Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
DJTones
Baron Samedi
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 46L
1,429 Elo+
Party 1
Mulan
Mulan
PillarShine
Mulan
Level 110
God Stats
0W - 2L
1,562 SR
Queue Stats
41W - 43L
1,425 Elo+
Party 1
Team Averages
Level 105
1,521 SR
1,451 Elo+

VS

Team Averages
Level 120
1,552 SR
1,488 Elo+
Medusa
Medusa
I2aMpAg3xD3ViL
Medusa
Level 155
God Stats
1W - 1L
1,316 SR
Queue Stats
76W - 72L
1,510 Elo+
Party 2
Hades
Hades
I2aMpAg3xRhYnO
Hades
Level 145
God Stats
3W - 1L
1,791 SR
Queue Stats
91W - 97L
1,477 Elo+
Party 2
Bacchus
Bacchus
VannyGold12
Bacchus
Level 60
God Stats
4W - 1L
1,548 SR
Queue Stats
76W - 81L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
14
2 / 6 / 2
9,455
788
9,644
10,251
4,094
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
DJTones
Baron Samedi
11
0 / 8 / 3
7,622
635
4,788
10,164
4,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 5 / 2
8,391
699
9,415
13,823
14,708
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 2 / 6
11,406
951
13,430
11,376
4,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

14
2 / 2 / 12
9,031
753
6,171
8,732
4,661
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
VannyGold12
Bacchus
15
4 / 0 / 15
9,793
816
9,671
10,717
14,106
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
4
Kills
19
19
Deaths
4
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
2
6
2
0.5
L
Baron Samedi
DJTones
Baron Samedi
0
8
3
0.19
W
13
2
6
8
W
2
2
12
4
L
2
5
2
0.6
W
Bacchus
VannyGold12
Bacchus
4
0
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,847
Damage
29,272
34,238
Taken
30,825
23,052
Mitigated
23,560
5,150
Healing
8,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
9,644
4,966
0
1,561
10,251
4,094
0
4,391
5,849
0
38,137
L
Baron Samedi
DJTones
Baron Samedi
4,788
511
905
919
10,164
4,250
52
5,007
5,157
20,784
341
W
13,430
4,513
0
1,592
11,376
4,793
1,795
1,040
10,284
0
67,665
W
6,171
178
1,250
4,226
8,732
4,661
754
1,072
7,648
24,452
0
L
9,415
1,056
0
1,765
13,823
14,708
0
6,456
7,367
0
24,414
W
Bacchus
VannyGold12
Bacchus
9,671
921
0
1,736
10,717
14,106
279
2,644
8,001
20,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,468
Gold Earned
30,230
116
Minions Killed
159
0
Camps Cleared
0
602,194
Distance Traveled
690,853
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,455
788
64
5
0
190,130
1
L
Baron Samedi
7,622
635
34
3
0
175,415
0
W
Medusa
11,406
951
95
8
0
228,082
5
W
Hades
9,031
753
39
3
0
229,568
0
L
Mulan
8,391
699
18
2
0
236,649
0
W
Bacchus
9,793
816
25
2
0
233,203
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role