Player Matchup

Danzaburou
Danzaburou
ProfessorSobekxd
Danzaburou
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 52L
1,553 Elo+
Party 1
Chang'e
Chang'e
Sabl3y3
Chang'e
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,391 Elo+
Party 1
Ymir
Ymir
WhippySquire
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,233 Elo+
Party 1
Team Averages
Level 61
1,500 SR
1,393 Elo+

VS

Team Averages
Level 71
1,662 SR
1,536 Elo+
Izanami
Izanami
G R A P H iii C
Izanami
Level 94
God Stats
8W - 7L
1,486 SR
Queue Stats
112W - 116L
1,409 Elo+
Party 2
Discordia
Discordia
TheJuanDoug
Discordia
Level 46
God Stats
3W - 1L
1,638 SR
Queue Stats
3W - 2L
1,505 Elo+
Solo
Tyr
Tyr
XxSERQETxX
Tyr
Level 72
God Stats
1W - 0L
1,860 SR
Queue Stats
4W - 1L
1,696 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ProfessorSobekxd
Danzaburou
11
0 / 4 / 0
6,488
649
4,420
8,963
2,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Chang'e
Sabl3y3
Chang'e
9
0 / 6 / 0
5,843
584
2,169
8,882
2,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
0 / 4 / 0
5,775
578
2,293
13,438
7,159
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 9
7,907
791
6,280
3,810
1,520
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
TheJuanDoug
Discordia
13
4 / 0 / 9
7,923
792
9,154
3,787
1,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
6 / 0 / 8
8,231
823
10,942
5,922
5,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
40
0
Kills
14
14
Deaths
0
0
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
0
9
8.5
L
Danzaburou
ProfessorSobekxd
Danzaburou
0
4
0
0
L
Chang'e
Sabl3y3
Chang'e
0
6
0
0
W
Discordia
TheJuanDoug
Discordia
4
0
9
8.5
L
0
4
0
0
W
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,882
Damage
26,376
31,283
Taken
13,519
12,439
Mitigated
8,488
4,567
Healing
4,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,280
3,610
0
1,045
3,810
1,520
1,903
1,212
2,598
0
23,058
L
Danzaburou
ProfessorSobekxd
Danzaburou
4,420
823
0
1,271
8,963
2,689
0
3,954
4,813
0
29,955
L
Chang'e
Sabl3y3
Chang'e
2,169
0
640
886
8,882
2,591
0
2,015
6,705
11,822
0
W
Discordia
TheJuanDoug
Discordia
9,154
276
0
1,490
3,787
1,257
619
1,124
2,663
28,929
0
L
2,293
674
207
1,563
13,438
7,159
0
3,253
9,931
6,365
0
W
10,942
397
0
2,083
5,922
5,711
0
2,136
3,786
0
22,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,106
Gold Earned
24,061
85
Minions Killed
111
0
Camps Cleared
0
464,628
Distance Traveled
573,464
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,907
791
53
5
0
178,191
2
L
Danzaburou
6,488
649
58
6
0
166,817
0
L
Chang'e
5,843
584
20
2
0
153,466
0
W
Discordia
7,923
792
40
4
0
191,978
0
L
Ymir
5,775
578
7
1
0
144,345
0
W
Tyr
8,231
823
18
2
0
203,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role