Player Matchup

Janus
Janus
Eevee Ishii
Janus
Level 105
God Stats
1W - 1L
1,327 SR
Queue Stats
31W - 31L
1,510 Elo+
Solo
Bastet
Bastet
JingJay
Bastet
Level 186
God Stats
7W - 7L
1,785 SR
Queue Stats
278W - 295L
1,596 Elo+
Party 1
Artemis
Artemis
TsarBomba18
Artemis
Level 129
God Stats
5W - 10L
1,300 SR
Queue Stats
141W - 150L
1,593 Elo+
Party 1
Sun Wukong
Sun Wukong
dealwithryzee
Sun Wukong
Level 76
God Stats
1W - 3L
1,456 SR
Queue Stats
33W - 26L
1,494 Elo+
Party 3
Nox
Nox
mattonio
Nox
Level 157
God Stats
4W - 3L
1,740 SR
Queue Stats
35W - 24L
1,590 Elo+
Party 3
Team Averages
Level 131
1,521 SR
1,557 Elo+

VS

Team Averages
Level 136
1,605 SR
1,533 Elo+
Tsukuyomi
Tsukuyomi
Akomak
Tsukuyomi
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,483 Elo+
Solo
King Arthur
King Arthur
DITRECE 117
King Arthur
Level 135
God Stats
17W - 21L
1,486 SR
Queue Stats
308W - 360L
1,558 Elo+
Party 2
Persephone
Persephone
IBedwyr
Persephone
Level 173
God Stats
8W - 9L
1,410 SR
Queue Stats
403W - 472L
1,589 Elo+
Party 2
Medusa
Medusa
Ihatewomen69
Medusa
Level 58
God Stats
8W - 4L
1,870 SR
Queue Stats
250W - 253L
1,499 Elo+
Solo
Baron Samedi
Baron Samedi
Overlord MN
Baron Samedi
Level 159
God Stats
5W - 1L
1,761 SR
Queue Stats
263W - 282L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
6,224
519
3,677
6,419
1,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
JingJay
Bastet
12
5 / 3 / 0
6,938
578
4,772
9,407
2,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
TsarBomba18
Artemis
10
0 / 3 / 0
5,648
471
3,162
7,560
1,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
dealwithryzee
Sun Wukong
9
0 / 5 / 1
5,791
483
1,909
8,277
3,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 3 / 1
5,213
434
3,008
8,601
4,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Akomak
Tsukuyomi
13
1 / 1 / 1
6,720
560
2,031
7,559
2,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
DITRECE 117
King Arthur
13
6 / 1 / 2
8,358
697
9,684
10,876
9,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
IBedwyr
Persephone
14
3 / 2 / 3
8,195
683
5,105
5,169
1,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
13
5 / 1 / 1
7,502
625
7,922
6,957
2,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Overlord MN
Baron Samedi
11
2 / 1 / 4
6,965
580
4,189
7,447
4,519
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
6
Kills
17
17
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Akomak
Tsukuyomi
1
1
1
1.5
W
King Arthur
DITRECE 117
King Arthur
6
1
2
7
L
1
3
2
0.67
W
Persephone
IBedwyr
Persephone
3
2
3
2.25
W
Medusa
5
1
1
5.5
L
Bastet
JingJay
Bastet
5
3
0
1.67
W
Baron Samedi
Overlord MN
Baron Samedi
2
1
4
4
L
Artemis
TsarBomba18
Artemis
0
3
0
0
L
Sun Wukong
dealwithryzee
Sun Wukong
0
5
1
0.1
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,528
Damage
28,931
40,264
Taken
38,008
14,274
Mitigated
20,175
8,991
Healing
16,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Akomak
Tsukuyomi
2,031
366
0
5,270
7,559
2,413
0
699
6,836
0
52,903
W
King Arthur
DITRECE 117
King Arthur
9,684
899
0
2,480
10,876
9,748
0
1,085
9,765
475
53,767
L
3,677
96
0
635
6,419
1,823
0
3,649
2,770
35,861
954
W
Persephone
IBedwyr
Persephone
5,105
164
0
2,108
5,169
1,377
0
1,880
3,157
63,852
524
W
Medusa
7,922
2,350
0
2,341
6,957
2,118
335
1,082
5,835
0
58,777
L
Bastet
JingJay
Bastet
4,772
1,272
0
3,514
9,407
2,993
0
956
8,451
0
38,574
W
Baron Samedi
Overlord MN
Baron Samedi
4,189
377
666
3,661
7,447
4,519
610
1,473
5,934
18,070
0
L
Artemis
TsarBomba18
Artemis
3,162
1,038
0
1,344
7,560
1,874
0
969
6,591
0
34,958
L
Sun Wukong
dealwithryzee
Sun Wukong
1,909
536
0
835
8,277
3,361
0
263
8,014
0
29,196
L
3,008
397
942
1,721
8,601
4,223
0
3,893
4,708
15,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,814
Gold Earned
37,740
298
Minions Killed
424
0
Camps Cleared
0
1,204,669
Distance Traveled
1,216,400
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,720
560
97
8
0
283,113
2
W
King Arthur
8,358
697
92
8
0
211,782
0
L
Janus
6,224
519
78
7
0
236,853
0
W
Persephone
8,195
683
125
10
0
252,664
0
W
Medusa
7,502
625
92
8
0
245,674
0
L
Bastet
6,938
578
74
6
0
269,374
2
W
Baron Samedi
6,965
580
18
2
0
223,167
1
L
Artemis
5,648
471
67
6
0
211,595
0
L
Sun Wukong
5,791
483
63
5
0
249,610
0
L
Nox
5,213
434
16
1
0
237,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role