Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
CBA Livrenub
Maui
Level 102
God Stats
9W - 10L
1,503 SR
Queue Stats
481W - 462L
1,526 Elo+
Party 1
Jormungandr
Jormungandr
GittenFinger
Jormungandr
Level 45
God Stats
8W - 9L
1,535 SR
Queue Stats
81W - 80L
1,453 Elo+
Party 2
Zeus
Zeus
R3quien fron U
Zeus
Level 39
God Stats
1W - 1L
1,303 SR
Queue Stats
48W - 50L
1,521 Elo+
Party 1
Anubis
Anubis
random1039
Anubis
Level 105
God Stats
41W - 34L
1,627 SR
Queue Stats
210W - 184L
1,585 Elo+
Party 2
Team Averages
Level 73
1,494 SR
1,517 Elo+

VS

Team Averages
Level 109
1,523 SR
1,511 Elo+
Cernunnos
Cernunnos
Gimstin
Cernunnos
Level 103
God Stats
12W - 8L
1,661 SR
Queue Stats
130W - 101L
1,545 Elo+
Party 3
Ullr
Ullr
MagicalWombat99
Ullr
Level 123
God Stats
1W - 4L
1,464 SR
Queue Stats
73W - 63L
1,548 Elo+
Party 3
Xing Tian
Xing Tian
MatouMaisUm
Xing Tian
Level 46
God Stats
67W - 47L
1,360 SR
Queue Stats
127W - 147L
1,423 Elo+
Solo
Nemesis
Nemesis
Ripazha1900
Nemesis
Level 128
God Stats
10W - 11L
1,494 SR
Queue Stats
89W - 84L
1,498 Elo+
Solo
Thoth
Thoth
flacko1224
Thoth
Level 145
God Stats
3W - 2L
1,636 SR
Queue Stats
178W - 172L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
2 / 0 / 1
4,102
820
4,437
3,564
932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
1 / 0 / 2
3,753
751
818
3,123
1,306
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jormungandr
GittenFinger
Jormungandr
7
0 / 0 / 1
3,690
738
1,782
2,863
1,246
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 0 / 0
3,246
649
196
2,290
450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
random1039
Anubis
6
0 / 0 / 0
3,561
712
43
2,747
873
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Gimstin
Cernunnos
6
0 / 0 / 0
3,450
690
2,230
4,961
1,596
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

5
0 / 3 / 0
3,082
616
1,761
3,801
912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
MatouMaisUm
Xing Tian
6
0 / 1 / 0
3,678
736
1,295
4,192
1,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Ripazha1900
Nemesis
1
0 / 0 / 0
977
195
0
0
0
Thoth
7
0 / 0 / 0
3,616
723
2,172
1,756
303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
3
Kills
0
0
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
0
1
2.5
W
1
0
2
2
L
Cernunnos
Gimstin
Cernunnos
0
0
0
0
W
Jormungandr
GittenFinger
Jormungandr
0
0
1
0.5
L
0
3
0
0
L
Xing Tian
MatouMaisUm
Xing Tian
0
1
0
0
W
0
0
0
0
L
Nemesis
Ripazha1900
Nemesis
0
0
0
0
L
Thoth
0
0
0
0
W
Anubis
random1039
Anubis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,276
Damage
7,458
14,587
Taken
14,710
4,807
Mitigated
4,201
7,890
Healing
3,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,437
1,782
0
2,380
3,564
932
0
0
3,564
0
23,981
W
818
118
0
1,417
3,123
1,306
0
0
3,123
7,271
0
L
Cernunnos
Gimstin
Cernunnos
2,230
1,028
0
1,183
4,961
1,596
0
204
4,757
0
11,301
W
Jormungandr
GittenFinger
Jormungandr
1,782
494
0
1,310
2,863
1,246
0
1,133
1,568
18,231
0
L
1,761
457
0
487
3,801
912
0
614
3,187
0
10,909
L
Xing Tian
MatouMaisUm
Xing Tian
1,295
101
0
1,497
4,192
1,390
0
1,782
2,410
12,879
0
W
196
0
0
1,442
2,290
450
0
464
1,734
16,458
567
L
Nemesis
Ripazha1900
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
Thoth
2,172
39
0
749
1,756
303
0
196
1,560
16,545
0
W
Anubis
random1039
Anubis
43
0
0
1,341
2,747
873
0
1,360
1,131
16,592
1,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,352
Gold Earned
14,803
171
Minions Killed
123
0
Camps Cleared
0
522,143
Distance Traveled
382,922
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
4,102
820
36
7
0
110,514
0
W
Maui
3,753
751
12
2
0
104,629
2
L
Cernunnos
3,450
690
17
3
0
90,887
2
W
Jormungandr
3,690
738
40
8
0
95,999
0
L
Ullr
3,082
616
27
5
0
97,901
0
L
Xing Tian
3,678
736
32
6
0
98,816
0
W
Zeus
3,246
649
42
8
0
108,719
0
L
Nemesis
977
195
0
0
0
0
0
L
Thoth
3,616
723
47
9
0
95,318
0
W
Anubis
3,561
712
41
8
0
102,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role