Player Matchup

Sol
Sol
 
Sol
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
AshesToxic
Janus
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,391 Elo+
Party 1
Hades
Hades
Draken18
Hades
Level 69
God Stats
0W - 4L
1,178 SR
Queue Stats
1W - 5L
1,276 Elo+
Party 1
Team Averages
Level 103
1,436 SR
1,433 Elo+

VS

Team Averages
Level 128
1,471 SR
1,453 Elo+
Cthulhu
Cthulhu
Condemonio
Cthulhu
Level 123
God Stats
20W - 11L
1,623 SR
Queue Stats
155W - 147L
1,429 Elo+
Solo
Anhur
Anhur
ErnestoIslas
Anhur
Level 159
God Stats
3W - 1L
1,532 SR
Queue Stats
132W - 121L
1,452 Elo+
Solo
Ix Chel
Ix Chel
Mazell
Ix Chel
Level 180
God Stats
4W - 5L
1,457 SR
Queue Stats
252W - 236L
1,508 Elo+
Solo
Loki
Loki
SloppyTopps6215
Loki
Level 49
God Stats
4W - 0L
1,500 SR
Queue Stats
232W - 246L
1,399 Elo+
Party 2
Sylvanus
Sylvanus
XxGamerboyxX640
Sylvanus
Level 128
God Stats
3W - 0L
1,242 SR
Queue Stats
58W - 54L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
2 / 4 / 0
5,164
469
967
7,009
1,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Loki
 
Loki
5
0 / 4 / 2
4,248
386
0
7,254
572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Maman Brigitte
 
Maman Brigitte
5
0 / 3 / 1
4,167
379
340
6,129
1,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
4
0 / 2 / 1
3,996
363
718
4,448
527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
Draken18
Hades
5
0 / 4 / 2
4,362
397
321
10,020
1,434
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Condemonio
Cthulhu
10
4 / 2 / 4
6,255
569
4,883
6,990
4,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 2 / 6
6,833
621
2,917
5,250
1,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ix Chel
Mazell
Ix Chel
12
1 / 0 / 6
7,346
668
1,626
2,641
730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 1 / 10
7,467
679
7,522
8,291
1,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
12
6 / 2 / 6
7,680
698
14,171
7,687
3,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
2
Kills
17
17
Deaths
7
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
4
0
0.5
L
Loki
 
Loki
0
4
2
0.25
L
Maman Brigitte
 
Maman Brigitte
0
3
1
0.17
L
Janus
0
2
1
0.25
W
Cthulhu
Condemonio
Cthulhu
4
2
4
3
L
Hades
Draken18
Hades
0
4
2
0.25
W
1
2
6
2
W
Ix Chel
Mazell
Ix Chel
1
0
6
4
W
5
1
10
10
W
Sylvanus
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,346
Damage
31,119
34,860
Taken
30,859
4,857
Mitigated
12,591
3,286
Healing
10,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
967
214
0
286
7,009
1,297
0
3,452
3,400
4,956
0
L
Loki
 
Loki
0
0
0
432
7,254
572
0
5,395
1,859
0
4,171
L
Maman Brigitte
 
Maman Brigitte
340
88
0
706
6,129
1,027
0
3,300
2,829
4,749
0
L
Janus
718
29
59
173
4,448
527
0
1,033
3,327
6,024
0
W
Cthulhu
Condemonio
Cthulhu
4,883
269
33
784
6,990
4,853
1,518
826
4,444
22,100
892
L
Hades
Draken18
Hades
321
36
0
1,630
10,020
1,434
0
6,296
3,685
6,026
0
W
2,917
1,340
0
825
5,250
1,574
3,624
567
4,557
0
44,350
W
Ix Chel
Mazell
Ix Chel
1,626
301
261
885
2,641
730
1,876
340
2,301
43,228
0
W
7,522
1,244
0
4,292
8,291
1,746
1,027
227
5,596
0
46,743
W
Sylvanus
14,171
6,846
600
2,943
7,687
3,688
2,217
412
7,275
43,473
11,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,937
Gold Earned
35,581
60
Minions Killed
336
0
Camps Cleared
0
335,416
Distance Traveled
931,460
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,164
469
5
0
0
78,811
0
L
Loki
4,248
386
13
1
0
78,321
0
L
Maman Brigitte
4,167
379
15
1
0
63,352
0
L
Janus
3,996
363
14
1
0
63,845
0
W
Cthulhu
6,255
569
28
3
0
193,069
0
L
Hades
4,362
397
13
1
0
51,087
1
W
Anhur
6,833
621
70
6
0
155,078
2
W
Ix Chel
7,346
668
85
8
0
172,269
6
W
Loki
7,467
679
73
7
0
229,662
0
W
Sylvanus
7,680
698
80
7
0
181,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role