Player Matchup

Surtr
Surtr
KIMMYCOMMY
Surtr
Level 123
God Stats
2W - 2L
1,798 SR
Queue Stats
12W - 19L
1,476 Elo+
Party 1
Ah Puch
Ah Puch
Shoekalocka
Ah Puch
Level 124
God Stats
2W - 1L
1,723 SR
Queue Stats
16W - 23L
1,483 Elo+
Party 1
Ganesha
Ganesha
ZzzennedOUT
Ganesha
Level 101
God Stats
35W - 28L
1,564 SR
Queue Stats
252W - 258L
1,492 Elo+
Solo
Nut
Nut
mR Anderson513
Nut
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,288 Elo+
Party 1
Fenrir
Fenrir
tokyogore
Fenrir
Level 126
God Stats
5W - 4L
1,678 SR
Queue Stats
13W - 18L
1,477 Elo+
Party 1
Team Averages
Level 124
1,652 SR
1,443 Elo+

VS

Team Averages
Level 98
1,515 SR
1,467 Elo+
Ra
Ra
 
Ra
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
MonsterUwU8072
King Arthur
Level 53
God Stats
1W - 2L
1,214 SR
Queue Stats
67W - 71L
1,367 Elo+
Solo
Awilix
Awilix
darkclaswon
Awilix
Level 118
God Stats
443W - 415L
1,579 SR
Queue Stats
955W - 911L
1,511 Elo+
Solo
Ishtar
Ishtar
doomguard85
Ishtar
Level 108
God Stats
2W - 0L
1,796 SR
Queue Stats
59W - 52L
1,475 Elo+
Solo
Ares
Ares
firegodly22
Ares
Level 66
God Stats
85W - 82L
1,484 SR
Queue Stats
894W - 898L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
14
3 / 3 / 4
9,148
1,144
5,783
8,698
7,996
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ah Puch
Shoekalocka
Ah Puch
15
1 / 2 / 6
9,081
1,135
10,733
4,800
2,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
ZzzennedOUT
Ganesha
15
0 / 4 / 6
9,191
1,149
4,990
11,727
11,148
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 3 / 4
9,305
1,163
7,935
8,804
3,069
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
tokyogore
Fenrir
13
0 / 5 / 2
7,571
946
2,449
6,997
2,630
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

224

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
2 / 2 / 9
9,604
1,201
11,558
6,716
2,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
MonsterUwU8072
King Arthur
15
4 / 3 / 8
9,456
1,182
4,577
9,762
4,217
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Awilix
16
3 / 0 / 12
9,611
1,201
7,191
3,684
1,657
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ishtar
15
6 / 1 / 8
10,138
1,267
10,864
5,801
2,274
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
2 / 1 / 9
9,909
1,239
4,003
9,492
10,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
63
7
Kills
17
17
Deaths
7
22
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
2
9
3.25
L
Surtr
3
3
4
1.67
W
King Arthur
MonsterUwU8072
King Arthur
4
3
8
2.67
L
Ah Puch
Shoekalocka
Ah Puch
1
2
6
2
L
Ganesha
ZzzennedOUT
Ganesha
0
4
6
0.75
W
Awilix
3
0
12
9
W
Ishtar
6
1
8
10
W
2
1
9
6.5
L
3
3
4
1.67
L
Fenrir
tokyogore
Fenrir
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,890
Damage
38,193
41,026
Taken
35,455
26,978
Mitigated
20,403
3,621
Healing
4,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
11,558
302
1,929
985
6,716
2,147
0
3,423
3,293
57,328
0
L
Surtr
5,783
1,619
127
536
8,698
7,996
0
3,377
5,234
119
10,858
W
King Arthur
MonsterUwU8072
King Arthur
4,577
1,030
0
357
9,762
4,217
0
4,606
5,156
0
12,039
L
Ah Puch
Shoekalocka
Ah Puch
10,733
570
224
411
4,800
2,135
0
594
4,206
42,971
0
L
Ganesha
ZzzennedOUT
Ganesha
4,990
107
252
554
11,727
11,148
0
5,310
5,980
13,172
1,432
W
Awilix
7,191
2,419
0
0
3,684
1,657
0
849
2,835
0
13,842
W
Ishtar
10,864
5,522
0
428
5,801
2,274
0
1,729
4,072
0
20,490
W
4,003
285
0
679
9,492
10,108
0
4,549
4,943
10,476
0
L
7,935
3,161
0
1,517
8,804
3,069
0
3,782
4,870
0
32,084
L
Fenrir
tokyogore
Fenrir
2,449
179
0
0
6,997
2,630
0
1,780
5,175
0
3,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,296
Gold Earned
48,718
162
Minions Killed
206
3
Camps Cleared
10
764,249
Distance Traveled
833,540
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,604
1,201
108
14
5
167,436
0
L
Surtr
9,148
1,144
12
2
1
159,050
0
W
King Arthur
9,456
1,182
29
4
1
167,211
0
L
Ah Puch
9,081
1,135
83
10
0
158,681
0
L
Ganesha
9,191
1,149
1
0
0
169,864
1
W
Awilix
9,611
1,201
22
3
1
192,580
0
W
Ishtar
10,138
1,267
30
4
2
152,418
0
W
Ares
9,909
1,239
17
2
1
153,895
0
L
Nut
9,305
1,163
62
8
1
153,989
0
L
Fenrir
7,571
946
4
1
1
122,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role