Player Matchup

Athena
Athena
ChickenFir70475
Athena
Level 102
God Stats
4W - 0L
1,577 SR
Queue Stats
40W - 38L
1,380 Elo+
Party 2
Vamana
Vamana
NaomiCanibal
Vamana
Level 67
God Stats
4W - 4L
1,314 SR
Queue Stats
35W - 28L
1,352 Elo+
Party 2
Izanami
Izanami
bellad0ne
Izanami
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,182 Elo+
Party 2
Team Averages
Level 84
1,464 SR
1,305 Elo+

VS

Team Averages
Level 109
1,620 SR
1,432 Elo+
Skadi
Skadi
BlvckDoMo
Skadi
Level 123
God Stats
9W - 5L
1,721 SR
Queue Stats
143W - 140L
1,434 Elo+
Party 1
Bacchus
Bacchus
Tripfluxxx
Bacchus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 93L
1,466 Elo+
Party 1
Nu Wa
Nu Wa
celoop300
Nu Wa
Level 140
God Stats
22W - 22L
1,640 SR
Queue Stats
306W - 377L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 6
7,782
778
5,094
10,304
8,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vamana
12
3 / 1 / 6
7,675
768
4,408
6,539
3,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
bellad0ne
Izanami
13
4 / 3 / 6
7,880
788
6,072
6,646
2,193
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BlvckDoMo
Skadi
11
1 / 3 / 2
6,689
669
4,237
5,011
1,793
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
Tripfluxxx
Bacchus
12
4 / 2 / 0
7,394
739
5,887
8,203
9,746
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Nu Wa
celoop300
Nu Wa
11
1 / 5 / 5
7,368
737
6,672
6,516
1,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
10
Kills
6
6
Deaths
10
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Skadi
BlvckDoMo
Skadi
1
3
2
0.67
W
3
2
6
3
W
Vamana
3
1
6
6
L
Bacchus
Tripfluxxx
Bacchus
4
2
0
2
W
Izanami
bellad0ne
Izanami
4
3
6
2.33
L
Nu Wa
celoop300
Nu Wa
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,574
Damage
16,796
23,489
Taken
19,730
13,627
Mitigated
13,305
3,948
Healing
1,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
BlvckDoMo
Skadi
4,237
1,439
0
106
5,011
1,793
0
1,421
3,356
0
19,742
W
5,094
1,472
0
830
10,304
8,262
0
5,316
4,988
15,127
0
W
Vamana
4,408
1,021
0
900
6,539
3,172
561
2,828
3,711
0
25,779
L
Bacchus
Tripfluxxx
Bacchus
5,887
911
0
699
8,203
9,746
0
1,728
6,268
11,179
446
W
Izanami
bellad0ne
Izanami
6,072
3,134
258
1,960
6,646
2,193
889
3,462
3,184
0
35,582
L
Nu Wa
celoop300
Nu Wa
6,672
2,081
187
492
6,516
1,766
20
1,356
4,929
27,252
2,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,337
Gold Earned
21,451
126
Minions Killed
97
0
Camps Cleared
0
518,844
Distance Traveled
482,798
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,689
669
43
4
0
153,472
0
W
Athena
7,782
778
17
2
0
171,310
2
W
Vamana
7,675
768
42
4
0
183,922
4
L
Bacchus
7,394
739
13
1
0
187,135
0
W
Izanami
7,880
788
67
7
0
163,612
4
L
Nu Wa
7,368
737
41
4
0
142,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role