Player Matchup

Jormungandr
Jormungandr
DeadBearzz
Jormungandr
Level 109
God Stats
15W - 22L
1,438 SR
Queue Stats
292W - 257L
1,517 Elo+
Solo
Apollo
Apollo
EL_CACHA_WAIFUS
Apollo
Level 93
God Stats
27W - 14L
1,662 SR
Queue Stats
171W - 161L
1,546 Elo+
Solo
Gilgamesh
Gilgamesh
HAVELxTHExR0CK
Gilgamesh
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 6L
1,660 Elo+
Party 2
Janus
Janus
LordxSolaire
Janus
Level 137
God Stats
1W - 1L
1,574 SR
Queue Stats
29W - 21L
1,575 Elo+
Party 2
Lancelot
Lancelot
xx Bubba92 xx
Lancelot
Level 161
God Stats
5W - 8L
1,404 SR
Queue Stats
93W - 98L
1,449 Elo+
Solo
Team Averages
Level 121
1,515 SR
1,549 Elo+

VS

Team Averages
Level 125
1,603 SR
1,477 Elo+
Mulan
Mulan
EmrysAvellyn
Mulan
Level 125
God Stats
14W - 4L
1,742 SR
Queue Stats
138W - 139L
1,459 Elo+
Party 1
Ao Kuang
Ao Kuang
Gameheadguy2711
Ao Kuang
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
245W - 238L
1,461 Elo+
Solo
Janus
Janus
JupiterWingz
Janus
Level 107
God Stats
11W - 9L
1,553 SR
Queue Stats
212W - 211L
1,461 Elo+
Solo
Chernobog
Chernobog
LiliMii
Chernobog
Level 148
God Stats
2W - 1L
1,721 SR
Queue Stats
209W - 198L
1,485 Elo+
Solo
Athena
Athena
TheBigBoiBrando
Athena
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 48L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DeadBearzz
Jormungandr
13
2 / 1 / 1
8,027
422
11,359
15,748
11,502
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

16
0 / 4 / 4
9,630
507
5,169
13,635
5,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
HAVELxTHExR0CK
Gilgamesh
12
0 / 10 / 2
7,613
401
5,545
19,876
9,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 9 / 2
8,985
473
9,522
13,747
4,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
xx Bubba92 xx
Lancelot
15
2 / 1 / 2
9,062
477
7,984
14,794
6,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 1 / 4
11,765
619
23,764
18,446
14,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
18
8 / 2 / 3
10,271
541
8,185
16,869
6,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
4 / 1 / 7
9,559
503
10,310
6,137
2,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
LiliMii
Chernobog
19
2 / 0 / 9
11,364
598
10,807
11,632
4,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 2 / 8
9,056
477
4,792
15,374
14,789
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
6
Kills
25
25
Deaths
6
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DeadBearzz
Jormungandr
2
1
1
2.5
L
0
4
4
0.5
W
11
1
4
13
W
Ao Kuang
8
2
3
4.75
L
Gilgamesh
HAVELxTHExR0CK
Gilgamesh
0
10
2
0.1
W
4
1
7
7.5
W
Chernobog
LiliMii
Chernobog
2
0
9
6.5
L
2
9
2
0.33
W
0
2
8
2
L
Lancelot
xx Bubba92 xx
Lancelot
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,579
Damage
57,858
77,800
Taken
68,458
38,152
Mitigated
42,564
16,616
Healing
23,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DeadBearzz
Jormungandr
11,359
4,512
0
3,234
15,748
11,502
0
5,914
9,598
38,341
0
L
5,169
1,987
0
4,177
13,635
5,780
2,435
3,096
10,431
0
81,935
W
23,764
1,521
0
9,025
18,446
14,848
735
5,069
12,762
0
88,152
W
Ao Kuang
8,185
1,430
0
3,992
16,869
6,651
0
3,430
13,121
70,493
0
L
Gilgamesh
HAVELxTHExR0CK
Gilgamesh
5,545
824
0
2,579
19,876
9,734
0
1,784
17,972
0
37,739
W
10,310
249
0
2,472
6,137
2,119
855
3,079
2,938
58,944
926
W
Chernobog
LiliMii
Chernobog
10,807
8,064
0
5,279
11,632
4,157
2,881
3,245
8,156
0
109,612
L
9,522
823
0
2,606
13,747
4,168
224
8,600
4,684
50,674
0
W
4,792
1,758
171
2,830
15,374
14,789
619
5,164
9,895
24,831
0
L
Lancelot
xx Bubba92 xx
Lancelot
7,984
1,183
0
4,020
14,794
6,968
0
2,673
12,003
0
68,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,317
Gold Earned
52,015
464
Minions Killed
546
0
Camps Cleared
0
1,850,496
Distance Traveled
2,007,686
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,027
422
40
2
0
399,708
0
L
Apollo
9,630
507
138
7
0
328,930
0
W
Mulan
11,765
619
123
6
0
366,025
0
W
Ao Kuang
10,271
541
92
5
0
459,668
4
L
Gilgamesh
7,613
401
73
4
0
322,995
4
W
Janus
9,559
503
106
6
0
367,892
0
W
Chernobog
11,364
598
190
10
0
391,602
4
L
Janus
8,985
473
101
5
0
319,686
0
W
Athena
9,056
477
35
2
0
422,499
5
L
Lancelot
9,062
477
112
6
0
479,177
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role