Player Matchup

Nu Wa
Nu Wa
ElSantoCholo
Nu Wa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 58L
1,199 Elo+
Party 2
Lancelot
Lancelot
Shmackems
Lancelot
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 33L
1,199 Elo+
Party 2
Odin
Odin
bossx330
Odin
Level 102
God Stats
6W - 8L
1,663 SR
Queue Stats
133W - 148L
1,534 Elo+
Solo
Team Averages
Level 55
1,554 SR
1,311 Elo+

VS

Team Averages
Level 97
1,628 SR
1,478 Elo+
Ares
Ares
DeepSeaCity
Ares
Level 100
God Stats
6W - 4L
1,752 SR
Queue Stats
58W - 65L
1,388 Elo+
Solo
Hun Batz
Hun Batz
StepSisWYD3015
Hun Batz
Level 108
God Stats
36W - 18L
1,661 SR
Queue Stats
705W - 697L
1,517 Elo+
Party 1
Zhong Kui
Zhong Kui
guy yoga
Zhong Kui
Level 82
God Stats
20W - 23L
1,470 SR
Queue Stats
438W - 447L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 1
6,956
773
6,829
9,861
3,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
Shmackems
Lancelot
9
1 / 6 / 2
6,365
707
5,040
10,994
2,920
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
12
1 / 2 / 3
6,848
761
4,446
8,981
4,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 9
8,031
892
6,944
10,541
8,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
13
3 / 2 / 10
8,505
945
9,077
7,715
3,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Zhong Kui
guy yoga
Zhong Kui
14
7 / 2 / 5
8,658
962
9,405
8,176
6,130
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
4
Kills
14
14
Deaths
5
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
1
9
8.5
L
2
6
1
0.42
L
Lancelot
Shmackems
Lancelot
1
6
2
0.33
W
Hun Batz
3
2
10
4
L
Odin
1
2
3
1.25
W
Zhong Kui
guy yoga
Zhong Kui
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,315
Damage
25,426
29,836
Taken
26,432
10,447
Mitigated
18,123
3,742
Healing
6,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,944
539
0
3,092
10,541
8,760
240
3,414
7,067
16,409
0
L
6,829
2,432
0
1,639
9,861
3,036
0
3,900
5,696
23,444
0
L
Lancelot
Shmackems
Lancelot
5,040
630
0
1,603
10,994
2,920
0
5,303
5,335
0
14,138
W
Hun Batz
9,077
1,591
0
1,246
7,715
3,233
976
2,130
5,521
0
46,430
L
Odin
4,446
549
0
500
8,981
4,491
0
5,820
2,905
0
14,388
W
Zhong Kui
guy yoga
Zhong Kui
9,405
898
0
2,363
8,176
6,130
968
1,206
6,711
26,559
2,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,169
Gold Earned
25,194
77
Minions Killed
136
0
Camps Cleared
0
484,172
Distance Traveled
566,874
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,031
892
17
2
0
188,566
4
L
Nu Wa
6,956
773
31
3
0
142,331
0
L
Lancelot
6,365
707
18
2
0
175,074
0
W
Hun Batz
8,505
945
72
8
0
195,576
0
L
Odin
6,848
761
28
3
0
166,767
0
W
Zhong Kui
8,658
962
47
5
0
182,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role