Player Matchup

Ares
Ares
ColeonyxDiego
Ares
Level 26
God Stats
0W - 2L
1,122 SR
Queue Stats
2W - 3L
1,264 Elo+
Party 2
Thor
Thor
EternoSeraz
Thor
Level 63
God Stats
2W - 1L
1,729 SR
Queue Stats
53W - 45L
1,472 Elo+
Solo
Ix Chel
Ix Chel
IdealReality
Ix Chel
Level 146
God Stats
3W - 4L
1,594 SR
Queue Stats
182W - 166L
1,492 Elo+
Party 2
Nut
Nut
OpaqueTerror426
Nut
Level 18
God Stats
0W - 2L
1,302 SR
Queue Stats
14W - 21L
1,365 Elo+
Party 2
Osiris
Osiris
tennese
Osiris
Level 157
God Stats
5W - 3L
1,582 SR
Queue Stats
306W - 287L
1,471 Elo+
Party 2
Team Averages
Level 82
1,466 SR
1,413 Elo+

VS

Team Averages
Level 94
1,555 SR
1,476 Elo+
Loki
Loki
Hits_xd
Loki
Level 64
God Stats
35W - 25L
1,450 SR
Queue Stats
154W - 147L
1,414 Elo+
Solo
Anubis
Anubis
Poldiac
Anubis
Level 124
God Stats
20W - 10L
1,799 SR
Queue Stats
348W - 356L
1,548 Elo+
Party 3
Neith
Neith
bolbyinbound2
Neith
Level 29
God Stats
6W - 4L
1,880 SR
Queue Stats
105W - 152L
1,401 Elo+
Party 1
Ix Chel
Ix Chel
fakeydrakey
Ix Chel
Level 120
God Stats
8W - 13L
1,500 SR
Queue Stats
207W - 225L
1,507 Elo+
Party 1
Athena
Athena
ljtdeadeye
Athena
Level 132
God Stats
2W - 1L
1,147 SR
Queue Stats
108W - 101L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 0
6,635
442
2,728
13,640
8,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 3 / 1
7,564
504
5,503
12,093
3,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
IdealReality
Ix Chel
10
0 / 8 / 0
6,466
431
3,461
9,957
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
0 / 8 / 1
6,191
413
3,062
12,021
2,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
tennese
Osiris
15
6 / 4 / 1
8,857
590
9,945
14,607
11,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Hits_xd
Loki
15
7 / 2 / 5
8,788
586
6,543
10,354
3,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
Poldiac
Anubis
14
2 / 4 / 2
8,902
593
5,856
10,626
4,481
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 3 / 9
8,329
555
14,265
8,820
3,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
fakeydrakey
Ix Chel
16
14 / 0 / 3
10,062
671
14,152
6,035
2,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
ljtdeadeye
Athena
12
2 / 1 / 13
8,295
553
3,731
7,816
7,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
61
10
Kills
29
30
Deaths
10
3
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
L
3
3
1
1.17
W
Loki
Hits_xd
Loki
7
2
5
4.75
L
Ix Chel
IdealReality
Ix Chel
0
8
0
0
L
0
8
1
0.06
W
Anubis
Poldiac
Anubis
2
4
2
0.75
W
4
3
9
2.83
W
Ix Chel
fakeydrakey
Ix Chel
14
0
3
15.5
W
Athena
ljtdeadeye
Athena
2
1
13
8.5
L
Osiris
tennese
Osiris
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,699
Damage
44,547
62,318
Taken
43,651
27,937
Mitigated
21,038
9,780
Healing
18,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,728
386
0
690
13,640
8,893
0
3,205
10,435
11,574
0
L
5,503
1,321
0
1,153
12,093
3,465
0
4,615
7,478
0
44,851
W
Loki
Hits_xd
Loki
6,543
1,249
0
5,354
10,354
3,285
0
1,930
8,388
0
61,052
L
Ix Chel
IdealReality
Ix Chel
3,461
193
214
1,309
9,957
1,876
0
6,582
3,375
33,771
0
L
3,062
1,965
0
1,990
12,021
2,325
0
2,981
9,040
0
27,165
W
Anubis
Poldiac
Anubis
5,856
33
0
5,174
10,626
4,481
0
92
10,071
66,081
1,381
W
14,265
5,567
0
3,045
8,820
3,785
110
1,439
7,293
0
56,639
W
Ix Chel
fakeydrakey
Ix Chel
14,152
2,153
474
2,353
6,035
2,249
459
1,147
4,843
82,723
878
W
Athena
ljtdeadeye
Athena
3,731
850
132
2,361
7,816
7,238
0
1,738
5,969
18,900
0
L
Osiris
tennese
Osiris
9,945
3,913
0
4,424
14,607
11,378
5
6,150
8,457
0
56,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,713
Gold Earned
44,376
308
Minions Killed
465
0
Camps Cleared
0
1,355,107
Distance Traveled
1,514,602
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,635
442
16
1
0
237,436
0
L
Thor
7,564
504
75
5
0
331,756
0
W
Loki
8,788
586
98
7
0
331,481
2
L
Ix Chel
6,466
431
74
5
0
259,063
3
L
Nut
6,191
413
45
3
0
239,530
0
W
Anubis
8,902
593
122
8
0
259,213
0
W
Neith
8,329
555
89
6
0
254,224
1
W
Ix Chel
10,062
671
137
9
0
346,926
1
W
Athena
8,295
553
19
1
0
322,758
2
L
Osiris
8,857
590
98
7
0
287,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role