Player Matchup

Geb
Geb
CONOWILLY
Geb
Level 91
God Stats
8W - 5L
1,646 SR
Queue Stats
407W - 395L
1,511 Elo+
Party 1
Vulcan
Vulcan
JakeDaCamper
Vulcan
Level 118
God Stats
16W - 12L
1,743 SR
Queue Stats
206W - 222L
1,488 Elo+
Party 1
Hades
Hades
P1zzarolttv
Hades
Level 116
God Stats
3W - 0L
1,775 SR
Queue Stats
70W - 72L
1,495 Elo+
Solo
Pele
Pele
alvinisag
Pele
Level 120
God Stats
10W - 7L
1,614 SR
Queue Stats
265W - 285L
1,544 Elo+
Party 1
Medusa
Medusa
strslay
Medusa
Level 127
God Stats
15W - 7L
1,683 SR
Queue Stats
131W - 154L
1,524 Elo+
Party 1
Team Averages
Level 114
1,692 SR
1,512 Elo+

VS

Team Averages
Level 104
1,499 SR
1,477 Elo+
Discordia
Discordia
AuroraF1re
Discordia
Level 83
God Stats
11W - 9L
1,660 SR
Queue Stats
142W - 139L
1,520 Elo+
Party 2
Ishtar
Ishtar
Donpireso
Ishtar
Level 108
God Stats
19W - 19L
1,544 SR
Queue Stats
182W - 174L
1,538 Elo+
Party 2
Odin
Odin
Freelancer00hio
Odin
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 28L
1,524 Elo+
Party 2
Thanatos
Thanatos
GodKazius
Thanatos
Level 109
God Stats
0W - 5L
1,147 SR
Queue Stats
183W - 174L
1,538 Elo+
Party 2
Aphrodite
Aphrodite
argoftw
Aphrodite
Level 100
God Stats
0W - 2L
1,646 SR
Queue Stats
0W - 2L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 4
7,253
558
3,121
10,445
7,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vulcan
13
1 / 3 / 2
8,119
625
3,615
6,665
1,550
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 2 / 0
8,650
665
4,828
7,949
5,552
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
13
11 / 1 / 2
8,233
633
11,191
12,704
4,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Medusa
strslay
Medusa
12
3 / 0 / 2
7,421
571
6,146
5,945
1,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AuroraF1re
Discordia
12
1 / 6 / 2
6,744
519
4,495
8,243
1,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
Donpireso
Ishtar
10
0 / 3 / 0
5,574
429
7,045
9,111
2,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 4 / 1
6,239
480
3,499
8,197
3,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Thanatos
GodKazius
Thanatos
13
4 / 4 / 2
7,442
572
5,701
13,720
4,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Aphrodite
argoftw
Aphrodite
10
0 / 3 / 0
5,377
414
3,183
6,850
2,524
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
20
Kills
6
6
Deaths
20
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Discordia
AuroraF1re
Discordia
1
6
2
0.33
W
2
0
4
4
L
Ishtar
Donpireso
Ishtar
0
3
0
0
L
1
4
1
0.38
L
Thanatos
GodKazius
Thanatos
4
4
2
1.25
W
Vulcan
1
3
2
0.67
W
3
2
0
1.5
W
Pele
11
1
2
12
L
Aphrodite
argoftw
Aphrodite
0
3
0
0
W
Medusa
strslay
Medusa
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,901
Damage
23,923
43,708
Taken
46,121
20,732
Mitigated
15,315
13,758
Healing
19,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AuroraF1re
Discordia
4,495
367
0
1,614
8,243
1,791
0
2,918
5,325
41,006
0
W
3,121
34
0
3,003
10,445
7,300
0
1,670
8,775
22,353
0
L
Ishtar
Donpireso
Ishtar
7,045
3,368
0
2,407
9,111
2,856
0
1,063
8,048
0
44,496
L
3,499
629
0
1,438
8,197
3,954
0
3,609
4,588
0
31,950
L
Thanatos
GodKazius
Thanatos
5,701
1,594
0
9,303
13,720
4,190
0
2,333
11,387
0
49,882
W
Vulcan
3,615
65
0
1,955
6,665
1,550
0
2,191
3,974
50,104
1,389
W
4,828
460
0
3,941
7,949
5,552
211
0
7,949
52,825
2,967
W
Pele
11,191
3,402
0
3,887
12,704
4,467
0
2,374
10,068
0
51,646
L
Aphrodite
argoftw
Aphrodite
3,183
108
1,821
2,725
6,850
2,524
0
1,454
5,396
25,256
0
W
Medusa
strslay
Medusa
6,146
1,707
0
972
5,945
1,863
456
681
5,264
0
51,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,676
Gold Earned
31,376
423
Minions Killed
346
0
Camps Cleared
0
1,401,830
Distance Traveled
1,339,668
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,744
519
85
7
0
248,598
0
W
Geb
7,253
558
52
4
0
274,957
3
L
Ishtar
5,574
429
67
5
0
273,774
0
L
Odin
6,239
480
54
4
0
230,784
4
L
Thanatos
7,442
572
85
7
0
303,495
5
W
Vulcan
8,119
625
107
8
0
274,629
0
W
Hades
8,650
665
112
9
0
229,847
0
W
Pele
8,233
633
69
5
0
348,895
0
L
Aphrodite
5,377
414
55
4
0
283,017
0
W
Medusa
7,421
571
83
6
0
273,502
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role