Player Matchup

Cthulhu
Cthulhu
ALPHA1BUCKET
Cthulhu
Level 146
God Stats
5W - 6L
1,392 SR
Queue Stats
397W - 386L
1,561 Elo+
Party 1
Ao Kuang
Ao Kuang
Alpha1Lizard
Ao Kuang
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 54L
1,521 Elo+
Party 1
Chernobog
Chernobog
AtunDeDinosaurio
Chernobog
Level 97
God Stats
0W - 3L
1,500 SR
Queue Stats
63W - 47L
1,512 Elo+
Solo
Heimdallr
Heimdallr
Foodstamp72
Heimdallr
Level 124
God Stats
3W - 4L
1,504 SR
Queue Stats
201W - 195L
1,480 Elo+
Party 1
Ix Chel
Ix Chel
PeachesBrittany
Ix Chel
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 55L
1,484 Elo+
Solo
Team Averages
Level 115
1,479 SR
1,512 Elo+

VS

Team Averages
Level 130
1,403 SR
1,382 Elo+
Arachne
Arachne
BowzerQc
Arachne
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 100L
1,323 Elo+
Solo
Ne Zha
Ne Zha
HamWhammer
Ne Zha
Level 139
God Stats
4W - 8L
1,337 SR
Queue Stats
111W - 160L
1,388 Elo+
Solo
Kuzenbo
Kuzenbo
TempTouch
Kuzenbo
Level 139
God Stats
3W - 3L
1,177 SR
Queue Stats
214W - 238L
1,468 Elo+
Solo
Chang'e
Chang'e
endgame3702
Chang'e
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 55L
1,295 Elo+
Solo
Hun Batz
Hun Batz
wolf_cry64
Hun Batz
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 178L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ALPHA1BUCKET
Cthulhu
15
2 / 4 / 5
8,616
783
15,198
13,996
14,653
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Alpha1Lizard
Ao Kuang
11
1 / 6 / 3
6,719
611
3,284
12,604
6,689
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
14
2 / 4 / 5
8,173
743
7,234
9,369
3,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Foodstamp72
Heimdallr
12
1 / 4 / 7
7,396
672
10,321
12,502
4,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 3 / 4
8,149
741
6,475
8,840
3,012
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BowzerQc
Arachne
15
4 / 2 / 10
9,515
865
9,587
9,787
4,588
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ne Zha
HamWhammer
Ne Zha
16
7 / 4 / 10
9,756
887
19,226
12,769
5,186
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
TempTouch
Kuzenbo
15
0 / 2 / 16
9,496
863
8,823
24,047
23,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
endgame3702
Chang'e
15
2 / 0 / 9
8,753
796
4,842
6,396
2,327
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Hun Batz
wolf_cry64
Hun Batz
17
8 / 3 / 8
10,200
927
12,075
10,218
5,193
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
74
9
Kills
21
21
Deaths
11
24
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ALPHA1BUCKET
Cthulhu
2
4
5
1.13
L
Ao Kuang
Alpha1Lizard
Ao Kuang
1
6
3
0.42
L
Chernobog
2
4
5
1.13
W
Arachne
BowzerQc
Arachne
4
2
10
4.5
L
Heimdallr
Foodstamp72
Heimdallr
1
4
7
1.13
W
Ne Zha
HamWhammer
Ne Zha
7
4
10
3
L
3
3
4
1.67
W
Kuzenbo
TempTouch
Kuzenbo
0
2
16
4
W
Chang'e
endgame3702
Chang'e
2
0
9
6.5
W
Hun Batz
wolf_cry64
Hun Batz
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,512
Damage
54,553
57,311
Taken
63,217
31,577
Mitigated
40,797
17,069
Healing
34,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ALPHA1BUCKET
Cthulhu
15,198
720
495
1,553
13,996
14,653
0
3,697
10,299
36,572
2,825
L
Ao Kuang
Alpha1Lizard
Ao Kuang
3,284
793
122
1,295
12,604
6,689
0
2,371
10,233
8,877
0
L
Chernobog
7,234
2,531
624
1,290
9,369
3,074
0
1,386
7,983
0
26,001
W
Arachne
BowzerQc
Arachne
9,587
8,325
568
1,555
9,787
4,588
1,684
4,579
5,208
0
15,480
L
Heimdallr
Foodstamp72
Heimdallr
10,321
977
1,526
2,295
12,502
4,149
0
2,960
9,542
0
23,344
W
Ne Zha
HamWhammer
Ne Zha
19,226
2,093
1,253
1,247
12,769
5,186
991
3,482
9,287
0
39,790
L
6,475
1,166
5,085
2,784
8,840
3,012
0
2,768
6,072
16,686
0
W
Kuzenbo
TempTouch
Kuzenbo
8,823
2,923
288
7,059
24,047
23,503
434
8,348
15,699
22,554
483
W
Chang'e
endgame3702
Chang'e
4,842
832
16,010
4,435
6,396
2,327
904
2,930
3,466
9,877
0
W
Hun Batz
wolf_cry64
Hun Batz
12,075
1,217
1,181
792
10,218
5,193
2,388
4,535
5,683
0
24,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,053
Gold Earned
47,720
169
Minions Killed
123
0
Camps Cleared
0
869,652
Distance Traveled
1,143,202
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,616
783
63
6
0
182,286
0
L
Ao Kuang
6,719
611
8
1
0
155,908
0
L
Chernobog
8,173
743
44
4
0
187,795
0
W
Arachne
9,515
865
22
2
0
219,322
0
L
Heimdallr
7,396
672
24
2
0
188,964
0
W
Ne Zha
9,756
887
28
3
0
196,095
0
L
Ix Chel
8,149
741
30
3
0
154,699
0
W
Kuzenbo
9,496
863
27
2
0
272,772
0
W
Chang'e
8,753
796
6
1
0
213,508
0
W
Hun Batz
10,200
927
40
4
0
241,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role