5,468
2,593
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
1 / 0 / 1
3,583
717
3,124
3,797
1,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
lingeringjam
Erlang Shen
8
6 / 0 / 3
4,739
948
3,480
4,723
2,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
4
0 / 2 / 0
2,963
593
1,444
2,846
553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 0 / 0
3,453
691
2,460
5,232
1,871
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

7
1 / 2 / 0
3,796
759
1,562
2,636
731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
Otto
Ne Zha
5
0 / 4 / 0
3,133
627
1,032
4,782
1,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
Zaury
Sol
5
0 / 2 / 0
3,181
636
4,126
3,965
761
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
10
Kills
1
1
Deaths
10
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
2
0
0
W
Gilgamesh
BigLabiaLibby
Gilgamesh
0
0
2
1
L
0
0
0
0
L
1
2
0
0.5
W
Poseidon
Lautrecdotbat
Poseidon
3
1
0
3
L
Ne Zha
Otto
Ne Zha
0
4
0
0
W
0
0
2
1
W
1
0
1
1.5
L
Sol
Zaury
Sol
0
2
0
0
W
Erlang Shen
lingeringjam
Erlang Shen
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,852
Damage
10,624
19,647
Taken
19,461
7,522
Mitigated
4,928
8,056
Healing
7,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
1,444
623
0
749
2,846
553
0
0
2,673
0
9,951
W
Gilgamesh
BigLabiaLibby
Gilgamesh
1,746
478
0
1,198
3,381
1,258
0
0
3,381
0
19,843
L
2,460
683
0
2,503
5,232
1,871
0
1,225
4,007
0
10,420
L
1,562
38
72
562
2,636
731
0
1,098
1,538
18,213
0
W
Poseidon
Lautrecdotbat
Poseidon
1,561
323
0
250
2,278
509
0
1,520
748
21,782
0
L
Ne Zha
Otto
Ne Zha
1,032
340
0
1,503
4,782
1,012
0
641
4,141
0
10,573
W
2,941
811
470
2,501
5,468
2,593
0
2,067
3,401
10,820
1,596
W
3,124
1,900
0
1,220
3,797
1,077
0
1,661
2,136
0
20,324
L
Sol
Zaury
Sol
4,126
1,659
0
2,170
3,965
761
0
1,470
2,495
17,848
1,364
W
Erlang Shen
lingeringjam
Erlang Shen
3,480
1,907
0
2,417
4,723
2,085
0
373
4,350
0
20,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,342
Gold Earned
16,526
174
Minions Killed
123
0
Camps Cleared
0
576,951
Distance Traveled
517,271
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
2,963
593
11
2
0
47,513
0
W
Gilgamesh
3,950
790
32
6
0
122,992
0
L
Chaac
3,453
691
9
2
0
124,024
0
L
Ra
3,796
759
42
8
0
111,461
0
W
Poseidon
4,442
888
51
10
0
109,788
0
L
Ne Zha
3,133
627
23
5
0
126,350
0
W
Terra
3,628
726
22
4
0
114,783
2
W
Anhur
3,583
717
32
6
0
97,077
1
L
Sol
3,181
636
38
8
0
107,923
0
W
Erlang Shen
4,739
948
37
7
0
132,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role